Hey so after Patch 1.2 I thought reinstalling and check back into the game would be a good idea.
However I noticed that somehow my gaming experience changed to the worse because of the following things I noticed:
- Ryzen 9 3900X CPU + 32 GB Ram + RTX 2070 Super, graphics on medium with Raytracing only for reflexions and DLSS 2.0 on quality but the frames are still dropping from 90 to 40 depending which area im currently in. With such a hardware the overall game performance is ridiculous and is sometimes really annoying. I actually thought patch 1.2 would boost the performance.
- The open world feels empty. This is something that is actually the worst that can happen to an open world rpg since those games exist to simulate a living, dynamic open world. It feels like since patch 1.2 there are less people on the streets (and yes they still despawn when passing you). I tried changing the crowd popularity to high from medium but it didnt change a thing. I went to the city center to check if it really depends on the area Im in but even in such areas where one would think there are tons of people there are almost noone. The fact that we have brainless NPCs walking up and down the streets if we finally see any of them makes it even worse. Immersion is broken and compared to the witcher it is really frustrating to see its not even the same level.
- Balancing is the third point of it. Playing on hard difficulty most enemies are easy to kill as a netrunner. I even got mods for more resistance and armor. Yet when having a quest whichs difficulty is suggested as "medium" I talk to 3 cops that beat up a stranger and ended up fighting them to save the stranger. One shot by one of their guns and Im dead. Having legendary mods and clothes, much armor and resistances makes it hard to understand that. How would it be to play the hardest difficulty then? Lol.
Those 3 different side activities also feel like the questionmark grind from witcher 3 except the fact that they have 3 different icons. Same for the fixer quests which are actually the exact same just with some unique targets we have to kill, steal from or kidnap.
Aside of that I just the see huge potential of the game, the awesome voice acting, graphics and good written main/side quests and whish to see a game that is at least on witcher 3 level. I really hope they will get the time to work on major problems with the game but also be able to make it the game they dreamed of.
For now the game is still unenjoyable for me so I will wait for the next big changes.
However I noticed that somehow my gaming experience changed to the worse because of the following things I noticed:
- Ryzen 9 3900X CPU + 32 GB Ram + RTX 2070 Super, graphics on medium with Raytracing only for reflexions and DLSS 2.0 on quality but the frames are still dropping from 90 to 40 depending which area im currently in. With such a hardware the overall game performance is ridiculous and is sometimes really annoying. I actually thought patch 1.2 would boost the performance.
- The open world feels empty. This is something that is actually the worst that can happen to an open world rpg since those games exist to simulate a living, dynamic open world. It feels like since patch 1.2 there are less people on the streets (and yes they still despawn when passing you). I tried changing the crowd popularity to high from medium but it didnt change a thing. I went to the city center to check if it really depends on the area Im in but even in such areas where one would think there are tons of people there are almost noone. The fact that we have brainless NPCs walking up and down the streets if we finally see any of them makes it even worse. Immersion is broken and compared to the witcher it is really frustrating to see its not even the same level.
- Balancing is the third point of it. Playing on hard difficulty most enemies are easy to kill as a netrunner. I even got mods for more resistance and armor. Yet when having a quest whichs difficulty is suggested as "medium" I talk to 3 cops that beat up a stranger and ended up fighting them to save the stranger. One shot by one of their guns and Im dead. Having legendary mods and clothes, much armor and resistances makes it hard to understand that. How would it be to play the hardest difficulty then? Lol.
Those 3 different side activities also feel like the questionmark grind from witcher 3 except the fact that they have 3 different icons. Same for the fixer quests which are actually the exact same just with some unique targets we have to kill, steal from or kidnap.
Aside of that I just the see huge potential of the game, the awesome voice acting, graphics and good written main/side quests and whish to see a game that is at least on witcher 3 level. I really hope they will get the time to work on major problems with the game but also be able to make it the game they dreamed of.
For now the game is still unenjoyable for me so I will wait for the next big changes.