I made a complete topic about it last week asking for the same thing. Would be great if we can start a new game but keep our current level and keep our inventory and places we got unlocked and treasure we already found etc. Something I am really interested in. Just want to replay the story and make different choices and such.Is it possible to implement NG+ mode? With gear, money, levels, upgrades all from previous game but with quests and story wiped out as well as all monsters being like 35+ ?
Why? I can see that NG+ don't make much sense in games like Batman, because you get op as hell. But in the Witcher 3 you still have to choose 12 active skills. so even a maxed out char have to choose and thus would not be op.I can't think of a single "NG+" mode in any game that wasn't pointless garbage. "Oh, hey, here's your chance to replay the same game, but taking away all the sense of progression and WITH ALL NUMBERS INFLATED!".
I doubt it will be any different for TW3, assuming that speculation posted above turns out to be true.
Because if I want to replay an RPG I just replay it and try things differently. Especially considering how in this genre the initial struggle with limited power and resources is very often the most exciting part of the adventure.Why? I can see that NG+ don't make much sense in games like Batman, because you get op as hell. But in the Witcher 3 you still have to choose 12 active skills. so even a maxed out char have to choose and thus would not be op.
NG+ more often than not makes the game a whole lot harder taking into account developed character. There is still fun in making different decisions without having to relevel everything or finding stuff again. Less grind more play I would say.I can't think of a single "NG+" mode in any game that wasn't pointless garbage. "Oh, hey, here's your chance to replay the same game, but taking away all the sense of progression and WITH ALL NUMBERS INFLATED!".
I doubt it will be any different for TW3, assuming that speculation posted above turns out to be true.
I suppose you have never tried any of the Souls games then?I can't think of a single "NG+" mode in any game that wasn't pointless garbage. "Oh, hey, here's your chance to replay the same game, but taking away all the sense of progression and WITH ALL NUMBERS INFLATED!".
I doubt it will be any different for TW3, assuming that speculation posted above turns out to be true.
Or Torchlight 2. I think I have three characters in NG+ in TL2 and one character in NG+++. In TL2 they inflate the numbers, sure, but there are also changes to the gameplay and creatures, as well as gear and events that doesn't show up at all in the initial playthrough.I suppose you have never tried any of the Souls games then?
Or Bastion or Tansistor or many other great titles made better by a New Game + feature.
I will say sometimes New Game + is implemented extremely poorly, see Darksiders 2, but some games have done it really well. Dark Souls 2 new game + is far better than the vanilla game in my opinion. More monsters, new enemy placement, some exclusive items.Great fun all around, also high level PVP, but that just became silly.