Minor tweaks that you would like to see
(not referring to bugs) There's alot of post basically asking for a completely different game but what are some reasonable changes you would like to see in cp2077? Here's my list:
configurable survival mode option separate from difficulty. Hunger, thirst, sleep and hygiene. So eating, drinking, sleeping and bathing become necessary and more integral to gameplay
Realistic damage option for player and npc's intertwined with difficulty setting, npc accuracy would have to be lowered with this option on for game balancing
controller mapping or alternate control scheme so crouch is on RS instead of B/Circle (dodge and skip dialogue still mapped to B/Circle)
Higher more realistic top speeds for vehicles ( AI in racing and chase missions would have to be changed for this to work i'm guessing)
Manual transmission option (unlikely)
option to turn off crouching vignette
option to turn off camera auto centering when driving in first and third person
ADS zoom speed reduction for controller currently doesn't work (technically a bug fix but has been neglected so I felt worth mentioning)
Alternate UI color scheme pre-sets for hud, menus and map
flashlight
clean hacking screen option (No green filter)
V's dialogue/action response menu size scaled to custom subtitle size, currently v's dialogue menu size stays the same no matter the size you set your subtitles
alternate/better first person camera view for cockpit
Binoculars
untracking quest
Zoom in while in hacking screen with ads button
bumper view for vehicles
Animated gear/paddle shifter (highly unlikely)
Bigger degree of turning and steering radius for vehicles (unlikely)
Long sleeves showing in first person
(not referring to bugs) There's alot of post basically asking for a completely different game but what are some reasonable changes you would like to see in cp2077? Here's my list:
configurable survival mode option separate from difficulty. Hunger, thirst, sleep and hygiene. So eating, drinking, sleeping and bathing become necessary and more integral to gameplay
Realistic damage option for player and npc's intertwined with difficulty setting, npc accuracy would have to be lowered with this option on for game balancing
controller mapping or alternate control scheme so crouch is on RS instead of B/Circle (dodge and skip dialogue still mapped to B/Circle)
Higher more realistic top speeds for vehicles ( AI in racing and chase missions would have to be changed for this to work i'm guessing)
Manual transmission option (unlikely)
option to turn off crouching vignette
option to turn off camera auto centering when driving in first and third person
ADS zoom speed reduction for controller currently doesn't work (technically a bug fix but has been neglected so I felt worth mentioning)
Alternate UI color scheme pre-sets for hud, menus and map
flashlight
clean hacking screen option (No green filter)
V's dialogue/action response menu size scaled to custom subtitle size, currently v's dialogue menu size stays the same no matter the size you set your subtitles
alternate/better first person camera view for cockpit
Binoculars
untracking quest
Zoom in while in hacking screen with ads button
bumper view for vehicles
Animated gear/paddle shifter (highly unlikely)
Bigger degree of turning and steering radius for vehicles (unlikely)
Long sleeves showing in first person