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Multiplayer Thread - Competitive and/or Co-Op.

+

Multiplayer Thread - Competitive and/or Co-Op.

  • PvP (COD, Battlefield etc)

    Votes: 11 6.8%
  • 4 player co-op which allows you to play with friends. (Borderlands)

    Votes: 65 40.1%
  • MMO like multiplayer with 32+ players in the world doing their own thing (GTA Online).

    Votes: 24 14.8%
  • I don't really care

    Votes: 14 8.6%
  • I don't want multiplayer in the game.

    Votes: 48 29.6%

  • Total voters
    162
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wisdom000

wisdom000

Forum veteran
#261
Feb 10, 2013
Sardukhar said:
Ah, yes, the MP bullet-time issue. Is that even translateable? I suppose the trick would be to do what the MMO kids like myself call a "snare" effect and slow the movement of everyone not using Speedware. That could get real tiresome though.

Maybe some sort of high-light/instant shoot mechanism such as Hitman Absolution uses?

issues like this is why PnP games such as the new Vampire dumped Celerity. Which sucked.
Click to expand...
It does create an issue, one which may make it impossible for co-op to work.... I don't know...

I need to pop in RDR and see how they handled it, that game had some sort of bullet time if I recall, and had multi-player modes as well..

Ooooo.... what if instead of slowing down time, speedware gave you auto aim...
 
V

Val3ri

Rookie
#262
Feb 10, 2013
Wisdom000 said:
Ooooo.... what if instead of slowing down time, speedware gave you auto aim...
Click to expand...
Still, I feel like if there is something missing if the chars simply do that.

Perhaps ir could boost reaction a bit (you can move faster during a couple of seconds).
 
wisdom000

wisdom000

Forum veteran
#263
Feb 10, 2013
Valeria Nova said:
Still, I feel like if there is something missing if the chars simply do that.

Perhaps ir could boost reaction a bit (you can move faster during a couple of seconds).
Click to expand...
Actually, the simplest solution is the same as the house rule many gms have used for uears... Speedware of any sort just adds to ref, nothing exyra required
 
V

Val3ri

Rookie
#264
Feb 10, 2013
Wisdom000 said:
Actually, the simplest solution is the same as the house rule many gms have used for uears... Speedware of any sort just adds to ref, nothing exyra required
Click to expand...
Yeah, you're right in that sense.

What I wanted to say (and not sure if I expressed myself correctly) was that they could have that extra speed for a second. If they are drinking in a pub, and gunfire starts (gosh, not original at all, I know), the char could have that second to hide quicker, or to (try to) avoid something.

A skill affecting reaction, but that doesn't last more than a second.
 
Sardukhar

Sardukhar

Moderator
#265
Feb 10, 2013
Yeah, but adding to REF is just another bonus out of many available. Also boring. I always preferred that you went first and so far ahead of the other guy you could draw, shoot, holster and pull out an newapple and start eating it.

Not to mention, since speedware doesn't add to Ref, you have the hilarity of draw, shoot, blow the shot and drop the pistol, scrabble around to get it, stand back up at super speed JUST as you eat the round from your much-slower but more-skilled opponent. Heh.
 
wisdom000

wisdom000

Forum veteran
#266
Feb 10, 2013
Sardukhar said:
Yeah, but adding to REF is just another bonus out of many available. Also boring. I always preferred that you went first and so far ahead of the other guy you could draw, shoot, holster and pull out an newapple and start eating it.

Not to mention, since speedware doesn't add to Ref, you have the hilarity of draw, shoot, blow the shot and drop the pistol, scrabble around to get it, stand back up at super speed JUST as you eat the round from your much-slower but more-skilled opponent. Heh.
Click to expand...

Not that that isn't cool, but as a GM I just got tired of telling them "NO.... IT JUST ADDS TO INITIATIVE...." over and over again. Which I think was the underlying factor of everyone just house ruling the reflex boosters just added to reflex.... (I think the name had a lot to do with the confusion, at least 15% as much as just wanker players trying to get one over on the gm)
 
S

SystemShock7

Senior user
#267
Feb 10, 2013
khy0te said:
Obviously this game is going to have a single player mode, but why so much hate for the idea of multi-player?.
Click to expand...
The meaning of the word "hate" notwithstanding,
I'd admit there haven't been many, but every time I have read a forum for a major game that's to be released in the future, usually I have found the "make it co-op, make it MP" post, and the reason given has always been " it's fun to play with a friend(s)". I have never heard or read anyone said "I want co-op/multiplayer because that mode delivers a complex story in which I am able to develop my character through intricate questlines full of hard choices".

Is it fun to play video games with other people? Sure. I play PvP with other people in pre-made groups, going against other factions, monsters, etc. But the game has a very simple plot , and character development simply means getting better gear/abilities. When it comes to an intricate story with multiple plot twists and complex character development, it is just not possible to do it for more than one character, unless they all take the exact same path, or simplifying the story/questlines.

In Witcher 1 and 2, CDPR delivered that intricate story with multiple plot twists and complex character development that very few games have delivered, period, let alone in recent years. I want more of that. If you want to get together with friends and kill things and blow things up, you have many, many options.
 
Sardukhar

Sardukhar

Moderator
#268
Feb 11, 2013
Sure, System and those are all solid points and why so many people are justifiably leery of MP sauce in their SP pizza. I get that. I'm not sure how a Co-Op add-on in an open-world game is going to pollute the rest of the game, though.

I trust CDPR to make a solid SP experience and THEN examine if they want to add Co-op in. Or in a DLC. Or in a user-made patch.

Mostly I also want it because it can add such life to the community. That and modding support.
 
Garrison72

Garrison72

Mentor
#269
Feb 11, 2013
The only MP I'd approve of is something in the line of Dragon's Dogma, where perhaps we 'rent' other payer's henchmen.
 
Sardukhar

Sardukhar

Moderator
#270
Feb 11, 2013
So, okay, Slim, ( and keep in mind that I have delicate feelings here), you're saying you wouldn't want to sprint down the middle of Sterling Street in Night City's Old Downtown beside Wisdom or I, make a fast right at Stadium and duck for cover in the entryway to Ranger Sports while we hide from the Boys in Black six stories above in an AV-4?

We watch as Wisdom jacks a Toyota Avante, which emits an indignant "beep!" of protest as his codecracker stomps it's protections and he hops inside. Room only for two, so you climb in with him while I bail further down the street, using the distraction provided by Wisdom's trade-mark high-speed exit to worm my way under a Honda Metrocar and activate my chameoline cloak.

The two of you tear along Stadium, cut up onto Sterling and head for High Street , the obsidian-neon shape of the pursuing Arasaka vehicle spraying air-traffic over-rides into the Net as they redline their fans to catch you. You lean out the window and watch your smartgun cross-hair flicker from yellow to green as the squared-off beetle-shape of the AV-4 punches into range. With a thought, (or by pressing X), you flick your M31-A1 to 25mm and grin. Militech vs Arasaka hardware. How apt.
You fire.

I lie under the Toyota, typing snarky messages about being "faster than you are smart" while you burn towards the bridge and the waiting roadblock. That is, I type until the panicked NPC whose car I'm using for cover comes out of Ranger's Sports, hops in their cute lil city car and roars off. Ow.

You're saying all that wouldn't be fun?
 
Aver

Aver

Forum veteran
#271
Feb 11, 2013
You're saying all that wouldn't be fun?
Click to expand...
Not as fun as SP content removed from the game because of it. Especially for players that don't play coop at all.
 
Aditya

Aditya

Forum veteran
#272
Feb 11, 2013
and especially most fans who are looking forward to it are into SP and mainly the story.
 
Sardukhar

Sardukhar

Moderator
#273
Feb 11, 2013
Crazy. You'd trade a few hours of SP content for multiple times that in Co-Op play? Seems liek a bad trade to me. If I could have skipped that last fairly meh chapter of WItcher 2 in favour of a Co-Op option for the rest of the game, you can bet I would have ended up with much more total play-time. And of a higher quality, too, since the first chapters and the plot-split are the best writing.

So you wouldn't give up even a tiny bit of SP content for any MP at all?
 
S

SystemShock7

Senior user
#274
Feb 11, 2013
Sardukhar said:
Crazy. You'd trade a few hours of SP content for multiple times that in Co-Op play? Seems liek a bad trade to me. If I could have skipped that last fairly meh chapter of WItcher 2 in favour of a Co-Op option for the rest of the game, you can bet I would have ended up with much more total play-time. And of a higher quality, too, since the first chapters and the plot-split are the best writing.

So you wouldn't give up even a tiny bit of SP content for any MP at all?
Click to expand...
No.

There is playing time, then there's playing time. You think MP would have been "higher quality", because your preference is to go around killing stuff with your friends while having a chat window or teamspeak on. But the way I see it, you are giving me a choice between a glass of Teso La Monja Alabaster and a six-pack of Miller Lite. I'd go with the glass of Teso La Monja every time.
 
onosendai7

onosendai7

Senior user
#275
Feb 11, 2013
Sardukhar said:
So you wouldn't give up even a tiny bit of SP content for any MP at all?
Click to expand...
No way.
Hacked the .ini files to have the best endings in ME3 cause I really DON'T care about multiplayer in a solo game (and multiplayers was a must to have those endings). Either it is solo, either it is multi.
I have about 500 hours in Borderlands 2 and I do not really understand what multiplayer is about (except farming but it is so boring). I won't evenj mention MMORPGs which ARE NOT RPGs at all....
 
wisdom000

wisdom000

Forum veteran
#276
Feb 11, 2013
Sardukhar said:
So, okay, Slim, ( and keep in mind that I have delicate feelings here), you're saying you wouldn't want to sprint down the middle of Sterling Street in Night City's Old Downtown beside Wisdom or I, make a fast right at Stadium and duck for cover in the entryway to Ranger Sports while we hide from the Boys in Black six stories above in an AV-4?

We watch as Wisdom jacks a Toyota Avante, which emits an indignant "beep!" of protest as his codecracker stomps it's protections and he hops inside. Room only for two, so you climb in with him while I bail further down the street, using the distraction provided by Wisdom's trade-mark high-speed exit to worm my way under a Honda Metrocar and activate my chameoline cloak.

The two of you tear along Stadium, cut up onto Sterling and head for High Street , the obsidian-neon shape of the pursuing Arasaka vehicle spraying air-traffic over-rides into the Net as they redline their fans to catch you. You lean out the window and watch your smartgun cross-hair flicker from yellow to green as the squared-off beetle-shape of the AV-4 punches into range. With a thought, (or by pressing X), you flick your M31-A1 to 25mm and grin. Militech vs Arasaka hardware. How apt.
You fire.

I lie under the Toyota, typing snarky messages about being "faster than you are smart" while you burn towards the bridge and the waiting roadblock. That is, I type until the panicked NPC whose car I'm using for cover comes out of Ranger's Sports, hops in their cute lil city car and roars off. Ow.

You're saying all that wouldn't be fun?
Click to expand...
You had me at sterling street...... (seriously, kick ass use of in game references....)

Hell yes I want this... story and gameplay are of equal importance to me, The more options for gameplay we have, the better the game will be... all I ask of the story is that it isn't bloody stupid.

Aver said:
Not as fun as SP content removed from the game because of it. Especially for players that don't play coop at all.
Click to expand...
Except in an open world game, "story" doesn't have to be sacrificed at all really to add-co-op.

Aditya_the_warrior_within said:
and especially most fans who are looking forward to it are into SP and mainly the story.
Click to expand...
Um.... Being into single player, and also wanting co-op are not diametrically opposed. As has been pointed out, there are games that have done it and done it well. Blaming co-op on Saints Rows lackluster story is like blaming CGI for George Lucas's shitty prequels... the two are not connected. SR2's story was adequate, with only a few problematic moments (using the bartender as a shield, locking the chick in the trunk, nuclear tattoo ink). But those elements are weak because of weak writing, not because of the inclusion of co-op.

In fact, the only thing co-op impacted about the story at all was it gave you the chance to play through the story with a friend.

And as I have said, the story is NOT more important than gameplay. It may be to some people, and thats fine, there are plenty of games that cater to them. Deus Ex was 80% story, 20% gameplay. And that just doesn't work for me, or for many fans of Cyberpunk 2020.

Sardukhar said:
Crazy. You'd trade a few hours of SP content for multiple times that in Co-Op play? Seems liek a bad trade to me. If I could have skipped that last fairly meh chapter of WItcher 2 in favour of a Co-Op option for the rest of the game, you can bet I would have ended up with much more total play-time. And of a higher quality, too, since the first chapters and the plot-split are the best writing.

So you wouldn't give up even a tiny bit of SP content for any MP at all?
Click to expand...
Their attitude is crazy, and pretty at odds with emulating the feeling of playing Cyberpunk 2020.

Story missions in an open world game do not require that much from the game resources. What does eat up room is is cut scenes... especially if those cut scenes are rendered out of engine. And I will gladly sacrifice rendered cut scenes that suck me out of the game, and leave me thinking wow, that looks so much better than the game I am playing, for more gameplay options.


SystemShock7 said:
No.

There is playing time, then there's playing time. You think MP would have been "higher quality", because your preference is to go around killing stuff with your friends while having a chat window or teamspeak on. But the way I see it, you are giving me a choice between a glass of Teso La Monja Alabaster and a six-pack of Miller Lite. I'd go with the glass of Teso La Monja every time.
Click to expand...

Um.... I do not think you understand how free-roam co-operative play works... You are telling me, that you cannot, in any way fathom, how going on the exact same missions you do while you are in single play, could be even more fun when playing them with a friend? That to you, even though the games story and options would, that the idea of playing with someone else just sets a bur in your britches.

This attitude makes little sense to me...

I agree that arena modes, deathmatches, PVP bullshit, or any other special online mode should not even really be considered, because those DO take away significantly from the single player game. But none of those things are what we are talking about. We are talking about adding co-op play to the storyline itself... and the resources required to do so do not significantly detract from the games single player experience, instead they enhance it.

So while you think the choice is between piss water and overpriced grape juice, the nomad is going to be drinking 38 year old single malt Glendronach, from a case he "recovered" from an old bar out in death valley somewhere... and he is going to be drinking it out of a dented hip flask he took off a Biotech Corp who forgot who he was talking to.
 
Sardukhar

Sardukhar

Moderator
#277
Feb 11, 2013
Like Biotech corporates ever forget. They be chipped, chombatta. I'd really not drink from that flask.

Yeah, I think we've run into some seriously entrenched mindsets here. There seems to be no leeway for compromise or understanding. No biggie - ain't none of us developers. If we do luck out and get some Co-Op action, we'll have fun. They might wonder how much SP they lost out on, but since it's pretty hard to measure the boundaries of something that never happened, I guess they'll always wonder how much SP was cut for menus or cutscenes or sounds or box packaging or demo trailers.

Whereas I will enjoy the SP, the MP and the demo trailers all.
 
wisdom000

wisdom000

Forum veteran
#278
Feb 11, 2013
Sardukhar said:
Like Biotech corporates ever forget. They be chipped, chombatta. I'd really not drink from that flask.

Yeah, I think we've run into some seriously entrenched mindsets here. There seems to be no leeway for compromise or understanding. No biggie - ain't none of us developers. If we do luck out and get some Co-Op action, we'll have fun. They might wonder how much SP they lost out on, but since it's pretty hard to measure the boundaries of something that never happened, I guess they'll always wonder how much SP was cut for menus or cutscenes or sounds or box packaging or demo trailers.

Whereas I will enjoy the SP, the MP and the demo trailers all.
Click to expand...
Amen....

Not that I can complain, I mean there is plenty of stuff I won't budge on...

But while I get the opposition to Multiplayer and PVP stuff, I simply do not understand the objection to co-op....

It's like objecting to having more than one radio station in the game....
 
Sardukhar

Sardukhar

Moderator
#279
Feb 11, 2013
Hey. Hey. More than one radio station would detract from putting AS MUCH TIME as possible into The One Station and making it as good as possible. All Rock, All the Time!

Or, maybe, perhaps, there are different segments of game design and play, that like music, draw on different talents and resource bases. It's not some magical resource-pool that means -every- one focusses full effort on SP, or even could.
 
Sunder

Sunder

Rookie
#280
Feb 12, 2013
If you want to play so much with other people, why don't you just play more of the PnP game?
 
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