Sorry that is what i found feel free to contribute finding better videos.@Mebrilia - Could you post a video that isn't so low-FPS that it's pure judder? Thx!![]()
Unless I missed an article somewhere NONE of the current fusion experiments can sustain a reaction that creates more energy then is required to create it.Practical fusion power already exists. It's just down to which reactor design will end up dominant. Right now, they're just working on being able to mass produce and market it.
Yep, human genetic engineering is a wonderful idea with zero probability of misuse.We also already know how to both halt and delay aging. We just don't have the technical capacity to do it yet. It's all of that squeamishness about human genetic engineering getting in the way.
dea that radical augmentations would be "unbelievable" as that was the key argument I was seeing against it. Game balance & thematic adherence is a whole other story, though I feel like leaning into the transhuman capabilities works on that level as well.
I mean, if I'm going to die anyway, I'll be a test subject. If I'm old enough.Unless I missed an article somewhere NONE of the current fusion experiments can sustain a reaction that creates more energy then is required to create it.
Maybe, m-a-y-b-e, they'll solve that. But there's nothing currently on the horizon to suggest it.
Yep, human genetic engineering is a wonderful idea with zero probability of misuse.
There's a big difference between "practical," "efficient," and "mass producible." The most practical forms of mass producible energy tend to be low on efficiency. Part of why we're having such trouble replacing oil is finding another energy source that has the same balance between the three it has (while it's one-third energy efficiency is often touted as abysmal, most energy sources are far worse and the few that are better have a very limited practicality). Fusion is not going to hit the same efficiency as fission when it's finally mass-produced, but then efficiency has never been the primary selling point of fusion anyway.Unless I missed an article somewhere NONE of the current fusion experiments can sustain a reaction that creates more energy then is required to create it.
Maybe, m-a-y-b-e, they'll solve that. But there's nothing currently on the horizon to suggest it.
As opposed to everything else in medical science?Yep, human genetic engineering is a wonderful idea with zero probability of misuse.
Oh?Fusion is not going to hit the same efficiency as fission when it's finally mass-produced, but then efficiency has never been the primary selling point of fusion anyway.
Cost =/= efficiency. It doesn't help that fossil fuel costs are, due to a combination of international actions by governments and commodities traders, almost entirely artificial at this point. The cost of oil often dips and spikes for reasons completely unrelated to supply.Oh?
[T]he cost of producing nuclear-generated electricity in 2007 was 1.7 cents per kilowatt-hour, compared with 2.4 cents for coal, 6.7 cents for natural gas and 10.2 cents for oil. In other words, the cost of nuclear-generated electricity was nearly one-third less than power produced at a natural gas plant. (Feb 24, 2009)
Frankly the whole supply/demand thing isn't relevant IN THIS PARTICULAR CASE.Cost =/= efficiency.
Well ... melee weapons are made of steel and plastic ...Uuuhhh..
Melee Combat?
TOOOOPPPIIICCCC where are youuuuuuu?
Sard, what the bloody hell is that avatar?Uuuhhh..
Melee Combat?
TOOOOPPPIIICCCC where are youuuuuuu?
It is my Melee Avatar! For the Melee Combat!Sard, what the bloody hell is that avatar?
Is that some kind of pony space marine?Uuuhhh..
Melee Combat?
TOOOOPPPIIICCCC where are youuuuuuu?
Yes. Shovels and combat knives are cheaper and more utilitarian. Melee combat only became rare in warfare after World War 2. That's why the combat dagger remains a common part of military equipment. Note people still carried swords, sometimes quite heavy swords, during World War 2. World War 2 is also the last war where someone had a confirmed kill with a longbow. And the Japanese used swords quite heavily, and sometimes to the detriment of American soldiers; that's why one of the first things the American military did after that war was confiscate most of them.I'm not sure I really want too much detail in my melee combat considering that CP2077 is an RPG set after 1800. Even if you set aside the fact that there's a difference between an "Action RPG" and an FPS, there are reasons you don't see many militaries fielding swordsmen these days.
Getting there but... Those are takedowns and her the easiest to make since in the end is just an animation melee impact in gameplay is another different thing and is there where you see if the first person is done right or not.
Yeah, well-said. Dishonored's melee combat is actually pretty damn simplistic and not terribly (in my opinion) interesting. It feels brutal, and that's why people like it, but it doesn't require much in the way of skill.Getting there but... Those are takedowns and her the easiest to make since in the end is just an animation melee impact in gameplay is another different thing and is there where you see if the first person is done right or not.