Nice for Witcher 3, lipstick on a pig for this game...Depends on 'content'. FREE DLC wont add new features etc. Might be 1 mission or new clothing or look for a main character etc if we look at existing ones from previous game TW3.
Nice for Witcher 3, lipstick on a pig for this game...Depends on 'content'. FREE DLC wont add new features etc. Might be 1 mission or new clothing or look for a main character etc if we look at existing ones from previous game TW3.
Good One, considering that pig dont even exist in the game. Promised a pig with lipstick. Got the lipstick. "Downgrade".Nice for Witcher 3, lipstick on a pig for this game...
Yeah sure lets get them on the future when you cleared all missions already. Replaying the entire game for a few upgrades here and there is definitely not for everyone.That's a long list and hey... lots, if not all of them have been stated already in multiple threads! Nobody is saying that we won't get all those features along the line either.
Sure... maybe that's just a pipe dream but, you know what they say about hope![]()
I am hoping for more than a few upgradesYeah sure lets get them on the future when you cleared all missions already. Replaying the entire game for a few upgrades here and there is definitely not for everyone.
Exactly. I have no doubt CDPR Will make this game great within time. But the release is where it counts for the majority of the players, the fans waiting and longing for the game will be there during release. This quality at release has become a sort of standard for alot of companies out there. PS did right in removing the game because of Faulty game. This has to change !Yeah sure lets get them on the future when you cleared all missions already. Replaying the entire game for a few upgrades here and there is definitely not for everyone.
I'm not expecting content anytime soon, but I would like to have a save file prepared when it starts to come out.I can guarantee no 'content' will be added in atleast 3-4 months from now. Devs have enough todo with the current state of the game already.
I did a mission today, where I could choose to hit someone or not hit them, and I choose not to, which resulted in me doing it anyway, like a lot to be honest.In theory, a large chunk of missions have different outcomes, but that's because it's always split into those two types of outcomes, e.g.: Kill/Spare cyberpsycho, do stealth gig/go loud (or fail gig entirely), do side quest/don't do it. Dialogue choices can fail gigs but rarely is there ever a real consequence in the game world, for most of V's actions. That percentage is truly small and mostly reserved to main story missions.
Well, since we pretty much gone from "genre defining RPG" to "well it's actually more of an action adventure" on to "better not engage too much with whatever rudimentary RPG elements the game has left, too much, or your save file might break, better just play through the story and then start over" within under a month... yea, I'm sorry, but "doubt" is about all I have left at this point... "doubt" and the distinct impression that we, somehow, unknowingly, traded in one of the possibly best, most ambitious games of this decade for a 25 hour Hollywood star vehicle...Exactly. I have no doubt CDPR Will make this game great within time. But the release is where it counts for the majority of the players, the fans waiting and longing for the game will be there during release. This quality at release has become a sort of standard for alot of companies out there. PS did right in removing the game because of Faulty game. This has to change !
I could see another attribute or skill tree being added in a dlc/ update. Mobility, to add free-running and map traversal mechanics.Depends on 'content'. FREE DLC wont add new features etc. Might be 1 mission or new clothing or look for a main character etc if we look at existing ones from previous game TW3.
Im sure this things missing was supposed to be there from the gecco, however the development reached an end and a release has to be made, results of this was crunch out of reality and unrealistic expectations on developers. It all comes down to horrible management but we cant neglect possibilities of lack of effectiveness from developers when working from home.The game felt 'unfinished' . You can clearly feel that the devs had plenty of bright ideas but deemed too ambitious and then cut from the game later .
Their aim was to create a vivid, huge world and then pepper it with huge amount of mini quests. To be fair, NC is indexed a huge world and there're more than enough mini quests but there's no clear focus provided by the story.
A focus should be more , way more interactions with story NPCs , such as an invitation to hit the pub , to do a mini heist , you know, to actively connect the dots .
Lol. There is literally a lore shard where instead of the usual bit of background information, it has the developer's notes of what should be written and refrences to look back to.The game felt 'unfinished' . You can clearly feel that the devs had plenty of bright ideas but deemed too ambitious and then cut from the game later .
Their aim was to create a vivid, huge world and then pepper it with huge amount of mini quests. To be fair, NC is indexed a huge world and there're more than enough mini quests but there's no clear focus provided by the story.
A focus should be more , way more interactions with story NPCs , such as an invitation to hit the pub , to do a mini heist , you know, to actively connect the dots .
yeah, maybe they've bitten off more than they could chew...Im sure this things missing was supposed to be there from the gecco, however the development reached an end and a release has to be made, results of this was crunch out of reality and unrealistic expectations on developers. It all comes down to horrible management but we cant neglect possibilities of lack of effectiveness from developers when working from home.
Management, pandemic and slack of some development might be the cause of all of this. What we was promised was set to be the goal no doubt. Sadly it never landed at its destination.
They literally confuse their personal desires, their word interpretations, with 'content supposedly cut from the game'. And the worst thing is that they think that empty buildings justify their 'theses' about ... like the subway theses ...If we make videos about empty buildings and say 'look, this is a sign that something is missing', we end up with the game industry in the world, easier.I get people being disappointed, but I swear people act like they were promised everything in that demo as if the "subject to change" line didn't exist. You know sometimes things that you want to fit into the game don't end up working out properly and its better to cut it out than have it bug out unexpectedly. And the montage at the beginning was cool to me, don't see why it's obviously cut content.
I've got my complaints about the game, but some people really need to bring themselves back down to earth.
[...], and how dare you ask if any of this will be added back in..I mean Ofcourse, When they Showed Gameplay Demo's and Trailers. There's Always a Disclaimer prompt, That this will not Reflect in the End Product and that Features are bound to be Changed and/or Removed Later on.
But Holy Hell Man I didn't think they meant the Whole Damn Freaking Game.
But is that a Possibility? With Updates and Patches Later down the Line, is it Possible to Get those Features that were Shown in Demo Footage and Mentioned Plenty Times Before?
I know for sure, Later on this Game will be EXCEMPTIONALLY Different a Year later down the Line. But i can't say whether the Gameplay and the World will Improve to the Point Our Choices in Quests will ACTUALLY matter, Where our Life Paths ACTUALLY Means something other than Dialogue Options and how we Start the Game. Where GamePlay will even change. Is that a Possibility?