I found a lot of things in script editor. Objects, methods, functions ect. One thing missing. If I modify anything in script how can I "translaste" in game, how can I create a plugable mod of this modifications?
For example: this part handles the zoom in/out during fight regarding the number if enemies:
function UpdateCamera()
{
var Enemies : array <CActor>;
var i : int;
// Dynamic zoom in/out camera in combat
Enemies = parent.FindEnemiesInCombatArea();
if (Enemies.Size() < 1)
{
parent.cameraFurther = 0.0;
} else ....
If I rewrite this function how get I "put back" in game?
thank you