New Patch ROCKS. Not a Praise Post. Truly Pleased.
OK, I exaggerate little to mirror other thread and I know internet forums exists mostly to complain about anything, especially about any change. And I think we really need see all the changes and play with them to see if they are overall positive. But I just rewatched entire stream and I really like overal direction. I did not like previous patch too much, they overnerfed cards based on amount the complain they get, they did absolutely nothing about weak cards and overal there were very few changes considering we are in closed beta and many cards and strategies were pretty unbalanced. With new patch I think they addressed currently most OP strategies (NR Olgierd/Roach Buff, Scoia control), but more importantly they are trying to buff other strategies.
I will give you example with Scoia. When I saw other player with Eithne, I instantly think: Oh man, another control mirror, we will be throwing Spies there and back with Decoys and who will play last card will win. I mean only crazy person (or not competitive player) would play dwarfs or elven swarm. With new patch I think we are getting option.
They addressed most problematic cards in Scoia control. Isengrim is now completely different, still probably good in special deck, but now it is not so important who will play last. Nature's Gift and Decoy are now one shot cards. Yeah, I did not like 3 new keywords for this and I would prefer if decoy could be used only on bronze, but at least they done something about it. They also removed 2 power from Aglais and maybe this is it too much because her main power was playing Decoy again (and again with Eithne), but we will see.
On the other I met pure elf swarm once (in 800+ games), thought I tried this a lot myself before giving up. Now this deck get significant boost. Vanguard is 6 power instead 4, Hawker Healer is 2. And biggest problems were silver card that should rewarded you for this strategy, both Aelirenn and Ele'yas were weak and very situational. Ele'yas is +2 power and Aelirenn is very different card and interesting card than if used optimally could give you 10 power for free. Also dwarfs get some boost, Defender is 4 power and Barclay now finally affects gold cards, yeah.
And change I like most is new Clear Sky aka First Light. They solve problem how to make pure answer card playable by giving it second mode. I think Clear Sky will be now played a lot and that is very good, because it should bring more interaction into game.
OK, I exaggerate little to mirror other thread and I know internet forums exists mostly to complain about anything, especially about any change. And I think we really need see all the changes and play with them to see if they are overall positive. But I just rewatched entire stream and I really like overal direction. I did not like previous patch too much, they overnerfed cards based on amount the complain they get, they did absolutely nothing about weak cards and overal there were very few changes considering we are in closed beta and many cards and strategies were pretty unbalanced. With new patch I think they addressed currently most OP strategies (NR Olgierd/Roach Buff, Scoia control), but more importantly they are trying to buff other strategies.
I will give you example with Scoia. When I saw other player with Eithne, I instantly think: Oh man, another control mirror, we will be throwing Spies there and back with Decoys and who will play last card will win. I mean only crazy person (or not competitive player) would play dwarfs or elven swarm. With new patch I think we are getting option.
They addressed most problematic cards in Scoia control. Isengrim is now completely different, still probably good in special deck, but now it is not so important who will play last. Nature's Gift and Decoy are now one shot cards. Yeah, I did not like 3 new keywords for this and I would prefer if decoy could be used only on bronze, but at least they done something about it. They also removed 2 power from Aglais and maybe this is it too much because her main power was playing Decoy again (and again with Eithne), but we will see.
On the other I met pure elf swarm once (in 800+ games), thought I tried this a lot myself before giving up. Now this deck get significant boost. Vanguard is 6 power instead 4, Hawker Healer is 2. And biggest problems were silver card that should rewarded you for this strategy, both Aelirenn and Ele'yas were weak and very situational. Ele'yas is +2 power and Aelirenn is very different card and interesting card than if used optimally could give you 10 power for free. Also dwarfs get some boost, Defender is 4 power and Barclay now finally affects gold cards, yeah.
And change I like most is new Clear Sky aka First Light. They solve problem how to make pure answer card playable by giving it second mode. I think Clear Sky will be now played a lot and that is very good, because it should bring more interaction into game.