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faverodefavero

faverodefavero

Forum regular
#181
Dec 21, 2020
Have you guys seen what less than a year did to the original FFXIV? And that is just one small example, people do miracles in days with Elder Scrolls mods, full game revamps, in days, alone. Implementation of more side quests and mini games via, for example, hubs is not only doable for a team the size of CDPR and their resources but not hard at all since it doesn't delve into core engine changes, just using the tools they already have they can easily turn any place in the city a hidden side quest hub with some level of interactivity. No excuses really.

People just want the very bare minimum our of the game. If they just fix bugs and leave as is, no one will buy a DLC or care Muliplayer or any further games they release at all, save a real huge masterpiece and that post launch no pre orders... They might as well just go bankrupt and sell the company if they don't add some much needed missing content to game ASAP.
 
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Tracido

Tracido

Forum veteran
#182
Dec 21, 2020
faverodefavero said:
Have you guys seen what less than a year did to the original FFXIV? And that is just one small example, people do miracles in days with Elder Scrolls mods, full game revamps, in days, alone. Implementation of more side quests and mini games via, for example, hubs is not only doable for a team the size of CDPR and their resources but not hard at all since it doesn't delve into core engine changes, just using the tools they already have they can easily turn any place in the city a hidden side quest hub with some level of interactivity.
Click to expand...
Hey, if they can bring back half of this even, just from the 48 min 2018 demo, I'd be happy.
 

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faverodefavero

faverodefavero

Forum regular
#183
Dec 21, 2020
Square Enix and Hello Games are two contemporary examples of just how much can be changed /added into a game while keeping the core engine intact and just working with the tools and assets you already have, in less than a year with less resources and man power than CDPR. After FFXIV Square Enix stocks feel harder than CDPR and they actually were in the very brink of bankruptcy, they had but one last single shot at fixing FFXIV with what they had and that was it, and they pulled it in less than a year, the game totally different and much improved and today has many expansions and a big loyal player base.

Asking for quest and interaction hubs (in which you talk to random NPCs in said hubs to unlock hidden branching side quests instead just getting quests via cellphone) is such a basic feature and not even close to any kind of hardcore overall, but it would go a loooong way into adding much needed immersion and more content to the game and the city which currently feels empty and would give a reason for the player to explore said places from time to time not knowing if news quests and lore dialogue unlocked or not (say, a hub per district, the bars would be a great place for it). New dialogue doesn't even needs to be dubbed, just be well written text whole NPC moves their mouth.

Same goes for having Pacifica turned into a NPC warzone with NPC gangs killing each other... no major feature, no giant effort or overall, just work with what they already have to improve the game.
 
Last edited: Dec 21, 2020
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Tracido

Tracido

Forum veteran
#184
Dec 21, 2020
faverodefavero said:
Square Enix and Hello Games are two contemporary examples of just how much can be changed /added into a game while keeping the core engine intact and just working with the tools and assets you already have, in less than a year with less resources and man power than CDPR. Asking for quest and interaction hubs (in which you talk to random NPCs in said hubs to unlock hidden branching side quests instead just getting quests via cellphone) is such a basic feature and not even close to any kind of hardcore overall, but it would go a loooong way into adding much needed immersion and more content to the game and the city which currently feels empty and would give a reason for the player to explore said places from time to time not knowing if news quests and lore dialogue unlocked or not (say, a hub per district, the bars would be a great place for it). New dialogue doesn't even needs to be dubbed, just be well written text whole NPC moves their mouth.

Same goes for having Pacifica turned into a NPC warzone with NPC gangs killing each other... no major feature, no giant effort or overall, just work with what they already have to improve the game.
Click to expand...
I hope so. There is an absolute ton of trust that must be regained right now, but it certainly can be.
 
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faverodefavero

faverodefavero

Forum regular
#185
Dec 21, 2020
Hell, Witcher 1 and Witcher 2 and they enhanced editions are prime examples of just HOW much they can change and improve a game and add new features to them in less than a year, complete improvements, new textures even, new NPCs, quests and features. Witcher 3 and it's free patches and paid DLCs, same thing, a year and a ton of changes, improvements, new features, new areas, a lot more dialogs, game changing additions... CDProjektRED did all of the above. It's no different with what Cyberpunk 2077 NEEDS, and that's the key difference: none of those games needed any huge improvement or new content and features to really be any good, none, yet they received, a lot. Now 2077 actually needs those "extras" to be any good of a game which means they should work way way harder than they did in the above titles.
 
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Tracido

Tracido

Forum veteran
#186
Dec 21, 2020
faverodefavero said:
Hell, Witcher 1 and Witcher 2 and they enhanced editions are prime examples of just HOW much they can change and improve a game and add new features to them in less than a year, complete improvements, new textures even, new NPCs, quests and features. Witcher 3 and it's free patches and paid DLCs, same thing, a year and a ton of changes, improvements, new features, new areas, a lot more dialogs, game changing additions... CDProjektRED did all of the above. It's no different with what Cyberpunk 2077 NEEDS, and that's the key difference: none of those games needed any huge improvement or new content and features to really be any good, none, yet they received, a lot. Now 2077 actually needs those "extras" to be any good of a game which means they should work way way harder than they did in the above titles.
Click to expand...
Yeah, but unfortunately, that's all now history. With new management, and new hires even as they've let go of a lot of the original teams (even from Witcher 3), hiring new. It's not the same, and this showed us. So, while the records are nice, they don't cover the new blood, not yet..
 
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faverodefavero

faverodefavero

Forum regular
#187
Dec 21, 2020
Tracido said:
Yeah, but unfortunately, that's all now history. With new management, and new hires even as they've let go of a lot of the original teams (even from Witcher 3), hiring new. It's not the same, and this showed us. So, while the records are nice, they don't cover the new blood, not yet..
Click to expand...
That's when you use the resources to hire specialists to lead your teams and pay attention to major community feedback as a guideline.
 
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Tracido

Tracido

Forum veteran
#188
Dec 21, 2020
faverodefavero said:
That's when you use the resources to hire specialists to lead your teams and pay attention to major community feedback as a guideline.
Click to expand...
Interesting.. I just think the community involvement in the game's production isn't as important as what the team can deliver on promises made to that community first and foremost on the title in question.

In other words, don't say, it's going to have this, if you can't actually get it in the game. That's a good place to start.

Now, if the community later wants additions, fine, but I wouldn't even let them interfere with the artistic direction of developers. For example, here, all I wanted was the game that was sold by that oh so proud marketing department, with V even riding the tram, which you now can't.
 
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CermanPunk

CermanPunk

Fresh user
#189
Dec 21, 2020
Major improvements technically and some additional RP flavour stuff? Yes. Inclusion of entire systems such as NPC AI? Very unlikely IMHO. I doubt there will ever be true day/night cycle for NPCs, a true gang dynamic or stuff like deeper NPC interaction in this game. That ship sailed long ago.



faverodefavero said:
"The immediate future looks dark for Cyberpunk’s makers — perhaps even darker than the future they built in Night City. Refund requests are pouring in by the thousands. Lawyers and investors in Warsaw are circling the situation, contemplating a class-action lawsuit against the company for what one attorney described as potential criminal “misrepresentation in order to receive financial benefits.” Many gamers are swearing off playing Cyberpunk entirely until the company fixes all of the problems."

So, does it mean that CDPR is actually never implementing needed promissed features into the game are just going broke hard hence abandoning the project? What do you people think? Curious...
Click to expand...


Some of the smaller ones will come, I guess. But CP2077 won't see a major overhaul, IMHO.
 
Last edited: Dec 21, 2020
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hevymac

hevymac

Fresh user
#190
Dec 21, 2020
faverodefavero said:
That's when you use the resources to hire specialists to lead your teams and pay attention to major community feedback as a guideline.
Click to expand...
Who knows, maybe the upper management would actually okay and green light this kind of approach.

Getting contractors to do the bulk of the work. And get some sort of community involvement.

But, it is a corporation. Corporations do not do that.......

If they did. I would be shocked. But my view on the world and it's people's ways would be brighter.
 
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faverodefavero

faverodefavero

Forum regular
#191
Dec 21, 2020
CermanPunk said:
Major improvements technically and some additional RP flavour stuff? Yes. Inclusion of entire systems such as NPC AI? Very unlikely IMHO. I doubt there will ever be true day/night cycle for NPCs, a true gang dynamic or stuff like deeper NPC interaction in this game. That ship sailed long ago.

Not that they are to be trusted, but CDPR themselves said the AI is not working properly and many of the AI problems are currently considered to them a bug in some form or another... so maybe they can at the very least correct a lot of the behavior.





Some of the smaller ones will come, I guess. But CP2077 won't see a major overhaul, IMHO.
Click to expand...
Post automatically merged: Dec 21, 2020

hevymac said:
Who knows, maybe the upper management would actually okay and green light this kind of approach.

Getting contractors to do the bulk of the work. And get some sort of community involvement.

But, it is a corporation. Corporations do not do that.......

If they did. I would be shocked. But my view on the world and it's people's ways would be brighter.
Click to expand...
The alternative is selling the company...
 
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hevymac

hevymac

Fresh user
#192
Dec 21, 2020
faverodefavero said:
Post automatically merged: Dec 21, 2020



The alternative is selling the company...
Click to expand...
Maybe so.....
But, to use an analogy if I may be so presumptuous.
Wouldn't that be like selling Arasaka to Miltech?

Assuming only another corporation could even dredge up the, forseeablely mammoth, sum of cash and buy over the shareholders approval.

Although, I've got to imagine that the shareholders are not so keen to hold on to this hot potato as of the relese date, with all the press and other corps (Sony, Microsoft) have had to say.
 
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faverodefavero

faverodefavero

Forum regular
#193
Dec 21, 2020
hevymac said:
Maybe so.....
But, to use an analogy if I may be so presumptuous.
Wouldn't that be like selling Arasaka to Miltech?

Assuming only another corporation could even dredge up the, forseeablely mammoth, sum of cash and buy over the shareholders approval.

Although, I've got to imagine that the shareholders are not so keen to hold on to this hot potato as of the relese date, with all the press and other corps (Sony, Microsoft) have had to say.
Click to expand...
Microsoft bought Bethesda out in a very similar timing...
 
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Greywilde

Greywilde

Fresh user
#194
Dec 21, 2020
This topic is quite sad and revealing (I actually tried using the mantis blades like advertised, and realize only now that the feature have been removed).

Even with the FF14, Hello Games or previous Witcher games exemples in mind, Cyberpunk 2077 is a disappointment, while incredible in many ways.

I would be fine with most of the technical issues (including the NPC behavior, physics, NCPD AI) if the RPG aspect of the story was on point. But the "ending" thread shows how much it's not the case.

I think I just need to move on and face it.

I just hope CDPR dev will be able to rest during their holidays.
 
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ChrissyVicious

ChrissyVicious

Forum regular
#195
Dec 21, 2020
The demo was better than this game..they need to delete this game and try again..it looks nice and some of its fun..but it lacks too much character and it was built on lies..I was in love with this game..the lore and everything about it..until it came out..its just a polished turd
 
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warbaby2

warbaby2

Forum veteran
#196
Dec 21, 2020
ChrissyVicious said:
The demo was better than this game..they need to delete this game and try again..it looks nice and some of its fun..but it lacks too much character and it was built on lies..I was in love with this game..the lore and everything about it..until it came out..its just a polished turd
Click to expand...
True... actually, I'd fully be on board if they came out now and announced that what we have right now is only one possible part of a much larger game, in which the whole biochip story is just an elaborate side quest.
 
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Cloud7

Cloud7

Forum regular
#197
Dec 21, 2020
Not sure if this belongs here. But there are certain places where the highway is blocked by some sort of cement block. Jump over them move a while call your car and you got a highway that is completely empty that is on higher ground and brings you from one place to another faster if you don't want to fast travel. Also a sightseeing experience. Especially since i found something that looks like a train system or something like that? Is that cut content as well ?

photomode_21122020_190540.png

photomode_21122020_191918.png
 
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Ahmet_Gokalp

Ahmet_Gokalp

Fresh user
#198
Dec 21, 2020
Below would make the Cyberpunk we wished for:

- A fixation of the majority of the bugs/glitches.

- Highest priority : a complete overhaul of the AI, including;
Addition of police car chase, (seemingly it is sort of in there:
Cyberpunk 2077 - Real police pursuit, pursuit AI exists - YouTube

Better enemy AI, Gang interaction and car chase, (seemingly sort of in there:
Cyberpunk 2077 Driving AI and combat - YouTube

TacMac crews being dropped from AV when at 4 starts,
NPC Driving AI fixation.
Pedestrian reaction improvement.

-Gang-based reputation system. Being close to one makes you the enemy of the other and you get attacked on sight.

- Trauma team having a real solid place in the game.

-Better vehicle and water physics eventually.

- All the NPC available items being available to player's fashion.
Surely a transmog system to have fashion and stats simultaneously.

- Sitting on the ripperdoc chairs and changing my cyberwaves, full body chrome, golden etc. implants with a blackout scene and some simple sounds maybe.

- Actual individual braindances for V's recreation, more romances.

- Would be nice to see the "have never imagined" places that my hyper car can take me.

- Being able to drink in a bar, eating in a vendor, sitting across some good views.

- Housing, house decoring with junk items etc.

- Some at least basic car costumization.
 
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crspears

crspears

Fresh user
#199
Dec 21, 2020
superlek88 said:
Unless you have invested your money into the game beforehand, there is no reason that you can feel entitled to these promises. You basically lost nothing by not purchasing it and ignoring it. That the release didn't meet YOUR expectation is entirely your own merit.

Should they not have over-promised? Yes, maybe.
Should they release a (mostly) bug/crash-free game? Yes, certainly.
Is it their fault that people felt angry that it didn't match their expectation? No, not really.

Decades of many similar instances should've taught you as a consumer better (hello, No Man's Sky).
Click to expand...
lol holy shit the corporate cope and pandering

I see product specifications and features of a reliable oven that fits my needs
I go to appliance store
I buy the oven
The oven completely stops working from catastrophic failure in the middle of the third batch of cookies I am baking
I call the appliance store and tell them it doesn't work anymore and I would like to remedy the situation
I get told I am no longer eligible for a return or remedy because I used the oven too much
I tell them this is unacceptable, as I wouldn't have known it was broken had I not used it
They tell me my expectations of the product were too high and the model I had based my decision to purchase off of, was just a prototype that is subject to change and not representative of the product for sale.


Had I known this game was just basically a poorly optimized Far Cry game, I would not have been interested. Tech companies misrepresent their products every single day and no one holds them accountable. It is your guys' fault though for pre ordering and not looking into a product. I imagine OP in my quote had zero knowledge or expectations of the game and probably refused to watch the gameplay demos and other things that were released in the past 3-4 years. All of these supposed 'high' expectations were set and constantly reinforced by CDPR in their official capacity. Retractions were only made for the public transport system, wall climbing, real estate, and customized cars, in July of 2020.
 
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Cloud7

Cloud7

Forum regular
#200
Dec 21, 2020
Yup i srsly just found the "Night City Train"
photomode_21122020_194858.png
photomode_21122020_194658.png
photomode_21122020_194607.png
 
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