Hey mods, I have a cool narrative story pitch for Cyberpunk 2 (Project Orion) but my account is too new to start a thread. Could a moderator please help move this pitch into its own thread for me? Thanks!
Suggested Title:
Cyberpunk 2 idea: How to fix V’s neural damage from the DLC and setup a crazy sequel storyline
Main Thread Text:
Hey guys, I’ve been brainstorming how CDPR could actually continue V’s story in Project Orion without making a complete mess of the different endings. I think I figured out a way to connect the Panam ending and the Phantom Liberty neural damage into a perfect intro.
What if V is actively dying from that surgery that ruined their ability to use cyberware? Panam and the Aldecaldos obviously wouldn't just sit there and let V die. Out of pure desperation, Panam leads a crazy Nomad raid on a corporate convoy to steal experimental medical tech—specifically, a classified corporate prototype called Project Panacea. She injects the Panacea nanites into V just to save their life, completely clueless about what they will actually do.
This fixes the Level 1 reset perfectly for a new game. V wakes up totally weak and baseline human. But the cool part is the glitch mechanic. In the first game, Johnny was a parasite causing blue glitches while destroying V's mind. Here, the nanites are an aggressive cure. V would get sudden, painful headaches and green/gold HUD glitches mid-mission because the nanites are literally burning away brain scar tissue to patch them up.
A few hours into the game, a Nomad ripperdoc checks V out and realizes the Panacea protocol accidentally rewired V’s brain to handle combat chrome again, unlocking your skill tree.
But here’s the twist for the main story: the nanites don't stop. In mythology, a panacea is a cure-all for absolute immortality, and that’s exactly how the corporate code operates. The nanites start seeing V's natural organs, muscles, and flesh as "imperfect defects" and begin forcefully evolving V's body against their will.
The creepiest part would be the UI. Because the nanites are programmed to fix things, the glitches would always stay green and gold. Even when the nanites are tearing V's body apart and causing massive pain, the HUD would say "HEALING" or "OPTIMIZING SYSTEM." They are technically "healing" V even when they are damaging him, because the Panacea code views organic flesh as a flaw that needs upgrading.
Panam realizes the miracle she used to save V is a ticking time bomb turning them into a corporate machine. The whole game becomes a race against time to track down the corporate creators of Project Panacea before V loses their humanity completely.
Let me know what you guys think, I feel like the parallel to Johnny's glitches would be insane.
Suggested Title:
Cyberpunk 2 idea: How to fix V’s neural damage from the DLC and setup a crazy sequel storyline
Main Thread Text:
Hey guys, I’ve been brainstorming how CDPR could actually continue V’s story in Project Orion without making a complete mess of the different endings. I think I figured out a way to connect the Panam ending and the Phantom Liberty neural damage into a perfect intro.
What if V is actively dying from that surgery that ruined their ability to use cyberware? Panam and the Aldecaldos obviously wouldn't just sit there and let V die. Out of pure desperation, Panam leads a crazy Nomad raid on a corporate convoy to steal experimental medical tech—specifically, a classified corporate prototype called Project Panacea. She injects the Panacea nanites into V just to save their life, completely clueless about what they will actually do.
This fixes the Level 1 reset perfectly for a new game. V wakes up totally weak and baseline human. But the cool part is the glitch mechanic. In the first game, Johnny was a parasite causing blue glitches while destroying V's mind. Here, the nanites are an aggressive cure. V would get sudden, painful headaches and green/gold HUD glitches mid-mission because the nanites are literally burning away brain scar tissue to patch them up.
A few hours into the game, a Nomad ripperdoc checks V out and realizes the Panacea protocol accidentally rewired V’s brain to handle combat chrome again, unlocking your skill tree.
But here’s the twist for the main story: the nanites don't stop. In mythology, a panacea is a cure-all for absolute immortality, and that’s exactly how the corporate code operates. The nanites start seeing V's natural organs, muscles, and flesh as "imperfect defects" and begin forcefully evolving V's body against their will.
The creepiest part would be the UI. Because the nanites are programmed to fix things, the glitches would always stay green and gold. Even when the nanites are tearing V's body apart and causing massive pain, the HUD would say "HEALING" or "OPTIMIZING SYSTEM." They are technically "healing" V even when they are damaging him, because the Panacea code views organic flesh as a flaw that needs upgrading.
Panam realizes the miracle she used to save V is a ticking time bomb turning them into a corporate machine. The whole game becomes a race against time to track down the corporate creators of Project Panacea before V loses their humanity completely.
Let me know what you guys think, I feel like the parallel to Johnny's glitches would be insane.


