The most exciting change for me in patch 3.2 was the MO vampire archetype.
Giving Detlaff 3 bleed and 3 charges is such a cool design well done Gwent team!
On the positive side this leader went from unplayable (from a competative standpoint) to tier 2-ish.
It can't compete with decks from NR (Foltest/Meve) or NG hyperthin (Ardal/Calveit) which have answers against everything (high tempo, removal, reset, engines etc.)
The problems I face (aside from a lot removal) are high tempo plays with simple bronze cards such as blue stripes and fire scorpion.
I'd put the Speartip duo and Golyat in the deck to keep up with these plays but hey are only raw value and do nothing.
It feels kind of sad MO struggels to play against 4-6p cards while playing 8-14p cards in return.
These cards definitly need a redesign or must have lower provisions.
Vampire engines are kind of ok but very easy to remove, moved to another row or are useless against no unit decks.
It's really hard to get above average value out of them because this is the meta right now.
If you manage to setup enough bleeding Orianna is a very good engine card.
Her basestrength is a bit on the low side so maybe a small buff would be justified here?
Giving Detlaff 3 bleed and 3 charges is such a cool design well done Gwent team!
On the positive side this leader went from unplayable (from a competative standpoint) to tier 2-ish.
It can't compete with decks from NR (Foltest/Meve) or NG hyperthin (Ardal/Calveit) which have answers against everything (high tempo, removal, reset, engines etc.)
The problems I face (aside from a lot removal) are high tempo plays with simple bronze cards such as blue stripes and fire scorpion.
I'd put the Speartip duo and Golyat in the deck to keep up with these plays but hey are only raw value and do nothing.
It feels kind of sad MO struggels to play against 4-6p cards while playing 8-14p cards in return.
These cards definitly need a redesign or must have lower provisions.
Vampire engines are kind of ok but very easy to remove, moved to another row or are useless against no unit decks.
It's really hard to get above average value out of them because this is the meta right now.
If you manage to setup enough bleeding Orianna is a very good engine card.
Her basestrength is a bit on the low side so maybe a small buff would be justified here?