NightCityLife.de recreation of the Athletic Perk skill tree
'A crowning skill at the bottom of the tree, also called a trait, requires the activation (almost) of all previous ones. '
Some examples of Athletic perks you can invest n.
Gladiator - reduces damage taken while blocking by 20%.
- Regeneration - slowly regenerates health in combat.
- Pack Mule - doubles carrying capacity.
- Invincible -increases maximum health by 10%.
- Super Hero Landing - reduces fall damage by 5%.
- Multitasker - lets you shoot while sprinting, sliding and jumping at the same time.
- Transporter - lets you shoot and sprint while carrying a body.
- Hard motherfucker - at the start of a fight, armor and resistance are increased by 20% for 10 seconds.
Street Brawler is a tree with 20 individual skills, which is mainly about hand-to-hand combat.
For
Annihilation [under Body] it comes to heavy weapons such as shotguns and heavy machine guns, {19 Skills].
Reflex = handguns (20 skills),
rifles (20 skills) and
blades (23 skills).
Device hacking has 21 skills under Intelligence
Examples of Skills under
Crafting Skill Tree (19 skills)
- Master Gunsmith - 5% chance of getting an additional prototype component as crafting material for every item made.
- R&D - the said skill that enables you to upgrade items to the legendary quality level.
- Crazy Science is a trait, a kind of master skill at the bottom of the talent tree, which increases the sales prices of your items by 25%.
Examples of Skills under
Engineering skill tree
- Mech Looter - you can loot scrap from drones, robots and mechs and have a 30% chance of finding weapon parts.
- Blast Shielding - reduces your explosion damage taken by 10%.
- Shrapnel - adds 20 additional damage to all previous garnet effects.
- Grenadier - make the explosion radius of grenades visible to you.
- Reverse engineering - lets you take off weapon mods.
- You can't touch this - make yourself immune to the effects of your own grenades
'Currently you can reach a maximum attribute level of 20, however, the CDPR team is still dealing with balancing and maybe the level cap will increase later in the DLCs.'
'Progress within a skill tree is fairly classic: perk
points are used for unlocking, an unlocked skill enables the unlocking of another, etc. (see skill tree diagram above). You can apparently unlock some skills up to a
maximum level of 3, which makes the effects even stronger. For some skills, however, you have to have spent a certain number of perks in the tree in order to unlock them.
A crowning skill at the bottom of the tree, also called a trait, requires the activation (almost) of all previous ones. '
' There's an
optical reward on top. Because if you remember correctly, CD Projekt Red already said that the animations of V improve the better you can do an action. While holding a weapon and reloading it can initially seem clumsy, the more you dealt with it, the more smooth and casual it becomes. '
Wir haben Cyberpunk 2077 angespielt und erzählen euch alles Wichtige im XXL-Preview
www.nightcitylife.de
Google translated.
Also their preview in general is the most detailed from Night City 4 hour demo.
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www.nightcitylife.de