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[mod] Extreme Immersion Mod

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H

harfang

Senior user
#21
Sep 28, 2009
There is another pb, in inventory mode we do not see any icon to switch between hero, inv, potion, and so on...
 
F

Flash

CD PROJEKT RED
#22
Sep 28, 2009
I'm fine with using hotkeys.
 
H

harfang

Senior user
#23
Sep 28, 2009
I never remember the hotkeys :) So usually I put my mouse somewhere and move and read the tooltip until I find the good one ;)
 
5

56236

Forum veteran
#24
Sep 29, 2009
Harfang said:
I never remember the hotkeys :) So usually I put my mouse somewhere and move and read the tooltip until I find the good one ;)
Click to expand...
Oh, don't worry... give it time and you'll soon be doing it blind folded with hands tied behind your back and backwards. Don't worry, just give it time.
 
L

Licaon_Kter

Forum veteran
#25
Sep 30, 2009
Roxtar said:
Next, I'd like to remove the pop-up floating text that appears during a fighting combo ("2nd Attack Combo!", "Final Attack!", etc.). In my opinion these messages are completely unnecessary for Witcher veterans, which are obviously the targeted audience for this mod. Those of us who have played through the game a few times already know what level of a combo Geralt is in based on how fast he swings, the grunts he makes, and the angle of the strikes... we don't need on-screen text.
Click to expand...
i think this is somehow bugged, i was still seeing statistics and combo messages pop up even if all were disabled in the game menu :wall:my feedback:-maybe you can draw a minimal frame around the wolfhead and around the health/mana bars, they look strangely floating there-maybe you can mute some sounds so that one does not hear where the buttons are when one hovers the mouse over the invisible menu buttons-while it's ok to not see the menu buttons while walking, is it possible to see them when accessing the inventory/char/map ?also i recommend merging Kimonos' Black Silver Sword mod too, you can easily see what sword you have at hand ;)
 
H

harfang

Senior user
#26
Sep 30, 2009
About the popup messages, when I'm concentrate on my fight I do not see those messages ;) I mean, I see them but I'm unable to read them, so yes, they are unnecessary ^^About the buttons while in menu, yes, isn't it possible to see them? ;) btw why L for potions, what is the logic with this? ;)
 
P

piochu.403

Forum veteran
#27
Nov 1, 2009
Harfang said:
I never remember the hotkeys :) So usually I put my mouse somewhere and move and read the tooltip until I find the good one ;)
Click to expand...
Styles:press Z,X,C or (for silver sword) press few times "E".Weapons: QERTYFast potions -> 6,7,8Magic -> 1,2,3,4,5 :)I have only one question about this mod. How can I know which hour is already? What about the quest's type "go somewhere at midnight?"? I must visit campfire and start meditate to know what hour is already??
 
F

Flash

CD PROJEKT RED
#28
Nov 1, 2009
The menu is still there, it just doesn't have graphics. You can hover mouse over the place where "clock" used to be to get the info.Btw. I've deleted few textures to get the desired effect.That's how I like it to be:
 
P

piochu.403

Forum veteran
#29
Nov 1, 2009
So " http://www.moddb.com/mods/witcherextremeimmersion/images/demo3#imagebox " is a lie?
 
F

Flash

CD PROJEKT RED
#30
Nov 1, 2009
What? Why? Mod works as it should be. It removes menu textures so you don't see it.
 
P

piochu.403

Forum veteran
#31
Nov 1, 2009
Flash said:
What? Why? Mod works as it should be. It removes menu textures so you don't see it.
Click to expand...
Yep, it removes textures, and: I "dont must use the sun and moon to determinate the time of the day", beacouse I can
Flash said:
hover mouse over the place where "clock" used to be to get the info.
Click to expand...
:p
 
L

Licaon_Kter

Forum veteran
#32
Nov 2, 2009
Flash said:
You can hover mouse over the place where "clock" used to be to get the info.
Click to expand...
i would like that ( and the other ) removed too, better yet, i would like some of them visible and accesible only when i pause the game 8)
 
5

56236

Forum veteran
#33
Nov 2, 2009
LicaonKter said:
LicaonKter said:
You can hover mouse over the place where "clock" used to be to get the info.
Click to expand...
i would like that ( and the other ) removed too, better yet, i would like some of them visible and accesible only when i pause the game 8)
Click to expand...
That's a great idea. Can it be done? The visibility of everything(almost) removed upon pausing? I'd love to see that.Then I'd really get into this Immersion thing. :peace:
 
L

Licaon_Kter

Forum veteran
#34
Nov 2, 2009
56236 said:
That's a great idea. Can it be done? The visibility of everything(almost) removed upon pausing? I'd love to see that.Then I'd really get into this Immersion thing. :peace:
Click to expand...
my guess is that it can't be done ( without some heavy scripting )any modder up to the challenge ? :D :evil:
 
U

username_2062514

Senior user
#35
Nov 3, 2009
Would you mind mirroring this on Strategy Informer - http://www.strategyinformer.com/mods/ :)
 
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