When i really want to play a game but gives me motion sickness, I'll usually increase the FOV from the standard 70( if they port the game from a console; no PC user play around 2-4m away from a monitor/s unless you use a TV/projector) to around 90-110 (depends on monitor size), disable the head bobbing & motion blur (if they have the option), reduce the brightness, turning off flare, check if my fps are consistent (not dropping below 40fps or stuttering) and if none of these work i will just ask for a refund as reducing the quality of the game will not make any difference.
As for the medicinal approach; ginger doesn't work, common headache pills don't work either.
The games that give me motion sickness are the ones that are usually rushed to get out before the hype train dies out; for example the new Hitman games.
It will be great if developers of this game will read this, as i find like other most motion sickness suffers are often overlooked.
I do not suffer motion sickness, or, at least have not in the past.
That isn't to say I do not recognize or support having options available for those that do ... and, who knows, I might maybe suddenly experience motion sickness with this game because something unpredictable happens to my body, the secret alien overlords change our reality settings ... or, for any reason.
That's my stance on most things with this game, or, really, any game or piece of software. Put the options for X in there, and those that benefit from it will use it, and those that don't, won't.
When I do a backyard grill get together, I'm not vegan, but, I know folks that are, and I accommodate them with food that'll jive with their needs. I don't use every sauce, condiment, topping, spice, pepper, or other additional thing, but, I go out of my way to have a broad enough offering of options that satisfy most.
Are there leftovers? Does some food get "wasted" by not getting used? Sure. That's not going to prevent me from offering similar array of options at any future gathering.
People are also more than welcome to bring their own ... thing too, food, beer, super deadly thermonuclear spicy pepper sauce, whatever.
If everyone invited to the party is accommodated, and happy with the "features" available, whether they're used, or not, then, it's a good thing.
That's my stance. It works for backyard grill get togethers, and I suspect it's something that works for software, whether it's a game, or something else.
You have a core target "audience", but, some of them may benefit from a little extra accommodation, whether it's some extra options like FOV, Depth of Field, Head bob sliders and toggles for motion sickness, an array of color options for those of us that are color blind, subtitles for those that need it, mod support to some degree for that demographic, broad range difficulty sliders, so forth, so on, and etcetera.
Adding certain "extra" options will certainly likely tack on a bit more development time, but, in my opinion, regardless of how twitchy my grubby paws are to get this game sooner rather than later, those "extra" options even if I personally don't use them, are worth the wait.
There's more than me, and my personal preferences and tolerances out in the world.
I have the whole motion sickness thing happen, but for me it is more along the lines of a headache trigger that can evolve into a migraine. Like how too much light can be a trigger. I can deal with it most of the time, but I am really hoping that with this game being said to be more "cinematic" that a "movie like experience" can help ease the dizziness and predictable head pain from unfolding.
I'm also hoping/pretty sure that there will be so much to do alongside mission-like-quest-thingys that if I feel like just taking it easy some days then it is easily done. Ultimately, I know I am going to play '77 a lot, and I am expecting to have to figure out how to adapt around the motion sickness/brain pain thing. I'm glad to see that it's not just me that it happens to, I didn't know it was as big a thing until the discussion about FPP vs TPP kicked off.
I haven't had sickness effects while playing, but I'm going to post some requests assuming FPP.
- No head bob, or at least option to turn it off.
- No hands waving on the screen while running.
Both of these look real annoying to me, especially due to their extreme repetitive nature as they happen whenever you MOVE. It's ok to have characters hands and arms on screen when you are doing something specific and special; like shooting, hacking a console, prying open a door etc. But NOT when character is simply moving/walking/running around. Since it happens a lot (every time character moves), you cannot avoid but notice how unnatural and repetitive it is. Not to mention I certainly don't lift my hands in front of my face when I run in real life.
I have motion sickness and it kinda seems like its getting worst i guess but I dont get sick in cars, i can read and everything and be fine.
But there are certain games that just the worst. I played goldeneye when i was younger for 30 mins ended up sick for 3 days. Perfect Dark was another game where i wasnt even playing the game but seeing it out of the corner of my eye was making me nausious and i had to turn around and not face the tv. I avoided many games cause their not my cup of tea as well as just avoiding ones i knew i would have issues with. FF15 was giving me it a little bit and i think it was the worse in one city where they had the assassins creed event. I couldnt even finish that. Nier was also giving me problems but you can talk to someone and theres a option to fix the motion sickness. That helped alot i think it cut down on the floatyness of the camera? My friend was playing Bioshock Infinate and that opening part thats all first person was bothering me. I feel alseep and when i woke up they were in the battle area and i started to notice that i wasnt getting the usual feeling and i did notice that it had that ring thing that was small in the middle and then popped bigger when you fought. Even some movies lately they were running in the woods to me it feels like my eyes cant find something to focus on and i just have to look away until its over. I also kinda get it when im watching a letsplay. I trend to just let it run to listen to it instead of watching. XD
I haven't tried the dot in the center of my screen yet. I keep forgetting to try it.
To all the ppl with those great tips to fix motion sickness, let me tell you, that you know shit. Settings don't matter. I have motion sickness and i tried everything, because there are games i'd love to play. Nothing would help.
I absolutely love CD Project Red, but i also absolutely hate their decission for making this game fp only. Because i just can't play it. I mean, they have ppl in the fanbase with motion sickness and yet they don't even offer optional tp. I understand: fp is more immersive and gives the best experience. But i'd rather have a less immersive experience than none at all.
motion sickness is caused by wobbling the camera when walking,running ,etc. don't do this. keep the perspective completely stabilized ala gyroscope. move the hands/guns instead when portraying rapid movement. i'm honestly surprised this isn't common sense by today
Probably not a bad thing in this case. It's a problem for me as well. I usually can minimize symptoms by completely breaking away from the screen for an hour (completely turned off -- not even email; also no television watching) for every couple of hours I spend playing. That being said, I'll be eating aspirin like candy by day two of this release.