Played about 2 hours in the PTR and here are things i like/dislike/suggest.
As a UI/UX Designer i like:
- New Deckbuilder merged with collection
- Deckbuilder with integrated Filters and all important functions in one place
- Loadtimes feel alot faster
- Very responsive placing of cards onto the battlefield
- Mulligan showing alot more cards
- Card Effects (visually)
my suggestions:
- I dislike the light wood textures in general, i would prefer the darker grey tones from the Gwent-Website background
- Deckbuilder Filter Buttons should be colored, bigger, more highlighted and the icons on the buttons should all be the same color (white or yellow)
- I dislike the matchmaking screen with the open Deck on the left (i already know my deck) and too much is going on in general, also maybe darken the screen when searching for a game
- The Mulligan screen feels very odd to use and the bright wood background feels very strange (have it darker so the cards pop out more and a little more centered)
- The Create Screen should be the same like it is currently for Mulligan in the live Version
- Some VFX Animations feel very slow (Bouffing, Healing, Philippa,...) and others almost too fast
- If the enemy player uses Create-Cards or Cards to choose from, there should be a Text over Opponents Cards like it is currently in live Version "Opponent is choosing", else it feels like he is afk
- Moonlight/Bloodmoon/Pittrap look very cartoony compared to the other row effects
As a Player i like:
- The amazing new Card Effects / Arts
- The new Cards
- Deckbuilder/Collection merged
- CDPR
- Gwent Tournaments
As a Scoia´tel Player i really dislike:
- Morenn not killing before enemy deploy ability triggers (she is pretty pointless now)
- Removal of Quenn-Shield from the game (Handbouff got pretty hard nerf by this)
Im confident CDPR will do the right things and improve alot. Im a big fan of everything this company ever created!!!!!!