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Monsters in The Witcher 3

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Y

Yarsek.711.814

Rookie
#221
Nov 8, 2014
Don't you think that noonwraith lost her looks? As a mummy she was scarier than as a zombie.

 
R

randyrhoads

Rookie
#222
Nov 8, 2014
Yarsek said:
Don't you think that noonwraith lost her looks? As a mummy she was scarier than as a zombie.

Click to expand...
I'd still tap dat
 
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Reactions: EliHarel
B

BlackWolf500.298

Forum veteran
#223
Nov 9, 2014
Yarsek said:
Don't you think that noonwraith lost her looks? As a mummy she was scarier than as a zombie.

Click to expand...
Actually I think they look cooler in TW3. But that's just my opinion.
 
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Reactions: Foxtrot1994 and Jobbert.907
T

Tekaka

Rookie
#224
Nov 9, 2014
I kind of prefer the new design, but I think it's a bit strange that she doesn't look more spectral since she is... Well, a wraith.
 
L

Ljesnjanin

Forum veteran
#225
Nov 9, 2014
Actually, I prefer this kind of poludnica:
View attachment 7394
View attachment 7395
But, it's OK...I don't mind how she looks ingame...
 

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B

BlackWolf500.298

Forum veteran
#226
Nov 10, 2014
Ljesnjanin said:
Actually, I prefer this kind of poludnica:
View attachment 7394
View attachment 7395
But, it's OK...I don't mind how she looks ingame...
Click to expand...
I guess they didn't choose such a design because it is not wraith/creepy enough.
 
D

Doctalen

Rookie
#227
Nov 10, 2014
@Ljesnjanin

That design would be neat. I think it would work really well if from a distance it looked like your image but as you get closer/engage it in combat it turns into what it looks like in the final game
 
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L

Ljesnjanin

Forum veteran
#228
Nov 10, 2014
BlackWolf500 said:
I guess they didn't choose such a design because it is not wraith/creepy enough.
Click to expand...
Beautiful girl with a scythe in her hand, roaming the field in the middle of the day and trying to behead Geralt? Creepy enough :D :D
@Docttj

That's the idea-gorgeous and seductive from distance, monstrous and terrifying when you approach her...Real poludnica=noonwraith :eek:
Not a big deal though, I am happy with current design...
 
Last edited: Nov 10, 2014
Y

Yarsek.711.814

Rookie
#229
Nov 10, 2014
Docttj said:
I think it would work really well if from a distance it looked like your image but as you get closer/engage it in combat it turns into what it looks like in the final game
Click to expand...
I wanted to write the same. :thumbup:



Anyway, the new design of poludnica is not as frightening as before. Skeletons don't scare anybody.
 
Last edited: Nov 10, 2014
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ReptilePZ

ReptilePZ

Wordrunner
#230
Nov 10, 2014
Yarsek said:
I wanted to write the same. :thumbup:

Anyway, the new design of poludnica is not as frightening as before. Skeletons don't scare anybody.
Click to expand...

But yeah, personally I prefer the old design. The new look's nice too, just seems less inventive to me.
 
L

Ljesnjanin

Forum veteran
#231
Nov 10, 2014
Yarsek said:
Click to expand...
Nice illustration :thumbup:
 
B

BlackWolf500.298

Forum veteran
#232
Nov 10, 2014
Yarsek said:
I wanted to write the same. :thumbup:



Anyway, the new design of poludnica is not as frightening as before. Skeletons don't scare anybody.
Click to expand...
Yeah but they visually reject you/turn you off, meaning you see the monster as a foul creature. It's a visual metaphor, isn't it?
Plus, there is very little in movies or games that is really creepy. It's more about the mythological / mysterious and the metaphor than it is about the creeps.
The only thing I find really creepy are those "evil" kids in movies, that's kind of unsettling. Aside from that I am not really bothered by anything "creepy" presented in media.
 
L

Lieste

Ex-moderator
#233
Nov 10, 2014
Ljesnjanin said:
Beautiful girl with a scythe in her hand, roaming the field in the middle of the day and trying to behead Geralt? Creepy enough :D :D
@Docttj

That's the idea-gorgeous and seductive from distance, monstrous and terrifying when you approach her...Real poludnica=noonwraith :eek:
Not a big deal though, I am happy with current design...
Click to expand...
It's a sickle. The scythe is the two handed one used upright with the reaping blade parallel to the ground at ankle height.
 
L

Ljesnjanin

Forum veteran
#234
Nov 10, 2014
@Lieste
Yes, sorry about that...English is not my native language and scythe is the first word that came to my mind ???
 
UeArtemis

UeArtemis

Forum veteran
#235
Nov 19, 2014
DBag said:
As a Russian speaker myself, I have to agree with eliharel. Poludnica (Полуденица) just doesn't sound as good or cool as Noonwraith. Also, coolness aside, Noonwraith is a descriptive name, while Poludnica much less so.
Click to expand...
I agree. I prefer translation of names.
 
T

Tuchi

Forum veteran
#236
Nov 19, 2014
UeArtemis said:
I agree. I prefer translation of names.
Click to expand...


me too.
 
UeArtemis

UeArtemis

Forum veteran
#237
Nov 19, 2014
Kliment said:
What about kikimora, drowner, noonwraith and koshchey?
Click to expand...
Slavic koschey (костій, кощей) is a full analogue of western lich. :)
Slavic volkodlak (вовкулака, волкодлак) - western werewolf;
How Kikimora (кикимора) was / can be translated I don't know :(
 
T

Tuchi

Forum veteran
#238
Nov 19, 2014
UeArtemis said:
Slavic koschey (костій, кощей) is a full analogue of western lich. :)
Slavic volkodlak (вовкулака, волкодлак) - western werewolf;
How Kikimora (кикимора) was / can be translated I don't know :(
Click to expand...


koschey and lich are two extramely different things tough. thay don't share nothing not in appaearence nor in power nor in lore
 
UeArtemis

UeArtemis

Forum veteran
#239
Nov 19, 2014
In Slavic mythology kostěj / koschey (scrag / lich) is a warlock-warrior who hid his soul in a artifact and become immortal.
 
Last edited: Nov 19, 2014
T

Tuchi

Forum veteran
#240
Nov 19, 2014
UeArtemis said:
In Slavic mythology kostěj / koschey (scrag / lich) is a warlock-warrior who hid his soul in a artifacts and become immortal.
Click to expand...
yeah i know. but koschey in witcher games is giant midless crab like thing, spot the differences
 
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