And how do you do that? By running around doing nothing but always fighting the same generic enemies? I don't get it...
It's not like the game offers unlimited content. The content which is there is clearly made to be done before the final main quest (even the player level hints of the quests suggest that). So there is no content there for this "after credit free roaming" mode. So how do you want to immerse yourself into a world if there is nothing meaningful to do?
Really, there is no reason why this mode exists in the first place. They should just delete it and that's it. No issue left and they can concentrate on improving the important stuff that is there and to create new stuff for the expansions.
No game is endless. Modding and good dev support can make them last a VEEEERY long time though. And some tech can make unique situations ENDLESS!
STALKER and Skyrim still have thousands of players due to modders. Some mods rival expansion packs in all but Voice Acting
But we don't talk about modding here. We talk about the game itself and the content delivered by the developers. There is simply no content that justifies such an after credits free roaming mode.
I'm pretty sure that good modders can make good content. But they don't need this moder neither. And we don't even know when mods tools will arrive. It needed 2 years for the last game...
This endless game thing had some context. Stuff always has some context...Check again. I did not say I want modders to fix this. I was just addressing the endless game thing.
This endless game thing had some context. Stuff always has some context...
I also don't want modders to fix this. I just think that this after credits mode isn't needed for modding at all. It's just pointless and unnecessary from whatever perspective you look at it.
Of course some people always want MOREEEEEEEE. But the content that is there doesn't support this mode or motivate the players to use it. Best way to fix this is to just delete the whole thing so nobody can complain about an obviously lacking and disappointing "feature" like that...
Well, developers delete or "cut" bad stuff in games all the time. Some stuff is just not good or fun enough to should be part of the game. This is actually a very good example. I don't see anybody here who says that the free play mode is good the way it is. There couldn't be a better indicator for a lacking feature that should either be seriously improved to be on par with the quality of the rest of the game - or simply cut. Since the efforts and time needed to make this free play mode meaningful is obviously very high with a huge junk of work involved that doesn't improve the story-driven parts - so to say the core of the game - the best option would be to delete this mode and therefore making the game better by cutting out underdeveloped parts that only disappoints people. If they ever made a better free play mode in the furture they could bring it back of course. But now, at this very moment, deleting it is just the best option.Why delete free play?
[/QUOTE]Well, developers delete or "cut" bad stuff in games all the time. Some stuff is just not good or fun enough to should be part of the game. This is actually a very good example. I don't see anybody here who says that the free play mode is good the way it is. There couldn't be a better indicator for a lacking feature that should either be seriously improved to be on par with the quality of the rest of the game - or simply cut. Since the efforts and time needed to make this free play mode meaningful is obviously very high with a huge junk of work involved that doesn't improve the story-driven parts - so to say the core of the game - the best option would be to delete this mode and therefore making the game better by cutting out underdeveloped parts that only disappoints people. If they ever made a better free play mode in the furture they could bring it back of course. But now, at this very moment, deleting it is just the best option.
And this free play mode isn't about closure at all. Of course people love the characters and want a good end to the story. I'm the first one to sign that and you know how hard I've criticized the ending of the main story. The free play mode just doesn't offer anything to improve that here. It wouldn't even do so it it was better. What we need is much better directed, paced and written ending with better and hugely extended epilogues.
And after all, if somebody just wants to full around, why not just loading a save game before the final mission? You don't need a free play mode for that. In it's current state loading a save game fulfils exactly the very same purpose...
What if someone actually likes it? I like it, finishing some more quests and fooling around. Remember, the forums =/= the general public. The people here, even if some of them make me question literary education, are passionate about the game. They WANT more than the average person.
Modders should not fix this. They should not waste time fixing bugs or perceived storyline issues. They should be like the STALKER mods that add gigantic new areas, new stories and quests and new gameplay features! That is what modding is (and why PC gaming is simply the best)!
But this here is a different issue. People like Geralt and the characters. They want closure. We dont really need that much to be happy.
If fixing is easy and improves your product, especially the core of it, yes of course. Problem is that fixing is neither easy nor does it improve the core of the product. Point is that the game has a lot of problems at its core that are in dire need of improvement. Priorities for the devs should lay there.I am a big fan of fixing things instead of cutting them as soon as the going gets tough.
So what? This argument could be used in any possible way for whatever motive or priority you have...CDPR made a lot of cash on Witcher 3. The game is a hit in every sense of the word.
Well, I disagree on that. If you don't believe me feel free to look up what the REDs said on this topic...What is needed to "fix" free play is NOT A LOT OF WORK! and will be done by modders anyway. I am all for saving CDPR the embarrassment of being outdone so easily.
If fixing is easy and improves your product, especially the core of it, yes of course. Problem is that fixing is neither easy nor does it improve the core of the product. Point is that the game has a lot of problems at its core that are in dire need of improvement. Priorities for the devs should lay there.
So what? This argument could be used in any possible way for whatever motive or priority you have...
Well, I disagree on that. If you don't believe me feel free to look up what the REDs said on this topic...
And then again I strongly believe that it's even impossible to really "fix" that mode anyway. It will always stay a "gamey" think that lacks the believablity and immersion of the main game no matter what.
For me it is, in a game that heavily builds on immersion and believability."Gamey" =/= bad.
For me it is, in a game that heavily builds on immersion and believability.
Stalker is a whole different kind of game, as is Skyrim. Both are not really story-driven, but exploration driven. They are "you make your own kind of story" types of games. Witcher on the other hand is a much more directed experience with a much bigger focus on the story.
These discussion always look to me as those Skyrim fans want to turn every story-driven game basically in a Skyrim-like experience. I don't want that. I think the free play mode is actually BAD for the experience Witcher 3 offers. It hurts its core experience.
But we don't talk about gameplay and atmosphere here. We talk about the narrative design. Of course Skyrim and Stalker are not "the same". But imho they are both much more exploration, and less story-driven than Witcher. That was the point.STALKER is not like Skyrim. I like STALKER. A lot. The best game made by mortal human beings. And I dont really like Skyrim. STALKER has a plot. And it relies on themes, atmosphere (Witcher valiantly tries here, but even it cant compare to STALKER's atmosphere) and A-life driven mini-stories. Something no other game does. That and its gameplay and atmosphere.
What then? Turning it into Stalker? What do you want and why do you think that the free play mode makes the game any better?I dont want to turn Witcher into Skyrim.
Yes, I did as well. But this is not the question here. The question here is whether CDPR should spend time, money and resources to make the free play mode better. Time, money and resources that IMO could be used much better elsewhere. That's why I'm writing here and not because I'm not able to not play the free play mode myself.You have your own opinion and I dont get it at all. That is fine I guess. Just stop playing after the end. I did. Till what I like is done or explored or modded (and I get a better PC)
Well, developers delete or "cut" bad stuff in games all the time. Some stuff is just not good or fun enough to should be part of the game. This is actually a very good example. I don't see anybody here who says that the free play mode is good the way it is. There couldn't be a better indicator for a lacking feature that should either be seriously improved to be on par with the quality of the rest of the game - or simply cut. Since the efforts and time needed to make this free play mode meaningful is obviously very high with a huge junk of work involved that doesn't improve the story-driven parts - so to say the core of the game - the best option would be to delete this mode and therefore making the game better by cutting out underdeveloped parts that only disappoints people. If they ever made a better free play mode in the furture they could bring it back of course. But now, at this very moment, deleting it is just the best option.
But we don't talk about gameplay and atmosphere here. We talk about the narrative design. Of course Skyrim and Stalker are not "the same". But imho they are both much more exploration, and less story-driven than Witcher. That was the point.
What then? Turning it into Stalker? What do you want and why do you think that the free play mode makes the game any better?
Yes, I did as well. But this is not the question here. The question here is whether CDPR should spend time, money and resources to make the free play mode better. Time, money and resources that IMO could be used much better elsewhere. That's why I'm writing here and not because I'm not able to not play the free play mode myself.
Agreed. But that should happen in the epilogues. No need for a free play mode after that.Id say they are better of spending it on making the CHARACTER interaction after the end better.
Why delete free play?
What if someone actually likes it?