Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

[MOD] Super Turbo Lighting Mod

+
Status
Not open for further replies.
Prev
  • 1
  • …

    Go to page

  • 27
  • 28
  • 29
  • 30
  • 31
  • …

    Go to page

  • 108
Next
First Prev 29 of 108

Go to page

Next Last
T

the_eternal_fire

Rookie
#561
Oct 28, 2015
then try out the method I suggested
 
Olddddd

Olddddd

Forum regular
#562
Oct 28, 2015
@essenthy : Does version 2.0 will be compatible with the Extreme Weather Conditions mod?
 
  • RED Point
Reactions: Rinderauge
E

essenthy

Rookie
#563
Oct 30, 2015
somewhere in velen



---------- Updated at 01:51 PM ----------

Olddddd said:
@essenthy : Does version 2.0 will be compatible with the Extreme Weather Conditions mod?
Click to expand...
i dont know, and i dont have plans to make STLM compatible with anything else if it dosnt work
 
  • RED Point
Reactions: Bytecode, Nuggit, berserker66666 and 12 others
J

JasonShepard

Senior user
#564
Oct 30, 2015
essenthy said:
somewhere in velen

Click to expand...
Dat reflection tho
Is wind disabled with the new version of STLM or did your purposefully make the water flat in that area?
 
E

essenthy

Rookie
#565
Oct 30, 2015
JasonShepard said:
Dat reflection tho
Is wind disabled with the new version of STLM or did your purposefully make the water flat in that area?
Click to expand...
nothing is disabled, its just clear weather, STLM 2 will have default weather
 
  • RED Point
Reactions: berserker66666 and web-head91
Garrison72

Garrison72

Mentor
#566
Oct 30, 2015
Will we be graced with this beauty today? Can't wait to try it out.
 
K

Krevitz

Rookie
#567
Oct 30, 2015
essenthy said:
nothing is disabled, its just clear weather, STLM 2 will have default weather
Click to expand...
Maybe you should keep something to do for the STLM 3.0 and realease what you have done already ;)
 
E

essenthy

Rookie
#568
Oct 30, 2015
no not yet sorry, its more or less done except for one zone, then i will have to test questing a little bit
 
  • RED Point
Reactions: berserker66666, Holgar82, web-head91 and 3 others
K

Krevitz

Rookie
#569
Oct 30, 2015
essenthy said:
no not yet sorry, its more or less done except for one zone, then i will have to test questing a little bit
Click to expand...
very nice, enjoy your testing :)
 
T

the_eternal_fire

Rookie
#570
Oct 30, 2015
essenthy said:
no not yet sorry, its more or less done except for one zone, then i will have to test questing a little bit
Click to expand...
cant wait for this mod any longer. :)What would we do without you
 
S

sp3tan

Rookie
#571
Oct 30, 2015
essenthy said:
no not yet sorry, its more or less done except for one zone, then i will have to test questing a little bit
Click to expand...
Absolutely nothing to be sorry for. We all appriciate whatever you do here, you know it.

I have questions..

1: Will the mod break out as it used to because of the weather? If it does, will i be able to reload the STLM by simply reloading a save like i could on v1.02-1.04?

2: Will trees still look different compared to vanilla? Pretty much all trees ingame with your mod made them look more "fresh" with the lighting changing how it looks.
 
Krull32

Krull32

Rookie
#572
Oct 30, 2015
essenthy said:
somewhere in velen

Click to expand...
Hui.
Looks awesome :like:
 
LittleBigAlex

LittleBigAlex

Senior user
#573
Oct 30, 2015
essenthy said:
somewhere in velen



---------- Updated at 01:51 PM ----------



i dont know, and i dont have plans to make STLM compatible with anything else if it dosnt work
Click to expand...
Nice. More screenshots pls
 
T

the_eternal_fire

Rookie
#574
Oct 30, 2015
essenthy said:
someone is mad jealous :geraltthatsgood:

i would be more than happy to stop and let you do this and instead have fun with the game and play it since you seems so knowledgeable

but you dont have balls unfortunately
Click to expand...
i am to stupid to follow these instructions anyway. I am glad we have intelligent people like you
 
G

GMSBS_Ghost

Rookie
#575
Oct 30, 2015
essenthy said:
someone is mad jealous :geraltthatsgood:

i would be more than happy to stop and let you do this and instead have fun with the game and play it since you seems so knowledgeable

but you dont have balls unfortunately
Click to expand...
I, for one, can only say that I'm more and more amazed with each screenshot you're providing. You are really doing some magic here, so thank you very very much!
Especially that last screenshot looks downright glorious! Apart from the obviously awesome reflections there's something about the lighting that makes it look very close if not better than the 37min demo. I can't really put a finger on it, whether it's the overall lighting or the brightly light highlights of the clouds and the distant mountains, or colors or even all of it. But I can say for sure that I'm loving it:smiling2:

BTW I just arrived at Kaer Morhen for the very first time and I can't avoid stopping every few metres to admire how extraordinally beautiful this particular region looks already:


The mere thought of it looking even better with your mod just blows my mind!
 

Attachments

  • witcher3_2015_10_25_16_20_45_264.jpg
    witcher3_2015_10_25_16_20_45_264.jpg
    384.2 KB Views: 10
  • RED Point
Reactions: I___Luffy___I
E

essenthy

Rookie
#576
Oct 30, 2015
GMSBS_Ghost said:
I, for one, can only say that I'm more and more amazed with each screenshot you're providing. You are really doing some magic here, so thank you very very much!
Especially that last screenshot looks downright glorious! Apart from the obviously awesome reflections there's something about the lighting that makes it look very close if not better than the 37min demo. I can't really put a finger on it, whether it's the overall lighting or the brightly light highlights of the clouds and the distant mountains, or colors or even all of it. But I can say for sure that I'm loving it:smiling2:

BTW I just arrived at Kaer Morhen for the very first time and I can't avoid stopping every few metres to admire how extraordinally beautiful this particular region looks already:


The mere thought of it looking even better with your mod just blows my mind!
Click to expand...
its not as good as the 37mn demo, but obviously i tried to get there, ther's just too many parameters to edit by hands, if we had Redkit it would have been 10x easier , but at least we got something going :)
 
  • RED Point
Reactions: mecha_fish, amfibiya89, web-head91 and 3 others
T

the_eternal_fire

Rookie
#577
Oct 30, 2015
essenthy said:
its not as good as the 37mn demo, but obviously i tried to get there, ther's just too many parameters to edit by hands, if we had Redkit it would have been 10x easier , but at least we got something going :)
Click to expand...
keep up the good work.

---------- Updated at 10:59 PM ----------

i am currently using the ulm mod in combination with Super turbo lightning fix. The only current problem I have is that the lightning is completly different during cutscenes
 
A

AgentChaos

Forum regular
#578
Oct 30, 2015
the_eternal_fire said:
keep up the good work.

---------- Updated at 10:59 PM ----------

i am currently using the ulm mod in combination with Super turbo lightning fix. The only current problem I have is that the lightning is completly different during cutscenes
Click to expand...
You should go on nexus and search for no cutscene lighting mod
Some cutscenes can get a bit dark but it's more immersive that way. :D
 
B

berserker66666

Rookie
#579
Oct 30, 2015
Praise be. Praise be Oh Saint Essenthy. Looks really awsm.
 
T

the_eternal_fire

Rookie
#580
Oct 30, 2015
AgentChaos said:
You should go on nexus and search for no cutscene lighting mod
Some cutscenes can get a bit dark but it's more immersive that way. :D
Click to expand...
Thank you, dude, love you, no homo
 
Prev
  • 1
  • …

    Go to page

  • 27
  • 28
  • 29
  • 30
  • 31
  • …

    Go to page

  • 108
Next
First Prev 29 of 108

Go to page

Next Last
Status
Not open for further replies.
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.