I'm hoping to increase the difficulty of the game by making it so the player (me!) can't use the same quickhack over and over. I figure implementing a cooldown would be ideal, or (temporarily) increasing the RAM cost of a quickhack each time it's used. Does anyone know where the scripts (or tweaks) to achieve that would be?
A simpler alternative would be to reduce the rate that the player's RAM regenerates. Can anyone point me to where that is defined, please?
Thanks, in advance!
Also apologies if this is in the wrong forum section but I couldn't see modding queries anywhere else, and I figure this is a fairly technical enquiry...
A simpler alternative would be to reduce the rate that the player's RAM regenerates. Can anyone point me to where that is defined, please?
Thanks, in advance!
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Also apologies if this is in the wrong forum section but I couldn't see modding queries anywhere else, and I figure this is a fairly technical enquiry...
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