It's one of my favorites. The music video part is silly but the dude seems to fancy himself an entertainer and comedian so I imagine that's his thing.
Just in case it has not been asked yet, could you please share the list you are referring to?When I saw the list of features the game was supposed to have the first thing that entered my mind was "How many of these features are not going to make it into the final product and for what reasons?" and when I thought that I stopped paying any attention to anything that was to do with the game. The result of that decision is that, surprisingly enough, I am not disappointed in the game, probably because I did not let myself get overhyped about it and when everything started to get cut from the game, or in my opinion delayed for DLC, I was not upset about it.
As far as I am concerned we play games to have fun and get away from the real world for a couple of hours. If a feature i believe is a must have gets cut from the game I have let myself get pulled away from the aspect of fun, as a result i deserve to be disappointed. But this is just my opinion.
Just in case it has not been asked yet, could you please share the list you are referring to?
Please and thank you.
I was more interested in the list the op @eladrius was referring to, but I will give the one you are referring to a peek also.It's in the post above yours. Click the link.
When did they tell us life paths were 5 minutes long?were already confirmed to be the way they are at launch well in advance of launch.
Finally a thread that shows the real problem of the game. Not the bugs or graphic downgrades or fps drops. But the fact half the content we were promised just isnt there. And all we get is updates for the bugs. Why is nobody talking about the features that are missing. Like atleast give a statement that you know stuff is missing and if it will be added or not
Mono wire does not longer hack because you can hack anything even without it. They probably realized it was a bad idea in the first place to lock hacking behind a single weapon (or stealth, as seen in 2018 demo).
Another idea I was just having reading your post.I feel with a little work they could still have made it work. Quickhacking, even as it is now depends on the "upload time" mechanic which is basically just a gauge filling up at variable speeds depending on the hack, your perks and the target's level. So just remove the mods for phys/shock/heat/tox damage and allow us to put offensive quickhacks in that slot; while definitely retaining the ability to stagger enemies so what it's not completely useless in melee but still oriented towards Netrunning. Now every time you hit a target a little bit of the gauge fills up, you hit them again and it fills up some more, hell, you don't even have to get rid of the charge up mechanic which is, to be completely honest, rather underwhelming right now. Instead the charged monowire could immediately fill up the gauge in a single strike, or maybe even automatically breach protocol without needing to put in the codes if the devs are feeling ballsy.
Idk man, it just feels like such a wasted opportunity, and what's more it will probably never get addressed.
1. THE ORBITAL SPACE CENTER
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