Okay, my opinion about info so far:
- I always prefered to have FPP perspective, but for the sake of the others I do hope they will include some options like FOV that would make experience comfortable for players with motion sickness
- driving confirmed, which is nice
- I like what they say about minimal UI during exploration part of the game
- So far I don't like what I hear about enemies apparently having levels, I hope that system is not a straightforward as in The Witcher 3
- I'm mixed about the damage numbers popping out on enemies, but I guess in video game RPG it's kinda hard to get around it
- It's cool that we have confirmation that there are different skills and solutions to the problems you encounter during the game
- that inspection system might be similar to Witcher Senses, but I hope it's not going to be nearly as overbearing
- wall running is confirmed, however it is a late game ability, so I'm okay with it
- you can hide behind covers and under cars during combat, hopefully there is no sticking to the covers
- the combat is not as fast paced as regular shooters like Borderlands or Doom, so that's good. Still counting for tactical mode of some kind.
- using inhaler to heal worries me. I mean at least it doesn't seem like we have regenerating health, but my yet another hope is that it only heals you a tiny bit, but to fully recover you need to get professional medical help.