Agreed. But that should happen in the epilogues. No need for a free play mode after that.
I'm with Scholdarr on this (and, apparently, quite a few other matters lately - must really be Tedd Deireádh).
If these forums are any indication (my gut tells me they aren't), the topics that are getting a lot of traffic are those requesting better romances (Triss, specifically, I think? Didn't go over that one) and a better post-credits world state. In a situation with limitless resources, I wouldn't have minded. I don't care about these two things, but if others do, what the hell. But, considering there aren't limitless resources, these two things are very low on my fantasy list of things to improve. As such, I honestly - and no offense, guys - don't care if they don't touch the post-credits game.
The next part might come off as a bit obnoxious, and just slightly off-topic, so sorry people - I actually consider the post-credits free roam as an aspect of something bigger in TW3 that I, in the large scheme of things, dislike and in retrospect wish would not have been done at all. The open world. I suspect the energy spent on it and its limitations may have demanded a heavy price from CDPR in the areas that they are the strongest in (or should be). I don't think that's such a stretch. By definition, the main story is over, so post-credits play is solely about side activities and side quests.
Side stuff. In a story-drive game, the main stuff for me are the main quests (I think, in a way, this is also why I'm not that looking forward to the expansions at the moment - though that might change in a few months after I've recovered from this ride, which was great despite its problems).
As such, I don't have much sympathy at the moment towards the requests of better post-credits free roam. If in our fantasy discussions here it would come between CDPR spending the time on that or on better Aen Elle, and clarifications (in-game) about all the things they retconned from the books (I don't have a problem with retconning per se, even if I wasn't prepared for it, but they didn't seem to retcon properly), I'd sacrifice the improved free-roam without a blink.
As I've said, that whole post credit gameplay thing is not even half-decently made and should just be cut. Maybe it could come back in the future in a vastly extended form as some kind of DLC but for now it's not on par with the quality and aspiration of the rest of the game.
I would do away with it altogether as well, because in my unkind way, I think a story-driven game should end when it ends. It creates a stronger impact. But since CDPR already inserted post-credits play, they're in a pickle. If they decide to remove it
now, I imagine there will be an outcry from many who are having fun with it and don't mind its state. If they keep it, there will be those who wonder why isn't there more effort put into it (even though I took it to just be a player friendly bonus to those who wanna continue roaming regardless).