This may be a bit far-fetched, but it's an idea which reoccurs to me every time I play.
There are a number of mods out there which attempt to recreate alchemy from the previous games, or make the system more lore-friendly; however -- admirable as these mods are -- they're not quite what I've in mind. Instead, I'm interested in whether it would be possible to implement a new system, wherein XP could be earned by creating alchemy items.
Let's face it, Geralt spends quite a lot of time collecting formulae, rare herbs, monster parts, and the proper alcohols and powders to brew his potions, oils, decoctions, and fashion bombs. All that running about can be rather an elaborate task -- an experience in itself, in fact -- one repeated frequently. Therefore, what if the initial creation and upgrade of potions, oils, and bombs gave an experience reward?
Imagine the witcher receiving a few points as he hones his skills -- perhaps, 5 for each tier of the alchemy upgrade scale. For example: 5 points for brewing Swallow, 10 for Enhanced, and 15 for Superior. To my mind, this could make an occasionally laborious game mechanic a wee bit more satisfying.
Therefore, my question to the modding community is: Would this be possible, or is it beyond the scope of the available tools?
Naturally, I know it's utterly beyond me, but I'm curious whether anyone else would care to take a stab at the proposition. . . .
There are a number of mods out there which attempt to recreate alchemy from the previous games, or make the system more lore-friendly; however -- admirable as these mods are -- they're not quite what I've in mind. Instead, I'm interested in whether it would be possible to implement a new system, wherein XP could be earned by creating alchemy items.
Let's face it, Geralt spends quite a lot of time collecting formulae, rare herbs, monster parts, and the proper alcohols and powders to brew his potions, oils, decoctions, and fashion bombs. All that running about can be rather an elaborate task -- an experience in itself, in fact -- one repeated frequently. Therefore, what if the initial creation and upgrade of potions, oils, and bombs gave an experience reward?
Imagine the witcher receiving a few points as he hones his skills -- perhaps, 5 for each tier of the alchemy upgrade scale. For example: 5 points for brewing Swallow, 10 for Enhanced, and 15 for Superior. To my mind, this could make an occasionally laborious game mechanic a wee bit more satisfying.
Therefore, my question to the modding community is: Would this be possible, or is it beyond the scope of the available tools?
Naturally, I know it's utterly beyond me, but I'm curious whether anyone else would care to take a stab at the proposition. . . .