W3 is the first game I realy modded...I dont know if in other games extracting and reimporting files which I wanna edit need such code-.-
I am casual modder and following code is kinda mindfu to me
Ever used the Mass Effect modding tools? *shudders*
Or any Bioware modding tools?
Despite all the fuzz about the modding tools, can assure you one thing. It's far from the worst mod support which ever happened. This tool looks and feels like some tool for production. Most of the tools I use from a day to day basis are console exclusive. For they can be way more precise and more secure than with an additional UI and easily recompiled if you need an additional function, without having one person working on the UI all the time.
I'm actually happy we can extract stuff on a official way and no longer have to do it - how did someone put it - ghetto-style. Been working on Empire at War mods for a long time, all we got was a buggy map editor which tended to break modded texture files for UI icons (strategy game, so that's kind of mandatory). And some scarce script source files, but far from all. All other available tools were made by the community. And EaW has a ton of mods now. Just took time.
Working with the console is something you have to get used to. Luckily both Mac and Win10 support Crtl+c and Crtl+v in console now, so no need for typos
Or follow Mordek's advice and use Modkitchen.