So, CP2077 is going to be FPP.
Yes, I'm as surprised as you are. My Polish Masters have good reasons, though, and are betting a lot more on this than any of us. Millions in fact.
THAT SAID, motion sickness is real and it sucks. Google led me here:
https://www.howtogeek.com/241285/why-video-games-make-you-feel-sick-and-what-you-can-do-about-it/
And I'd be interested in how these solutions work. And if you have any of your own. Solutions that work WHILE in First Person, not INSTEAD OF First Person.
Don't make this a GIVE ME THIRD PERSON AND I'LL BE FINE thread - we have that and posting that will get it deleted and possibly you in trouble. Stay on topic. That's the Rule.
Ranting about how you hate FPP will not make the Devs change their mind - they can see those threads and posts. BUT, trying to find a reasonable solution to a problem that DOESN'T involve a multi-million dollar teardown? That might work.
So yeah, how have you fared with FOV adjustments, framerates, etc? What works best?
Video: Simulation Sickness. Yes, a Real Thing.
A piece from kitguru.
Some more possible remedies.
Some more solutions:
Head Bob on/off
Field of View slider is needed and imperative, for first person, for vehicles, for everything
Increase FPS, make sure you are playing above 60FPS .You can even attach it to a TV if you desire, make sure TV has fast response time as it will cause issues as well)
From Quietwulf:
I suffered extremely nasty motion sickness while attempting to play Half life 2 back in the day.
Only thing that worked for me was Ginger root. You can even get it in tablet form these days.
From RoddyRot:
So I would suggest first and foremost a playable free demo for people who are afraid they cannot cope with the FPV.
From Feanorgandulf:
In my experience motion sickness pills work great but they can cause drowsiness. For me some games are so hectic within 5 minutes even on pills I'm done.
Yes, I'm as surprised as you are. My Polish Masters have good reasons, though, and are betting a lot more on this than any of us. Millions in fact.
THAT SAID, motion sickness is real and it sucks. Google led me here:
https://www.howtogeek.com/241285/why-video-games-make-you-feel-sick-and-what-you-can-do-about-it/
And I'd be interested in how these solutions work. And if you have any of your own. Solutions that work WHILE in First Person, not INSTEAD OF First Person.
Don't make this a GIVE ME THIRD PERSON AND I'LL BE FINE thread - we have that and posting that will get it deleted and possibly you in trouble. Stay on topic. That's the Rule.
Ranting about how you hate FPP will not make the Devs change their mind - they can see those threads and posts. BUT, trying to find a reasonable solution to a problem that DOESN'T involve a multi-million dollar teardown? That might work.
So yeah, how have you fared with FOV adjustments, framerates, etc? What works best?
Video: Simulation Sickness. Yes, a Real Thing.
A piece from kitguru.
Some more possible remedies.
Some more solutions:
Head Bob on/off
Field of View slider is needed and imperative, for first person, for vehicles, for everything
Increase FPS, make sure you are playing above 60FPS .You can even attach it to a TV if you desire, make sure TV has fast response time as it will cause issues as well)
From Quietwulf:
I suffered extremely nasty motion sickness while attempting to play Half life 2 back in the day.
Only thing that worked for me was Ginger root. You can even get it in tablet form these days.
From RoddyRot:
So I would suggest first and foremost a playable free demo for people who are afraid they cannot cope with the FPV.
From Feanorgandulf:
In my experience motion sickness pills work great but they can cause drowsiness. For me some games are so hectic within 5 minutes even on pills I'm done.
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