Mechanics features from TW1 and 2 you would like to see in TW3
Hello everyone, as the title suggests, what mechanical features you would like to see in TW3 that existed in the prequels?
Personally a feature I loved from the first tile that saddly wasn't added in the second were the combat animations, the more points you spent in the combat stances you would see more complex and cool moves, I played the first one again recently and lord, how much I love the group stance on the silver sword, a real whirlwind.
Hello everyone, as the title suggests, what mechanical features you would like to see in TW3 that existed in the prequels?
Personally a feature I loved from the first tile that saddly wasn't added in the second were the combat animations, the more points you spent in the combat stances you would see more complex and cool moves, I played the first one again recently and lord, how much I love the group stance on the silver sword, a real whirlwind.


