Need you advise - Top Mods to use for an immersive and interesting playthrough

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Need you advise - Top Mods to use for an immersive and interesting playthrough

Might want to start playing TW3 again and maybe gonna start on NG+/Death March (did my first playthrough on Death March as well, so should be a challenge but no problem all in all). I wanted to ask you what the best visual and gameplay mods are to make my experience better.

For example I heard of some clouds-over-Skellige mods, I heard about a "random encounter" mod, I would like to have a mod to make the nights slightly darker (not by a lot) and I would really enjoy other improvements, especially those who add to the visual fidelity and to some variability when it comes to the normal gameplay, shaking up things and making them more interesting than a normal on-rails playthrough.

So, in short (and I hope such a thread does not already exist, if it does I apologize), LAY IT ON ME guys. Give me the best mods to enhance my next playthrough visually and gameplay-wise.
 
the best for immersion is learning how to play the game without HUD, that said "Buffs in Radial Menu" mod is very usefull.

http://www.nexusmods.com/witcher3/mods/505/?

Time flow - you can customize it, so days can last as long as you wish

http://www.nexusmods.com/witcher3/mods/399/?

Immersive cam (it includes facing NPCs mod)
This one is essential , you can change the camera positions in game, and it's so good to play the game from an up close camera, definitely give it a try.


also Roach's walking camera like this is much more immersive when you're exploring the swamps or a dark forest

http://www.nexusmods.com/witcher3/mods/689/?

No autosheathing - just do it xD

http://www.nexusmods.com/witcher3/mods/319/?

those are just a few, I have around 50 and they're all amazing, so you should really just go through Nexus's mods, I guess it's 20 something pages now hahaha
 

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so you should really just go through Nexus's mods

Not to forget there are also pretty sweet mods here on the forums that are not uploaded on Nexus. You should check KNG's topic, skacik_pl's mods, and maybe Asmodean's "A Collection of Personal Mods" (or something similar to it) topic if you wish to give Asmodean's WorldEnv lighting mod a go. But yeah, @Mezziaz listed nearly all the essential ones I believe. Oh, there is also this increased LOD mod that you might want to check out:

http://www.nexusmods.com/witcher3/mods/949/?
 
a few things depend on whether you are using the latest patch (1.12.1 maybe?) or 1..11, or 1.1.0 as some mods won't work on 1..10 or 1.1.2,

for 1.12 (these are the ones i cannot use, as i play on 1.10)
Grim lightning
http://www.nexusmods.com/witcher3/mods/1259/?
Atmospheric nights
http://www.nexusmods.com/witcher3/mods/1305/?
Primer
http://www.nexusmods.com/witcher3/mods/1318/?
The daily Monster hunt challenge
http://www.nexusmods.com/witcher3/mods/1296/?
(i believe this one is compatible with random encounters, but not sure)

The thing is with random encounters that it may be a little bit anti-lore sometimes. E.g. noonwraith during the ninght, etc. Or vampires during daytime. It is stil fun though.

The other's have mentioned a lot of stuff as well.

Also, there is this list as well
https://www.reddit.com/r/witcher/comments/3x7xmm/list_worthy_mods_for_the_witcher_3/

also,
@Rpac.605
Are you using a reshade? if so, which one?
And I guess the cloak is from AMM?
 
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The most important thing for more immersion is to get the camera closer to Geralt. I'm using absolute camera, which let's you customize your camera in each area (combat, exploration, horse riding, sailing etc.)
http://www.nexusmods.com/witcher3/mods/856/?

- AMM (http://www.nexusmods.com/witcher3/mods/780/?)
Awesome mod. Being able to wear your favourite outfit (or mix of different outfits) without caring for stats.

- Random ecnounters(http://www.nexusmods.com/witcher3/mods/785/?)
Great mod, especially with the last update which spawn Wild Hunt groups. The Wild Hunt barely appears during the game because they are one of the worst written villains in gaming history. With this mod, you can have them as a constant threat , which makes them a little bit better in the game context. You can of course spawn almost every enemy group in the game and it's highly customizable.

- better combat enhanced (http://www.nexusmods.com/witcher3/m...r3/ajax/moddescription/?id=787&preview=&pUp=1)
Very important. This mod fixes the problem with the base game, that the game becomes easier and easier after the first 10-15 hours. I did a full (150+ hours) playthrough with this mod and the dfficulty stayed more or less the same during the whole game (much more difficult than the base game on Death March but never unfair) I actually think I died more in the last 1/3 of the game than in the first 1/3.
Additionaly - Slots, slots, slots (http://www.nexusmods.com/witcher3/mods/496/?)
Get's rid of the 12 slots limit

- Basic Needs (http://www.nexusmods.com/witcher3/mods/783/?)
This mod simulates hunger, thirst and fatigue and gives food and drinks a purpose.
The debuff can be annoying so I also use a mod which shows buffs and debuffs only in the radial menu (http://www.nexusmods.com/witcher3/mods/505/?)

-Alchemy overhaul (http://www.nexusmods.com/witcher3/mods/1318/?)
Makes the Witcher 3 alchemy system similar to the Witcher 1 one. No auto refill and a fragmentation of the ingredients in Aether, Rebis, Quebrith, Vitriol, Hydragenum and Vermilion with you being able to manuelly change the necessary ingredients for a potion, oil or bomb.

- Extended HUD (http://www.nexusmods.com/witcher3/mods/892/?)
Fully customizable HUD.+ other features (I believe it also get's rid of the auto-centered camera when you are on your horse)

- All NPC scabbards (http://www.nexusmods.com/witcher3/mods/1206/?)

- Then there are several smaller mods which make the game more realistic or spectacular. I'm using several mods which make the game more brutal (always dismember, always finish and more blood) and two additonal mods (removal of underwear during sex scenes and other places like the sauna in which it shouldn't be there in the first place and wouldn't be there if CDP didn't go 100% mainstream with Witcher 3)+ one of the many mods which adds genitals to the female characters)
Shouldn't be too difficult to find these mods on nexus

- Then of course the standard ,mostly visual enhancements. STLM and/or a reshade, Ice Breath, HD textures redone, Volumetric Clouds.

There isn't a mod for everything so I also used some "house rules"
- No fast travel if it's not inevitable. This way I found about 15 new little quests and happenings (a group of nekkers attacking a troll for instance) which I missed in my previous two playthroughts and got a overall beter experience. If I had to use fast travel I made it realistic. If I wanted to go to Vizima or White Orchard I had to use the fast travel point in the east of Velen next to the Nilfgaardian army camp. If I wanted to travel to Skellige I had to use the fast travel point in the Novigrad harbour.

- Meditating simulates sleeping and is only allowed in inns. I wasn't using any alchemy mod on my latest playthrough so I had to do something against the possibility to use all potions during a single fight and then just meditate for 1 hour after the encounter to just refill all of them.
This way I had to use my potions intelligently and actually used all of them. Furthermore I had to pay the innkeeper (buying something from him for a certain value) for letting me sleep in his inn. This helped against the ridiculously high amount of money Geralt had. At least at the beginning. Unfortunately the economy is so broken that Geralt get's rich at some point and I haven't found a economy rebalance mod yet, which simulates the "always broken" life of books Geralt.

- No stealing. Also helped with Geralt getting too much money at the beginning.

---------- Updated at 12:12 PM ----------

Is there a working 1.12 version of this mod (animations only outside of combat)?
Someone in the comments section updated the mod but apparently only the base version.
 
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Is there a working 1.12 version of this mod (animations only outside of combat)?
Someone in the comments section updated the mod but apparently only the base version.

Well I'm personally still on version 1.11. Probably be be best to contact the guy in the comments that updated the base version since erxv himself is going away for a long time.
 
There isn't a mod for everything so I also used some "house rules"
- No fast travel if it's not inevitable. This way I found about 15 new little quests and happenings (a group of nekkers attacking a troll for instance) which I missed in my previous two playthroughts and got a overall beter experience. If I had to use fast travel I made it realistic. If I wanted to go to Vizima or White Orchard I had to use the fast travel point in the east of Velen next to the Nilfgaardian army camp. If I wanted to travel to Skellige I had to use the fast travel point in the Novigrad harbour.
Done, I'll do the same for my next run, thanks!
 
No fast travel if it's not inevitable. This way I found about 15 new little quests and happenings (a group of nekkers attacking a troll for instance) which I missed in my previous two playthroughts and got a overall beter experience. If I had to use fast travel I made it realistic. If I wanted to go to Vizima or White Orchard I had to use the fast travel point in the east of Velen next to the Nilfgaardian army camp. If I wanted to travel to Skellige I had to use the fast travel point in the Novigrad harbour.
You can try Long Journey which does exactly the same thing with fast travel :) I made an updated version for patch 1.12 (link in mod comments thread)
 
I'm using this one: http://www.nexusmods.com/witcher3/mods/1115/? with vanilla
If you think the gamma is strange carnk it down a little bit, and F12 removes the depth of field effect in game if you want.

And yes it's the AMM mod.

Thanks, but my pc can't run it
Also, have you tried this one?
http://www.nexusmods.com/witcher3/mods/1189/?

I really wish my pc would run it though
This looks damn great
http://staticdelivery.nexusmods.com/mods/952/images/1115-2-1451259270.jpg
 
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