Why not!? They already wrote the damn interface on pc for gamepad and they said as much.
Sorry, but that is lame.
How is the UI designed for gamepads ? On the contrary I think it's such a pain to play it using a gamepad, I couldn't last more then 15 minutes. And I'm playing games with my xbox360 gamepad regulary, Batman, FIFA, etc...
Funny how the UI is such a big problem for some even after they've played and finished the game 2-3 times by now, and is still such a huge problem, even after 8 months after they've released the game.
How is a grid system UI going to change the overall experience so much, even after you've finished it so many times by now ? I cannot believe how can some still complain about this and didn't get used to it by now.
Yes! Towards the end of Chapter 1, my Geralt killed a monster as big as a house. During all the talking that followed, the monster turned from a big corpse into a tiny pile of bones, and Geralt lost the damned thing in the tall grass. I wanted to loot the body, so poor Geralt is running back and forth through the grass, run, run, run, searching for a corpse as big as a house. This is completely ridiculous. I wanted to just be able to click on the damned thing, but noooo, we're optimized for #@$%& gamepads now. *grumble* *whine*
If they were already going to revamp the controls for the 360, I wish they'd given us real PC controls for our version of the game, and not this crappy consolized interface.
Well you can click it . Many PC action RPGs don't have a cursor free option to click on stuff and no one complained. For instance the gothic series, comes in my mind, and it wasn't a problem at all. Plus that freaking medalion is there for something, just push Z and voila, it highlights everything around you and you can pick up everything really easy. It's better then constantly hold alt like in the first game to see the description and click on the things.
I know that TW1 offered that feature, but just because in TW2 they removed it that doesn't imply "consolized crappy interface".
So they're just spending almost a year to adapt the game to the gamepad, when it was "already designed for the gamepad" ? Why spend all this time and precious resources for nothing, have you ever thought about that ?
I don't think they're that nuts, especially when they don't have so much money and people to spend one year on a thing that "supposedly" was already there, and worked so much better.
I perfectly understand that to some old school RPG players this isn't the usual type of UI and inventory in an RPG, but that doesn't necessarily imply it was meant for consoles, or anything else.
Some PC players tend to blame consoles for everything that they dislike, considering consoles inferior in every shape and form.
P.S: No offense but I'm already tired of reading the same complaints coming from the same people for the past 7-8 months. Every time someones has to open a thread about "how horrible and consolized the UI is" or "how badly done is the combat, because of the rolling thing".
And I cannot believe how some are still hoping to see a miracle that the UI will be "PC friendly" and that they'll remove rolling, or change the combat to TW1s style.
P.P.S: Let the dislikes flow now, I don't care.