AgentBlue said:
I am especially curious as to what is your stance on this.
Friendly fire- yay or nay?
Stealing?
My spontaneous thought is: Contextual.
First and foremost one must remember that we are not playing some kind character that we can model freely, like some more traditional rpgs aspire to. We are playing Geralt with returning memories after having lived with amnesia for a while.
As far as I know, Geralt does not steal, so causal theft seems out of place. However, Geralt might find himself in a situation when there are larger things at stake than getting money for a yet another new sword or a beer, he must acquire something in order to save someone and so forth. Then stealing seems like an appropriate optional method to try and solve the problem (for example steal the amulet that allows the mayor of the town to mind-control the townsfolk (just an example).
Friendly fire, well definitely not an outlandish idea when it comes to bombs and traps. Friendly fire would also seem reasonable when it comes to people getting in the path of ranged attacks. For melee, nah, perhaps on hardcore if someone gets in the way of a heavy blow and you are out of ”focus mode” or whatever.
I´l give it some thought.