No link to donations (yet) but the mod will certainly affect the games performance by at least 5 fps.
( ͡° ͜ʖ ͡°)
@essenthy, no words can explain how overjoyed we are now that STLM is released. A quick question though, which mods do you also you use in conjunction with STLM? I noticed Face them in the video. EDIT: saw the folloiwng -
mods used in the video :
immersive cam : http://www.nexusmods.com/witcher3/mods/689/?
increased lod : http://www.nexusmods.com/witcher3/mods/949/?
Did you tweak some of the specific values in your user.settings file?
By the way has the caching issue been resolved? Or do we have to use our old saves first to make it work?
Very impressive work! :geraltfeelgood:
ikr ?!Very impressive work! :geraltfeelgood:
Hi @essenthy,
first of all thank you for this awesome mod.
I installed it correctly, but have an issue with the sun in ng+ (save created right after killing the ghouls, before installing the mod). There are no light shafts, and the sun looks really weak. In comparison, when loading a save before the final mission (in skellige), the sun behaves normally like in your videos. Do you maybe know how to fix this issue? Starting ng+ after installing also didn't help.
Thanks in advance![]()
Something I'd like to know which was asked on Nexus, do we need to change any settings?
http ://imgur.com/a/0kJow
Here you go, thanks for looking into it
(since I have less then 10 posts I had to separate the link)
you can use any save game