Same here, but IF Konami decides to release a HD Collection to PC, well, I would buy that one as well.
At this point, I doubt Konami will ever release a metal gear game that is not a pachinko machine after phantom pain.
Same here, but IF Konami decides to release a HD Collection to PC, well, I would buy that one as well.
lols, so you heard about that i see ?PULL THE LEVER!
HELL. NO.Same here, but IF Konami decides to release a HD Collection to PC, well, I would buy that one as well.
lols, so you heard about that i see ?
i'll just leave this here, to give you taste about the future of MGS:
[video=youtube;uphcEJW-MDA]http://www.youtube.com/watch?v=uphcEJW-MDA[/video]
---------- Updated at 10:56 AM ----------
HELL. NO.
i want Konami to die and choke on it's own blood, ending it's pathetic existance. :evil2:
besides, ever heard of silent hill HD remake ? if you played it, then you'd dread at the the mere thought that they'd make a HD collection of MGS.
I never was a Silent Hill player, or survival horror player in general with a few exceptions, but I heard that it was not really good remake. On the other hand the MGS HD Collection was pretty good on consoles, so..
Edit:
Must resist, must resist.......
Cool trailer
lol @ anyone buying an mgs game caring about multiplayerDetails - or lack thereof - of MGSV's microtransactions. There seems to be conflicting messages, and none of the reveiwers had access to MGSV's multiplayer - so be warned!
http://www.gamespot.com/articles/metal-gear-solid-5s-online-pvp-mode-seems-locked-b/1100-6429981/
lol @ anyone buying an mgs game caring about multiplayer
Isn't GMG a second hand retailer? Maybe it's because the game doesn't come out till next Tuesday and they haven't given away keys yet?Anyone know why it's not available for purchase yet on GMG?
Multiplayer in MGSV looks awesome tho!lol @ anyone buying an mgs game caring about multiplayer
Phantom Pain has two endings (just like Peace walker), i'd imagine most of the reviewers getting the false ending since the true endings requirements are unknown (getting all the collectibles, beating game on hard difficulty etc). So hopefully the true ending will provide more closure.I
The second worry is that several reviews stated that the story didn't receive as much attention as previous installments, and that it leaves too many questions unanswered. That's particularly disappointing if you view this as the link to Metal Gear 1. Sandboxes can be fun for me, but usually (not always) it's a strong emphasis on story that attracts me to games. Based on the reviews, I get the feeling that MGSV, like any other open world game, sacrificed the story telling for more player freedom and "make your own adventure" thing, which doesn't appeal to me too much.
Didn't know that. Damn. Now I'm considering doing a completionist playthrough.Phantom Pain has two endings (just like Peace walker), i'd imagine most of the reviewers getting the false ending since the true endings requirements are unknown (getting all the collectibles, beating game on hard difficulty etc). So hopefully the true ending will provide more closure.
I think I've read enough reviews (somewhere between 5-10, can't remember) to notice what are the recurring things said about the game, and I have to admit, I'm a bit nervous about two of them.
Everyone keeps praising how much of an actual sandbox it is, and that's cool. The gameplay demonstrations also displayed that, especially the one that showed the same mission with different approaches. I was very impressed when the player placed a C4 explosive on one of the soldiers on his way to the base, and used it to assassinate the actual target who was someone different.
The couple of things that I'm concerned about are the open world, and the story. I think every review I read that bothered to explain the open world described it as having huge expanses of nothingness. This may be realistic, but I believe I'll find it extremely boring very early on, without any urge to explore.
The second worry is that several reviews stated that the story didn't receive as much attention as previous installments, and that it leaves too many questions unanswered. That's particularly disappointing if you view this as the link to Metal Gear 1. Sandboxes can be fun for me, but usually (not always) it's a strong emphasis on story that attracts me to games. Based on the reviews, I get the feeling that MGSV, like any other open world game, sacrificed the story telling for more player freedom and "make your own adventure" thing, which doesn't appeal to me too much.
But these are ultimately just early impressions based on reviews, so they could all end up being false.
Not to mention the fact that The Phantom Pain was reviewed at a press event. So they weren't able to play the game at their leisure, do as many side missions as they wanted, etc.Phantom Pain has two endings (just like Peace walker), i'd imagine most of the reviewers getting the false ending since the true endings requirements are unknown (getting all the collectibles, beating game on hard difficulty etc). So hopefully the true ending will provide more closure.