Hello. I wanted to take the time to give my feedback in various areas of the game. Due to how many topics I will be covering, I felt it was best to create my own thread rather than "hijack" another thread. I am not sure what people would consider a spoiler so I will have the title with a ?. Anyways on wards..
Crafting: I see there are a few other good threads on this. I agree the crafting system is broken. I have seen the Map, EMP/Charr grenade, and Drop Box glitch. In my opinion, it is bad when you create a crafting system where you have to glitch the game to have a good chance of reaching the level required for more schematics. I think CDPR should of kept to something similar to Witcher 3 where the NPC's handle the crafting for you. Schematics are found by exploration or loot
-My alternative suggestion to this, would be have a crafting station where all schematics are available to you. You have to have the perk to craft that tier of item though. That would of made it so you don't have to run to every merchant in the game to see if they have a schematic you want. Perhaps it would of helped with variety too
Perks: On perks, I think it should be mentioned that there is a few bad ones in this game, or they aren't as useful. I forget the name to it at this time but the perk that says it automatically deconstructs junk is a bad one. This is because it will deconstruct the junk that is worth 750 eddies. It is easy for new players to make this mistake because they are looking for convenience. A "deconstructs junk that is worth 4 eddies or less" change may resolve this
-An example of perks that are not useful, are the ones related to 2H Blunt and LMG's. There is more schematics in the world for Pistols, Shotguns and other weapons in comparison to LMG and Blunt
Weapons: I was disapointed to see the lack of variety in the game. It would of been nice to see the equivalent to a Designated Marksman Rifle (DMR). With how many perks there are for stealth, it could be a Special Purpose Rifle (SPR). A lot of DMR's in the world have suppressors as part of their combat kit. It could of been one of many weapons with a suppressor already built in
-While on the subject of suppressors.. I did not like the fact that they all had a damage reduction. Suppressors in IRL can double as flash hiders. It would of been nice to see CDPR encourage the use of them for playing purposes and for people with vision problems (light sensitivity or otherwise)
-Weapon ammo types would of been nice as well. Tech weapons with Super Conductor (I think it is) do a lot of damage thanks to their ability to ignore armor (with that perk). This makes Power weapons inferior in terms of damage. If there was an ammo slot for Less Lethal, and Armor Piercing rounds, I think that would of been a better approach. It would keep the weapons balanced while making you not as dependent on Pax or the Cyberware mod for less lethal
-A category of less lethal weapons would of been great as well. Deus Ex Human Revolution and Mankind Divided had the Taser, Tranquilizer Rifle and others. That would be a great example to look at for thoughts or guidance
Game Testers: Not directly related to Cyberpunk but still as important to discuss is game testers. I think this is something that all companies are missing. Fantasy Flight Games has volunteer Game Testers for most of their games. Division 2 attempted this with their "squad". CDPR would benefit greatly from a system like this. There is plenty of examples to learn from but I think Fantasy Flight Games has mastered this system. They are organized and have their own sub system specific for Dev to Tester communications
Had CDPR had their own group of 3rd Party Testers I think it would of turned out differently in certain areas. Game Testers are a great way to get opinions or insight
Overall: I think that CDPR is in a position to do something unique. The game will need to be fixed before this can be fully explored though. There was an attempt to do things different than other RPG's. While it may of failed, there is certainly time for CDPR to get it turned around. I can only hope that it does happen
-Before I post this forum, I want to say something about Streamers. This is something that I think CDPR is not aware of. I know some companies aren't (surprisingly). It is important to be aware of. I will do my best to explain
A lot of the Streamers that make it to a position where they are noticed for things like Games and stuff, are ones that do so by stepping over others or "being a leech". It is not uncommon for there to be scummy practices within the Streaming world
Being aware of this is important because of certain factors. Streamers are better than Google Adsense for advertising because there is a person, and community behind it. Usually when a Streamer decides to "signal boost" a game or product, it is because they have a passion for that. That passion is easily seen and spreads around like wildfire
While it is nice to see people with this passion, you have to be careful of who you choose. If you choose someone who has done wrong to others, the industry, or a community, you are "signal boosting" that it is ok to behave like that. You also frustrate people who are aware of what that person has done
There is a reason companies rarely hear of this. It is because any attempt to speak out can get you black listed or have threats sent your way. Or the company can simply ignore you. Any one of these reasons causes the frustration and thus they have no desire to reach out to the company in question
Based on my knowledge of these matters, it is my opinion that it would of been best had CDPR put the Streamers on the website rather than the credits. Should they discover that someone is like that, it is easier to edit the Website rather than a game. Plus if that person is not an issue, it is easier to have something to click on rather than have a bunch of text scroll down a screen. Makes it easier for people to discover that person
I can only hope CDPR sees this post, and people learn from this. Sorry for the long post in advance!
Crafting: I see there are a few other good threads on this. I agree the crafting system is broken. I have seen the Map, EMP/Charr grenade, and Drop Box glitch. In my opinion, it is bad when you create a crafting system where you have to glitch the game to have a good chance of reaching the level required for more schematics. I think CDPR should of kept to something similar to Witcher 3 where the NPC's handle the crafting for you. Schematics are found by exploration or loot
-My alternative suggestion to this, would be have a crafting station where all schematics are available to you. You have to have the perk to craft that tier of item though. That would of made it so you don't have to run to every merchant in the game to see if they have a schematic you want. Perhaps it would of helped with variety too
Perks: On perks, I think it should be mentioned that there is a few bad ones in this game, or they aren't as useful. I forget the name to it at this time but the perk that says it automatically deconstructs junk is a bad one. This is because it will deconstruct the junk that is worth 750 eddies. It is easy for new players to make this mistake because they are looking for convenience. A "deconstructs junk that is worth 4 eddies or less" change may resolve this
-An example of perks that are not useful, are the ones related to 2H Blunt and LMG's. There is more schematics in the world for Pistols, Shotguns and other weapons in comparison to LMG and Blunt
Weapons: I was disapointed to see the lack of variety in the game. It would of been nice to see the equivalent to a Designated Marksman Rifle (DMR). With how many perks there are for stealth, it could be a Special Purpose Rifle (SPR). A lot of DMR's in the world have suppressors as part of their combat kit. It could of been one of many weapons with a suppressor already built in
-While on the subject of suppressors.. I did not like the fact that they all had a damage reduction. Suppressors in IRL can double as flash hiders. It would of been nice to see CDPR encourage the use of them for playing purposes and for people with vision problems (light sensitivity or otherwise)
-Weapon ammo types would of been nice as well. Tech weapons with Super Conductor (I think it is) do a lot of damage thanks to their ability to ignore armor (with that perk). This makes Power weapons inferior in terms of damage. If there was an ammo slot for Less Lethal, and Armor Piercing rounds, I think that would of been a better approach. It would keep the weapons balanced while making you not as dependent on Pax or the Cyberware mod for less lethal
-A category of less lethal weapons would of been great as well. Deus Ex Human Revolution and Mankind Divided had the Taser, Tranquilizer Rifle and others. That would be a great example to look at for thoughts or guidance
Game Testers: Not directly related to Cyberpunk but still as important to discuss is game testers. I think this is something that all companies are missing. Fantasy Flight Games has volunteer Game Testers for most of their games. Division 2 attempted this with their "squad". CDPR would benefit greatly from a system like this. There is plenty of examples to learn from but I think Fantasy Flight Games has mastered this system. They are organized and have their own sub system specific for Dev to Tester communications
Had CDPR had their own group of 3rd Party Testers I think it would of turned out differently in certain areas. Game Testers are a great way to get opinions or insight
Overall: I think that CDPR is in a position to do something unique. The game will need to be fixed before this can be fully explored though. There was an attempt to do things different than other RPG's. While it may of failed, there is certainly time for CDPR to get it turned around. I can only hope that it does happen
-Before I post this forum, I want to say something about Streamers. This is something that I think CDPR is not aware of. I know some companies aren't (surprisingly). It is important to be aware of. I will do my best to explain
A lot of the Streamers that make it to a position where they are noticed for things like Games and stuff, are ones that do so by stepping over others or "being a leech". It is not uncommon for there to be scummy practices within the Streaming world
Being aware of this is important because of certain factors. Streamers are better than Google Adsense for advertising because there is a person, and community behind it. Usually when a Streamer decides to "signal boost" a game or product, it is because they have a passion for that. That passion is easily seen and spreads around like wildfire
While it is nice to see people with this passion, you have to be careful of who you choose. If you choose someone who has done wrong to others, the industry, or a community, you are "signal boosting" that it is ok to behave like that. You also frustrate people who are aware of what that person has done
There is a reason companies rarely hear of this. It is because any attempt to speak out can get you black listed or have threats sent your way. Or the company can simply ignore you. Any one of these reasons causes the frustration and thus they have no desire to reach out to the company in question
Based on my knowledge of these matters, it is my opinion that it would of been best had CDPR put the Streamers on the website rather than the credits. Should they discover that someone is like that, it is easier to edit the Website rather than a game. Plus if that person is not an issue, it is easier to have something to click on rather than have a bunch of text scroll down a screen. Makes it easier for people to discover that person
I can only hope CDPR sees this post, and people learn from this. Sorry for the long post in advance!