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Mentioned but missing features list

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warbaby2

warbaby2

Forum veteran
#241
Dec 22, 2020
Rarooney said:
Depends on 'content'. FREE DLC wont add new features etc. Might be 1 mission or new clothing or look for a main character etc if we look at existing ones from previous game TW3.
Click to expand...
Nice for Witcher 3, lipstick on a pig for this game...
 
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Rarooney

Rarooney

Forum regular
#242
Dec 22, 2020
warbaby2 said:
Nice for Witcher 3, lipstick on a pig for this game...
Click to expand...
Good One, considering that pig dont even exist in the game. Promised a pig with lipstick. Got the lipstick. "Downgrade".
 
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jchavezriva

jchavezriva

Forum regular
#243
Dec 22, 2020
Schanana said:
That's a long list and hey... lots, if not all of them have been stated already in multiple threads! Nobody is saying that we won't get all those features along the line either.

Sure... maybe that's just a pipe dream but, you know what they say about hope ;)
Click to expand...
Yeah sure lets get them on the future when you cleared all missions already. Replaying the entire game for a few upgrades here and there is definitely not for everyone.
 
Schanana

Schanana

Forum regular
#244
Dec 22, 2020
jchavezriva said:
Yeah sure lets get them on the future when you cleared all missions already. Replaying the entire game for a few upgrades here and there is definitely not for everyone.
Click to expand...
I am hoping for more than a few upgrades ;) But I agree with you.

Either way, we'll have to wait for CDPR to share more information with us.
 
Rarooney

Rarooney

Forum regular
#245
Dec 22, 2020
jchavezriva said:
Yeah sure lets get them on the future when you cleared all missions already. Replaying the entire game for a few upgrades here and there is definitely not for everyone.
Click to expand...
Exactly. I have no doubt CDPR Will make this game great within time. But the release is where it counts for the majority of the players, the fans waiting and longing for the game will be there during release. This quality at release has become a sort of standard for alot of companies out there. PS did right in removing the game because of Faulty game. This has to change !
 
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KingKannibal

KingKannibal

Fresh user
#246
Dec 22, 2020
Rarooney said:
I can guarantee no 'content' will be added in atleast 3-4 months from now. Devs have enough todo with the current state of the game already.
Click to expand...
I'm not expecting content anytime soon, but I would like to have a save file prepared when it starts to come out.
 
Mobster100

Mobster100

Forum regular
#247
Dec 22, 2020
apeabel said:
In theory, a large chunk of missions have different outcomes, but that's because it's always split into those two types of outcomes, e.g.: Kill/Spare cyberpsycho, do stealth gig/go loud (or fail gig entirely), do side quest/don't do it. Dialogue choices can fail gigs but rarely is there ever a real consequence in the game world, for most of V's actions. That percentage is truly small and mostly reserved to main story missions.
Click to expand...
I did a mission today, where I could choose to hit someone or not hit them, and I choose not to, which resulted in me doing it anyway, like a lot to be honest.

And often in a lot of missions, which is very common in games, if not all of them, is that they say that your choice matters and you decide your own fate blah blah blah... and it always turns out that your character either first say what you told them to, and then the NPC somehow manage to answer the exact same thing anyway, which forces you to do it. Or you character just automatically fires off what you chose not to do, either so you get certain informations or you again are forced down a specific path, because in the end that is actually the only solution.

I still haven't completed my first playthrough yet. But my second one, I will do things completely different compared to this run, simply to see how different things will play out, because I suspect it probably won't be a lot different. Maybe it will affect the very ending a bit, but as far as gameplay I suspect it will be pretty linear. And that CP is yet another game, which waves the carrot that your decisions matters, when they don't really.

Im starting to think that it might simply not be possible in games that have a main story, simply because it would be to expensive to do. Maybe it could work in a sandbox game, sort of like the Sims, where you as player choose your own goal, maybe from a list of something you could achieve, because in that case, no characters would be essential. Obviously in most games certain characters need to stay alive until a specific point, so the story can't be told, but this also puts a lot of limitations on what exactly can happen.

I think it could be fun to see, how well of a game could be made, if you imagine Night city as a playground with a functional shooting fighting mechanic as now and then fairly easy tools for making missions, mods etc to it, would be the main goal of the game and then release it to the public and let people go nuts in it.
The company could still sell expansions with content packages, new characters, locations, animations, scripts, textures, whatever to the game, which people could then use to make stuff with. There is a reason most games want to sell these things through microtransactions in normal games now.

It could be really interesting to see how a game or idea like that would do. Because it seems to be working really well for Skyrim and Fallout to be honest :)

Think about Skyrim / Fallout and how many mods and people making stuff to it there is, and their tools for modding in my opinion is to complicated for the general public, as it's was not really designed for them but more that they chose to share their own tools for making content with the players.
 
Last edited: Dec 22, 2020
warbaby2

warbaby2

Forum veteran
#248
Dec 22, 2020
Rarooney said:
Exactly. I have no doubt CDPR Will make this game great within time. But the release is where it counts for the majority of the players, the fans waiting and longing for the game will be there during release. This quality at release has become a sort of standard for alot of companies out there. PS did right in removing the game because of Faulty game. This has to change !
Click to expand...
Well, since we pretty much gone from "genre defining RPG" to "well it's actually more of an action adventure" on to "better not engage too much with whatever rudimentary RPG elements the game has left, too much, or your save file might break, better just play through the story and then start over" within under a month... yea, I'm sorry, but "doubt" is about all I have left at this point... "doubt" and the distinct impression that we, somehow, unknowingly, traded in one of the possibly best, most ambitious games of this decade for a 25 hour Hollywood star vehicle...
 
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VtheAstronaut

VtheAstronaut

Fresh user
#249
Dec 22, 2020
Rarooney said:
Depends on 'content'. FREE DLC wont add new features etc. Might be 1 mission or new clothing or look for a main character etc if we look at existing ones from previous game TW3.
Click to expand...
I could see another attribute or skill tree being added in a dlc/ update. Mobility, to add free-running and map traversal mechanics.
 
マ_ク_デビッド

マ_ク_デビッド

Fresh user
#250
Dec 22, 2020
The only redemption you got is to Bring those back all the promised and cut contents you removed. Bring back those complex mechanisms! cinematic animations, wall running, wall clamping stealth! complex hacking and animation, brain network hacking... Even V's apartment you cut it's content! why? you don't want the player to stay at the apartment already? it used to be V's Haven when everything is chaotic outside the city. And more!

Just bring those back, why remove it? if it was the most impactful content that adds to the rpg element of the game not just a typical shooter adventure game.
just bring those back whether you put it via DLC or via big patch we don't mind. We just want Cyberpunk 2077 to be meaningful game just like the Witcher 3.
 
Last edited: Dec 22, 2020
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amblin83

amblin83

Fresh user
#251
Dec 22, 2020
The game is 'unfinished' . You can clearly feel that the devs had plenty of bright ideas but deemed too ambitious and then cut from the game / storyboard later .

Their aim was to create a vivid, huge world and then pepper it with huge amount of mini quests. To be fair, NC is indeed a huge world and there're more than enough mini quests but there's no clear focus provided by the story, just dots , lots of dots.

A focus should be more , way more interactions with story NPCs , such as an invitation to hit the pub , to do a mini heist , you know, to actively connect the dots . The V in this game is very lonely , a very strong moving fortress on legs but still very lonely.

A first person open world narrative requires more attention to detail, more 'life' . it's a huge challenge and an entirely new genre, I hope CDPR can pull it in future DLCs
 
Last edited: Dec 22, 2020
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Rarooney

Rarooney

Forum regular
#252
Dec 22, 2020
amblin83 said:
The game felt 'unfinished' . You can clearly feel that the devs had plenty of bright ideas but deemed too ambitious and then cut from the game later .

Their aim was to create a vivid, huge world and then pepper it with huge amount of mini quests. To be fair, NC is indexed a huge world and there're more than enough mini quests but there's no clear focus provided by the story.

A focus should be more , way more interactions with story NPCs , such as an invitation to hit the pub , to do a mini heist , you know, to actively connect the dots .
Click to expand...
Im sure this things missing was supposed to be there from the gecco, however the development reached an end and a release has to be made, results of this was crunch out of reality and unrealistic expectations on developers. It all comes down to horrible management but we cant neglect possibilities of lack of effectiveness from developers when working from home.

Management, pandemic and slack of some development might be the cause of all of this. What we was promised was set to be the goal no doubt. Sadly it never landed at its destination.
 
VtheAstronaut

VtheAstronaut

Fresh user
#253
Dec 22, 2020
amblin83 said:
The game felt 'unfinished' . You can clearly feel that the devs had plenty of bright ideas but deemed too ambitious and then cut from the game later .

Their aim was to create a vivid, huge world and then pepper it with huge amount of mini quests. To be fair, NC is indexed a huge world and there're more than enough mini quests but there's no clear focus provided by the story.

A focus should be more , way more interactions with story NPCs , such as an invitation to hit the pub , to do a mini heist , you know, to actively connect the dots .
Click to expand...
Lol. There is literally a lore shard where instead of the usual bit of background information, it has the developer's notes of what should be written and refrences to look back to.
 
AngelsFilms

AngelsFilms

Fresh user
#254
Dec 22, 2020
Give this man a cookie ! :howdy:
 
amblin83

amblin83

Fresh user
#255
Dec 22, 2020
Rarooney said:
Im sure this things missing was supposed to be there from the gecco, however the development reached an end and a release has to be made, results of this was crunch out of reality and unrealistic expectations on developers. It all comes down to horrible management but we cant neglect possibilities of lack of effectiveness from developers when working from home.

Management, pandemic and slack of some development might be the cause of all of this. What we was promised was set to be the goal no doubt. Sadly it never landed at its destination.
Click to expand...
yeah, maybe they've bitten off more than they could chew...

For example , Skipper the gun, that funny AI in the pistol , there should be a mini quest around it to get an upgrade and more background....
 
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lameover

lameover

Fresh user
#256
Dec 22, 2020
I won't defend Devs and won't blame them. They knew what they are doing and knew about the consequences.

I can remember at least 2 thing where your choices really matter.
First one is ripperdoc Fingers where you hit or not hit him and then he become available as ripperdoc with greatest legs cyberware if you hold back.
The second one was in the The Beast in me Claire side quest where you can get one or two cars based on your choices.

Devs already promised at least 2 big patches - one in January and second in February. It's not "hotfixes" we receive now.
It must be full-patches with some features and content.
Even now they already test another hotfix.
 
knox606

knox606

Fresh user
#257
Dec 22, 2020
I mean Ofcourse, When they Showed Gameplay Demo's and Trailers. There's Always a Disclaimer prompt, That this will not Reflect in the End Product and that Features are bound to be Changed and/or Removed Later on.
But Holy Hell Man I didn't think they meant the Whole Damn Freaking Game.
But is that a Possibility? With Updates and Patches Later down the Line, is it Possible to Get those Features that were Shown in Demo Footage and Mentioned Plenty Times Before?
I know for sure, Later on this Game will be EXCEMPTIONALLY Different a Year later down the Line. But i can't say whether the Gameplay and the World will Improve to the Point Our Choices in Quests will ACTUALLY matter, Where our Life Paths ACTUALLY Means something other than Dialogue Options and how we Start the Game. Where GamePlay will even change. Is that a Possibility?
 
Lil_Glow

Lil_Glow

Forum regular
#258
Dec 22, 2020
I get people being disappointed, but I swear people act like they were promised everything in that demo as if the "subject to change" line didn't exist. You know sometimes things that you want to fit into the game don't end up working out properly and its better to cut it out than have it bug out unexpectedly. And the montage at the beginning was cool to me, don't see why it's obviously cut content.

I've got my complaints about the game, but some people really need to bring themselves back down to earth.
 
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IskrasFemme

IskrasFemme

Senior user
#259
Dec 22, 2020
Lil_Glow said:
I get people being disappointed, but I swear people act like they were promised everything in that demo as if the "subject to change" line didn't exist. You know sometimes things that you want to fit into the game don't end up working out properly and its better to cut it out than have it bug out unexpectedly. And the montage at the beginning was cool to me, don't see why it's obviously cut content.

I've got my complaints about the game, but some people really need to bring themselves back down to earth.
Click to expand...
They literally confuse their personal desires, their word interpretations, with 'content supposedly cut from the game'. And the worst thing is that they think that empty buildings justify their 'theses' about ... like the subway theses ...If we make videos about empty buildings and say 'look, this is a sign that something is missing', we end up with the game industry in the world, easier.

Final Fantasy XV, was also involved in a similar controversy. One of the best games ever made, with one of the best script adaptations in the history of this industry, one of the best stories, a game that, for me, would have a prominent place in the world among all games ever produced, which would be awarded with hundreds of prizes in all categories (I will not extend myself here) ... also suffered from 'expectations' ... (whether they were internal and / or external).
 
Last edited: Dec 22, 2020
Tracido

Tracido

Forum veteran
#260
Dec 22, 2020
knox606 said:
I mean Ofcourse, When they Showed Gameplay Demo's and Trailers. There's Always a Disclaimer prompt, That this will not Reflect in the End Product and that Features are bound to be Changed and/or Removed Later on.
But Holy Hell Man I didn't think they meant the Whole Damn Freaking Game.
But is that a Possibility? With Updates and Patches Later down the Line, is it Possible to Get those Features that were Shown in Demo Footage and Mentioned Plenty Times Before?
I know for sure, Later on this Game will be EXCEMPTIONALLY Different a Year later down the Line. But i can't say whether the Gameplay and the World will Improve to the Point Our Choices in Quests will ACTUALLY matter, Where our Life Paths ACTUALLY Means something other than Dialogue Options and how we Start the Game. Where GamePlay will even change. Is that a Possibility?
Click to expand...
[...], and how dare you ask if any of this will be added back in..

Like even just some of this, too.
 

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