So now we know why the cut RPG elements are gone. The more they reveal about this game the less I like. Extremely disappointing.
what cut RPG elements?
So now we know why the cut RPG elements are gone. The more they reveal about this game the less I like. Extremely disappointing.
That really does not address the concept of Opportunity Cost.
Anything, whether it is manpower or money, that is being directed at a MP mode is resources that is NOT being directed at the SP.
Whether it is 50 people or $5 million dollars, whatever is being invested creating this multiplayer is resources that are not being used to make a better SP.
If ALL you care about is the SP, then it's wasted resources. This is a YMMV sort of thing. If you like the idea of MP, then you might consider this resources well spent. If you have literally zero interest in it, then just for YOU PERSONALLY, then it's resources that you might as well be flushing down the toilet.
multiplayer will literally released likely 1-2 years after launch, why are people assuming this is going to effect the singleplayer of this game, AT ALL?
people were wondering what the point of CC is if you barely get to see your own character. now with the announcement of mp it totally makes sense. you're not supposed to see your own character but it's important that others see you and your sick purple level rare boots you're going to grind for a hundred hours. if you don't want to grind for them you'll be able to buy them at the cdpr store for 10$ a piece. you know it's going to happen. so yes multplayer always effects singleplayer.
Their "stance" on microtransactions was that they don't belong in a single player game afaik. That goes out the window.Pure speculation, spreading fear, uncertainty & doubt without a single bit of info from official Cyberpunk 2077 sources to back it up. If any, there is evidence to the contrary, considering their publicly stated stance on microtransactions. Just because you don't like FPP doesn't mean there is a big evil conspiracy, and neither FPP focus nor multiplayer R&D is new. Only thing that changed is they confirmed the rarity of TPP cutscenes (as if the 2018 demo was no indicator: nothing of consequence was in TPP beyond establishing takes) and that their multiplayer R&D didvision finally got the go ahead.
I'd bet a couple copies of the game you'll be able to have multiple/different apartments in multiplayer. And you'll for sure have content that is exclusive to the multiplayer side of things, whether it's cars, guns, or clothing. Even though multiplayer is coming out at a later time, that doesn't mean the content wasn't cut/held back for multiplayermultiplayer will literally released likely 1-2 years after launch, why are people assuming this is going to effect the singleplayer of this game, AT ALL?
Marcin Iwiński, Michał Kiciński, Piotr Nielubowicz & Adam Kiciński control 55% (as of May 2019) and OFE reduced their stock below 5%. I think i won't hold my breath...Their "stance" on microtransactions was that they don't belong in a single player game afaik. That goes out the window.
If shareholders say do it, better believe they will
what cut RPG elements?
Marcin Iwiński, Michał Kiciński, Piotr Nielubowicz, Adam Kiciński control 55% (as of May 2019) and OFE reduced their stock below 5%. I think i won't hold my breath...
wait so are you saying multiplayer is not going get monetized at all?
CD Projekt was a publically traded company since The Witcher 2 development. Plus they already had several online games in their portfolio based on their big franchises: Witcher Versus, Witcher Battle Arena, Gwent. The management also holds the majority of shares.No surprise this was going to happen. Even when they said it was in R&D it was a given. MP means money and CDPR went public after TW3. Anything you knew about them before then can't be assumed. They now answer to shareholders and when shareholders want continued revenue, online is where games will go. TW3's success ultimately meant a shift at CDPR. Some of you might be surprised at what they do going forward
And I can bet whatever that multiplayer mode ends up being, it won't be GTA Online style game, which means that multiple apartments thing definitely won't be part of it.I'd bet a couple copies of the game you'll be able to have multiple/different apartments in multiplayer. And you'll for sure have content that is exclusive to the multiplayer side of things, whether it's cars, guns, or clothing. Even though multiplayer is coming out at a later time, that doesn't mean the content wasn't cut/held back for multiplayer
Quite the opposite for that one. They added the way for character skills to affect the dialogues based on feedback.Social system.
Comparing apples to peanuts there, where you could effectively compare CP2077 much better to GTA V from what we've seen. I bet it will be similar to GTA O. Fixers scattered through the city, missions that can be run by a group co op, PvP in the open world or in missions if those occur in the regular instance of the world.CD Projekt was a publically traded company since The Witcher 2 development. Plus they already had several online games in their portfolio based on their big franchises: Witcher Versus, Witcher Battle Arena, Gwent. The management also holds the majority of shares.
And I can bet whatever that multiplayer mode ends up being, it won't be GTA Online style game, which means that multiple apartments thing definitely won't be part of it.
If i had to speculate, i would say of course it will be monetized - if they provide quality content, i see absolutely no problem with that. As long as they are using a pro-consumer model and not cheap ripoffs & pay to win, why shouldn't they ?
I'd bet a couple copies of the game you'll be able to have multiple/different apartments in multiplayer. And you'll for sure have content that is exclusive to the multiplayer side of things, whether it's cars, guns, or clothing. Even though multiplayer is coming out at a later time, that doesn't mean the content wasn't cut/held back for multiplayer
so what would be pro consumer monetization? because my guess, that they are going to sell skins/characters/guns/cars etc for real money just like every other gamedev is FUD in your opinion
what social systems?Social system.
Exactly FUD. Cause CDPR are very much not doing what some other game devs are doing, and publicly saying so. A huge part of their image is built - and built on purpose - on this pro-consumer stance (and their great games). They generated a tremendous amount of good will with that strategy. I see no reason they would throw that investement out of the window for very short term gains (and likely huge backlash).
Of course i don't know any specifics. We don't even know what kind of multiplayer it will be and how expensive it will be to maintain (e.g. Divinity:Original Sin 2 Multiplayer is and can remain unmonetized since its peer to peer). If i had to guess (and this is a pure guess), like in single player: Minor stuff for free, but major expansions are payed for.