If you guys can make it nearly like that 35 min demo video, it would be really epic man.Just you guys don't worry your pretty little heads. We've got you covered.![]()
Is there anything that your mod team have not thought of or solved already? (lol)Just you guys don't worry your pretty little heads. We've got you covered.![]()
Hah! We spent a LOT of time just planning before we even got started working.Is there anything that your mod team have not thought of or solved already? (lol)
Well, we're gearing up to start the beta test now. We've had a few technical problems outside of our control (domain issues), but we're getting back on track and the beta test should start in the next day or two. After that, who knows? The beta testers need to try their best to break the mod, so we can fix it.If you guys can make it nearly like that 35 min demo video, it would be really epic man.
cant resist asking... ETA ?![]()
to be fair, he is oldI totally agree, geralt should be more faster. Geralt is one slow ass witcher in the retail version
Ehm.. if Geralt is old, what about Vesemir? What is he, a zombie?to be fair, he is old![]()
Yup. We can't ADD new swords/armor. We can only edit existing ones :/ I hope future modkit update will allow us to do it.Is there anything that your mod team have not thought of or solved already? (lol)
So, if it is possible, you could made a separate mod which affects only on Geralt's animations speed and share with us. It would be great.Just you guys don't worry your pretty little heads. We've got you covered.![]()
ermmm I was just kidding.Ehm.. if Geralt is old, what about Vesemir? What is he, a zombie?
That's the cool thing about the Witcher 3 "Enhanced Edition" Mod - it's modular. All parts are designed to work together but can be downloaded separately so you can pick and choose what you want and don't want.So, if it is possible, you could made a separate mod which affects only on Geralt's animations speed and share with us. It would be great.
oh wow, i am using the mod. i ll try it out, Thanks.Recently i have found a way to increase the speed of the Dodge and Roll animation with KNGR's slow motion mod http://www.nexusmods.com/witcher3/mods/580/?
With this mod in theory you are supposed to decrease the speed of time to have an effect of slow motion when you dodge, counterattack, roll or with a critical hit.
But no one stop you to do the opposite and increase these values:
dodgeRollSlowMoFactor = 2.0f; (1.0 vanilla)
evadeStepSlowMoFactor = 1.5f; (1.0 vanilla)
Et voila! Of course this doesn't really speed up Geralt's combat animation but gives the illusion of it by increasing the speed of time in that fragment of second of the animation![]()
I suppose that the impression of more speed is all that matters.Recently i have found a way to increase the speed of the Dodge and Roll animation with KNGR's slow motion mod http://www.nexusmods.com/witcher3/mods/580/?
With this mod in theory you are supposed to decrease the speed of time to have an effect of slow motion when you dodge, counterattack, roll or with a critical hit.
But no one stop you to do the opposite and increase these values:
dodgeRollSlowMoFactor = 2.0f; (1.0 vanilla)
evadeStepSlowMoFactor = 1.5f; (1.0 vanilla)
Et voila! Of course this doesn't really speed up Geralt's combat animation but gives the illusion of it by increasing the speed of time in that fragment of second of the animation![]()
Might be worth trying to reverse the yrden effectI suppose that the impression of more speed is all that matters.
but what if I want to speed up monster animations? I wonder how to do that...
hmm....Might be worth trying to reverse the yrden effect