Modding query: Difficulty++ via quickhack cooldown, increasing repeat quickhack cost, or reducing RAM regen rate

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I'm hoping to increase the difficulty of the game by making it so the player (me!) can't use the same quickhack over and over. I figure implementing a cooldown would be ideal, or (temporarily) increasing the RAM cost of a quickhack each time it's used. Does anyone know where the scripts (or tweaks) to achieve that would be?

A simpler alternative would be to reduce the rate that the player's RAM regenerates. Can anyone point me to where that is defined, please?

Thanks, in advance!
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Also apologies if this is in the wrong forum section but I couldn't see modding queries anywhere else, and I figure this is a fairly technical enquiry...
 
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