Hello,
I just wanted to know if anyone was experiencing this issue. It's less of a technical issue than a design issue.
So I bought this game and my nephew is living with me and we both had been essentially taking turns playing the game on my account. However, we noticed that our games were being overwritten. This is part human error, but when you have two people managing a saved list with two different playthroughs under the same "Corpo" tag it becomes extremely difficult to differentiate whose save is there.
Also, I am pretty sure I only manual saved over my own save and I didn't touch the autosaves, so I believe the game deletes old saves to make room after a certain amount of manual and auto saves.
I need to do more testing to make sure (kind of difficult to find the energy/time).
If anyone has experienced the same issue - can you please chime in?
I also am wondering if we could get enough momentum to get a better saving system, i.e. each run through gets its own saving screen (which I am perfectly fine with being capped). I like that we can manual save, I just want multiple storylines to be separated in different files somehow.
I just wanted to know if anyone was experiencing this issue. It's less of a technical issue than a design issue.
So I bought this game and my nephew is living with me and we both had been essentially taking turns playing the game on my account. However, we noticed that our games were being overwritten. This is part human error, but when you have two people managing a saved list with two different playthroughs under the same "Corpo" tag it becomes extremely difficult to differentiate whose save is there.
Also, I am pretty sure I only manual saved over my own save and I didn't touch the autosaves, so I believe the game deletes old saves to make room after a certain amount of manual and auto saves.
I need to do more testing to make sure (kind of difficult to find the energy/time).
If anyone has experienced the same issue - can you please chime in?
I also am wondering if we could get enough momentum to get a better saving system, i.e. each run through gets its own saving screen (which I am perfectly fine with being capped). I like that we can manual save, I just want multiple storylines to be separated in different files somehow.