Anything over 1ish plays back at wrong speed in the fast walk/jog spot I have found. Also same problem via walking up slopes, will have more of a look today.
I think to get that transition looking better we need to either unlock or script in the unused speed for slow run (unused currently).Like what immersive motion has done. I am clueless in this aspect and trying to figure it out. If anyone knows anything, feel free to chime in
Here, fast walk replaced and using immersive motion. Looks just ok, Tried replacing other variants and looks way worse