Yes i have called the car. Every car i own is in world and not going to storage nor being repaired if damaged, This one got scraped on the way out of the cave i got it from and I have had it for over 30 real world hours of game time in this state.Did you try calling the car?
If that doesn‘t help (and the broken car isn‘t related to a specific quest), you can also check out the info from the support website:
I am unable to complete/progress in a quest — Cyberpunk 2077 | Technical Support — CD PROJEKT RED
Welcome to CD PROJEKT RED Technical Support! Here you will find help regarding our games and services, as well as answers to frequently asked questions.support.cdprojektred.com
(please click on Contact Us to send a ticket if these suggestions are not workin)
Previously when you summoned a new car or i think went out of range of the previous, the previous was moved into storage provided it was a certain distance away, and then repaired. This time around is the first time I have seen all my cars out at the same time and not repairing.I think you get a minimap icon for each separate car. So if you use 2 different ones, you'll have them both active at the same time and they have their own indicator.
Or simpler (I think) and more practical, only display the icon of the "active" vehicle regardless of the distance (the one that appears when you briefly press the button).Previously, other cars wouldn't clutter my mini-map.
Now they do. So, yeah, that is another thing to fix imo.
It wouldn't harm to only display nearby cars, say within a relatively small range. Two hundred meters?
I wonder if there is anything more to it we haven't noticed yet? Like leaving it parked at XMARK would repair it in some time.seems intended ever since patch 1.2.
Think there's still an ongoing issue with repairing vehicles in general, whereas a repair job is only temporary, missing parts cannot be restored, but the placement of the vehicles persists more or less throughout the rest of the game. It's needed for repair jobs and replacement of missing parts to equally persist throughout the rest of the game.I wonder if there is anything more to it we haven't noticed yet? Like leaving it parked at XMARK would repair it in some time.
They broke it. And what is the cause? Anything from a mistake to the best intent.now it's worse...why did they change it for the worse?