[MOD Help Required] Original (TW1) Face For Vesemir

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[MOD Help Required] Original (TW1) Face For Vesemir

Hey folks! I'm sure most of you are aware of a fine mod called Original (TW1) Face For Vesemir (http://www.nexusmods.com/witcher3/mods/1364). This mod changes Vesemir's face texture and does it with style and reverence for the character who got shortchanged in TW3 and looks like some local tavern drunk.





I'm using a GOTY GOG version of the game and I get this "melted face" bug.


Judging by the mod page the author tested in on 1.21 version of the game and didn't experience such an issue. Now there is supposedly a workaround for it, namely, modifying "MeshLODDistanceScale" (under the [Rendering] line) in user.settings with the value 10 or 2. However some people say that changing MeshLODDistanceScale to any other value other than the default 1 breaks lips and eyes moving outside of cutscenes. Which is why I'm not keen on using this workaround.

To make long story short can anybody with modding skills try to make this mod work for version 1.31? Because I've tried contacting the author about a week ago but to no avail.
 
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XshI0u;n8864540 said:
Try this https://cloud.openmailbox.org/index....GkIXTM8GAvXye6 use it with original mod

MeshLODDistanceScale=1

Unfortunately it didn't make a difference for me. When I tried to spawn Vesemir the game crashed. When I loaded up a Whit Orchard save it loaded alright but Vesemir was still vanilla.

Valas991;n8864100 said:
Well, change the values and see what happens
if they dont use lips, you can try this
http://www.nexusmods.com/witcher3/mods/1902/?

Had to resort to this mod and set MeshLodDistanceScale value at 2. At least it also enables Hi-Res shadows for NPC while in regular gameplay.
 
VedmakOfOld;n8881590 said:
Nope both of these don't work for me - all I get is vanilla Vesemir with black (!) moustache. Thanks for trying to help out anyway. I'll have to make do with the default mod and ModEnableMimics+HiRes shadows.

Do you have Compilation and HQ Faces mods?
 
VedmakOfOld;n8881590 said:
Nope both of these don't work for me - all I get is vanilla Vesemir with black (!) moustache. Thanks for trying to help out anyway. I'll have to make do with the default mod and ModEnableMimics+HiRes shadows.

You would remove all mods and check without them mod with Vesemir. And then all work, but you do not. It's strange.
 
Olddddd;n8917180 said:
Are they incompatible?

When I have HQ Faces loaded after Vesemir's Face, then model was vanilla, but texture was from Vesemir's Face mod. Dark beard is from Compilation mod. Or it was in version 2.1, I haven't checked 2.2 yet.
 
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Thanks for link bro
Im use ModEnableMimics and many more different mods
Also Im merge vesemirface mod with all texture mods.
HQfaces mod without merge
No ansel screenshots

http://imgur.com/a/pmyZM
 
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