New Story DLC

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I've been wondering something. IF they make a full-blown story DLC for Cyberpunk 2077, they can't actually make a DLC for every single ending, right? They gotta choose one of the endings as canon. If so, I truly think and HOPE that the Panam ending is the canon one. Even so, the ending differs depending on whether V is a male or female, and likewise, became romantically involved with Panam or simply a platonic relationship, or (female V only) Judy accompanied the Aldecados, too.

If they do plan on making a story DLC in the future, I sure hope they don't rush it. They gotta take every aspect of the endings into account. And even if it takes a long time, I'd rather wait for a DLC that is affected by the player's choices, as I mentioned above about their relationship with Panam, gender, etc. etc.

Besides, the Panam ending is literally, like, the only ending in which the DLC is compatible. The other endings have nothing interesting to offer. Johnny leaves with V's body, and lives his life alone away from NC. The Arasaka ending is pretty much a closing chapter for V's story, the Suicide ending, well... it's self-explanatory. Like I said, the Panam ending where they leave for Arizona is the only one with potential DLC content. Sure, it'll need a whole lotta creation to make a map for Arizona and possibly a whole town, but I wouldn't mind a smaller town, either.

In my playthroughs, I always ended up with the Panam ending, as well as being romantically involved with her, because it's the most hopeful ending. And it's also a essential character development for not only V, but Panam, too. Even if most of her appearances were side-quests, she's the only character besides V who gained the most development within the story. She was broken and alone when V first meets her, and by the end, she regains her family, a new friend/lover, and a newfound outlook in life.

So, if CD Projekt is sure about the DLC, this ending is the one that should be canon. Plus, Panam is best girl, let's face it!
I agree
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I disagree about Panam being the best girl in so, so many ways.

With that out of the way. I doubt we're going to get a continuation of V's story as a DLC. What I think we'll get is one/multiple sizeable DLC(s) that is/are unrelated to the main story. Just like they did with TW3.
That's your opinion (regarding the better female romance) I agree with him while heartedly.. not that it matters. I don't agree that the star ending should be canon.. why have other choices if only one matters?.. but he is right about the star ending being the only one with epilogue dlc potential.. it doesn't even matter who you romanced that's the only optimistic ending for v. A star epilogue dlc could go any number of ways for v.. it's a choice game. That's why we love it. we all have our own canon endings.. sorry for the book 😂
 
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I've been wondering something. IF they make a full-blown story DLC for Cyberpunk 2077, they can't actually make a DLC for every single ending, right? They gotta choose one of the endings as canon. If so, I truly think and HOPE that the Panam ending is the canon one. Even so, the ending differs depending on whether V is a male or female, and likewise, became romantically involved with Panam or simply a platonic relationship, or (female V only) Judy accompanied the Aldecados, too.

If they do plan on making a story DLC in the future, I sure hope they don't rush it. They gotta take every aspect of the endings into account. And even if it takes a long time, I'd rather wait for a DLC that is affected by the player's choices, as I mentioned above about their relationship with Panam, gender, etc. etc.

Besides, the Panam ending is literally, like, the only ending in which the DLC is compatible. The other endings have nothing interesting to offer. Johnny leaves with V's body, and lives his life alone away from NC. The Arasaka ending is pretty much a closing chapter for V's story, the Suicide ending, well... it's self-explanatory. Like I said, the Panam ending where they leave for Arizona is the only one with potential DLC content. Sure, it'll need a whole lotta creation to make a map for Arizona and possibly a whole town, but I wouldn't mind a smaller town, either.

In my playthroughs, I always ended up with the Panam ending, as well as being romantically involved with her, because it's the most hopeful ending. And it's also a essential character development for not only V, but Panam, too. Even if most of her appearances were side-quests, she's the only character besides V who gained the most development within the story. She was broken and alone when V first meets her, and by the end, she regains her family, a new friend/lover, and a newfound outlook in life.

So, if CD Projekt is sure about the DLC, this ending is the one that should be canon. Plus, Panam is best girl, let's face it!
I hope we can go into the locked buildings
 
maybe they will make a city bigger and we will get access to those new quaters with new gigs and characters. A lot of city parts are closed. But V is running out of time so they should put into the story some meds that give more time to V.
 
so they should put into the story some meds that give more time to V.
They have already done that. Remember Judy's comment about new drugs after the Arasaka run? Shortly thereafter, V embarks on a run to the space station.

I could imagine that a sequel will have different starting points again, and then go back to one story line.

A Story DLC could be everything. For example telling the space station heist, the time with the aldecaldos after leaving NC or expanding some of the many small stories from NC. Could be even something that happened before you reach the point of no return in the main quest.
 
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Besides, the Panam ending is literally, like, the only ending in which the DLC is compatible. The other endings have nothing interesting to offer.
I don't know all the endings, but I would say the one I ended up with would be perfect for a DLC, which is the one where you end up flying to that casino in space to do a mission for blue eyes, and it is implied that you will get something more valuable than one can imagine, not sure if it is mentioned what exactly.


But a DLC for this one could easily work in my opinion.

I do however think that it will be extremely difficult for CDPR to make a DLC that would fit all endings, clearly the suicide one will be a no go. But also I don't think any of the others endings (might be mistaken) are focusing around the casino.

They might be able to solve the majority of the issues with introduction videos that sort of make sure that each ending end up the same place.

But if I should guess, I don't think the DLCs will focus on after the ending of CP, because as far as I can see, they pretty much spend the whole game butchering V as a main protagonist, as it becomes more an more obvious that the game is about Silverhand, you are more or less just playing the person which is a vessel for him.

To me, also given the amount of comments from people, I think the DLC could be about Jackie and V and replace or support the cutscene in the beginning of the game.

Which I personally don't think will work, as it would be a rather hollow experience to be honest, given we know the fate of Jackie and therefore makes it slightly pointless to care about him or even care about that part of the story at this point in the game.

We know no matter what we do, none of the characters are in any danger, we know how Jackie is going to die including all the other characters from CP should we meet them. Which again we shouldn't as that would make no sense in regard to the original story.

I don't think they can introduce a new character either, as people simply wouldn't be able to really care about them.

Alternatively they could also try to make the player play one of the established characters that you meet in the game, but again, I doubt this would work very well for the same reasons that a story about Jackie wouldn't.

So it will be very interesting to see what they will do, but as I see it, I have little hope or expectations for good DLCs at this point. I think they kind of went a bit to hard on killing off V, both literally and as a main protagonist.
 
But if I should guess, I don't think the DLCs will focus on after the ending of CP, because as far as I can see, they pretty much spend the whole game butchering V as a main protagonist, as it becomes more an more obvious that the game is about Silverhand, you are more or less just playing the person which is a vessel for him.
Impressions can be so different. For me, Silverhand is the past and history flaring up in the present to make way for the future. V is the future, before her or his time will eventually come.

The multiple endings leave so many options open that speculating about V's future is like a lottery :) .

I'm excited about what will come, but I really hope to see these great iconic characters again, like Judy, Panam, River, etc.
 
Impressions can be so different. For me, Silverhand is the past and history flaring up in the present to make way for the future. V is the future, before her or his time will eventually come.

The multiple endings leave so many options open that speculating about V's future is like a lottery :) .

I'm excited about what will come, but I really hope to see these great iconic characters again, like Judy, Panam, River, etc.
Surely people will look at the story differently and personally Silverhand weren't a huge issue for me and kind of liked the back and forth between them. But by the end I didn't really feel that V had gotten anywhere or solved anything in regards to his/her story arc. Because its basically none existing. If we do a quick story break down of the story, how I remember it.

V and Jackie is hired to steal the chip, which gets Jackie killed. But he gets killed by some random flying thing, so Adam Smasher isn't even involved and even if he were, V and Jackie is in the wrong here and Araska is simply defending themselves. Which means that you as V have no reason to want to revenge him, and he is the final boss of the game, which is a bit weird I think.

Dexter is the one that screws you over, but that is dealt with in a cutscene so you are not involved in that either.

Then you have the chip thing which you plug into your head and that start the whole Silverhand thing, but you are fairly early on told you will die no matter what and besides that, there is not really anything you can do or anyone you can blame for it, because I don't think any of the characters even Dexter, knew that you would end up in the state you are, its more or less completely by accident because you are killed with the chip in your head or something like that.

What is basically pushing the story forward is Takemura which holds a carrot in front of V in regards to the chip, but besides that its basically just him wanting revenge, which again doesn't really have a lot to do with V, because the murder we can only assume would have happened whether or not V and Jackie was there or not. When you are discovered in the room, that is when you are blamed for it. So again its pure accident and something "made" up on the fly to blame you and Jackie for it.

Besides that short assassin thing when Takemura drives with you from the dump, you don't really get the impression that Arasaka or the police is all that concerned about finding you, most likely because you were "originally" confirmed killed by Dexter and thereby solve the issue of them having to track you down or something.

Its only because Takemura get you involved in it again that you even have a story here, otherwise V might as well just live out there last days until they die.

And basically from here the story in general doesn't make a lot of sense in my opinion from the perspective of V, as you are basically just a sidekick for all these other characters which have their own goals that gets you forced into it.

Takemura want you to meet the daughter, which later on in the motel tells you that they can track anyone and that they can easily find you. Yet, Arasaka doesn't seem to do this, but maybe its only her or something, yet she only does it once if I recall it correctly and again, doesn't seem all that concerned about actually finding you, except this one time. Otherwise I think one would expect Arasaka to be on your tail most of the game, even Adam Smasher is not involved at all, at least not in my game, I basically forgot all about him until the very end.

But this lead to Silverhand and him wanting revenge, or basically he want revenge due to Rogue primarily, so now you are on yet another persons quest as a sidekick. However Rogue tells you at some point that she doesn't care about Adam Smasher and that it has nothing to do with him. So at this point in my opinion most of the story falls apart, because if Rogue doesn't care about Smasher and that is Silverhand's motivation to kill him and V as said earlier have nothing to do with Smasher, then what on Earth is going on here. Anyway Adam Smasher is the big bad end boss so we kill him for basically no reason, except him being there.

And Takemura gets his revenge or at least has the option for it, I don't know all the end results at this point. But as we know V end up dying in the end no matter what. So the game basically started with V having a goal of getting to the major league, but that is quickly forgotten as we have to focus on all the other characters issue and V as I see it, doesn't really have a story arc in the game, you are simply a character or sidekick at the wrong place at the wrong time, forced into conflicts that has nothing to do with you and in many cases none at all.

Takemura is probably the one with the most noble goal, Silverhand is just a straight up terrorist and psychopath.

I liked V as a character, but there is a whole lot of forced conflicts in this game, which has nothing to do with you. So I don't think V is a weak character I think the writing of the story and the character arc is what might make V appear as a weak protagonist, and lots of people will compare V to Geralt from TW, but its not a fair comparison, because in TW the whole story is about or connected to Geralt somehow, so it should be obvious that he will appear as a much strong character. Whereas V quickly becomes a bit blank, but to me, its only because Geralt is a main protagonist and V is a sidekick so to speak. Its like being thrown into TW3 playing as Triss, while everything is about Geralt.

And I think that was a huge mistake in regards to CP. V could have been a character to bind or solve various issues between these other characters where your choices would shape them and the story.

But given that V has so little or no involvement in the CP story and we know how its going to end, unless they do a "Ahh there is still a way to save V... gotcha", I think it will be difficult for them to expand on V.
 
Yes, i mostly agree with you on that. However, up to the current endings, V is a driven one whose clock is ticking relentlessly. Even if it has no technical meaning in the gameplay. Johnny only sits in the passenger seat and provides information and emotions. V decides.

Actually, V's own story only starts after she got rid of him. The experiences up to that point certainly shape her and her environment.

That's probably why the ending is rather unsatisfying, because V can only really get going after that.

This is the point where i hope to get a chance to experience and shape this further path with V.
 
Because its basically none existing. If we do a quick story break down of the story, how I remember it.

V and Jackie is hired to steal the chip, which gets Jackie killed. But he gets killed by some random flying thing, so Adam Smasher isn't even involved and even if he were, V and Jackie is in the wrong here and Araska is simply defending themselves. Which means that you as V have no reason to want to revenge him, and he is the final boss of the game, which is a bit weird I think.

Dexter is the one that screws you over, but that is dealt with in a cutscene so you are not involved in that either.

Then you have the chip thing which you plug into your head and that start the whole Silverhand thing, but you are fairly early on told you will die no matter what and besides that, there is not really anything you can do or anyone you can blame for it, because I don't think any of the characters even Dexter, knew that you would end up in the state you are, its more or less completely by accident because you are killed with the chip in your head or something like that.

What is basically pushing the story forward is Takemura which holds a carrot in front of V in regards to the chip, but besides that its basically just him wanting revenge, which again doesn't really have a lot to do with V, because the murder we can only assume would have happened whether or not V and Jackie was there or not. When you are discovered in the room, that is when you are blamed for it. So again its pure accident and something "made" up on the fly to blame you and Jackie for it.

Besides that short assassin thing when Takemura drives with you from the dump, you don't really get the impression that Arasaka or the police is all that concerned about finding you, most likely because you were "originally" confirmed killed by Dexter and thereby solve the issue of them having to track you down or something.

Its only because Takemura get you involved in it again that you even have a story here, otherwise V might as well just live out there last days until they die.

And basically from here the story in general doesn't make a lot of sense in my opinion from the perspective of V, as you are basically just a sidekick for all these other characters which have their own goals that gets you forced into it.

Takemura want you to meet the daughter, which later on in the motel tells you that they can track anyone and that they can easily find you. Yet, Arasaka doesn't seem to do this, but maybe its only her or something, yet she only does it once if I recall it correctly and again, doesn't seem all that concerned about actually finding you, except this one time. Otherwise I think one would expect Arasaka to be on your tail most of the game, even Adam Smasher is not involved at all, at least not in my game, I basically forgot all about him until the very end.

But this lead to Silverhand and him wanting revenge, or basically he want revenge due to Rogue primarily, so now you are on yet another persons quest as a sidekick. However Rogue tells you at some point that she doesn't care about Adam Smasher and that it has nothing to do with him. So at this point in my opinion most of the story falls apart, because if Rogue doesn't care about Smasher and that is Silverhand's motivation to kill him and V as said earlier have nothing to do with Smasher, then what on Earth is going on here. Anyway Adam Smasher is the big bad end boss so we kill him for basically no reason, except him being there.

And Takemura gets his revenge or at least has the option for it, I don't know all the end results at this point. But as we know V end up dying in the end no matter what. So the game basically started with V having a goal of getting to the major league, but that is quickly forgotten as we have to focus on all the other characters issue and V as I see it, doesn't really have a story arc in the game, you are simply a character or sidekick at the wrong place at the wrong time, forced into conflicts that has nothing to do with you and in many cases none at all.

Takemura is probably the one with the most noble goal, Silverhand is just a straight up terrorist and psychopath.
If I can, it seem quite accurate, but not really the red part :)
Rogue care about Smasher. During the car ride to reach the Ebunike :
V : "You're sure you want to do that ?"
Rogue : "Why ? Don't tell me that you want to give up ?".
V : "No. No, but I want to play fair, Smasher is Johnny's obscession, not yours."
Rogue : "Ah, and this is what you believe ?"

And on the Ebunike, she's pissed off because Smasher wasn't there... The main problem (a little bit like Johnny) is about the "Corpos". Smasher is only a top of the iceberg, kill him won't really solve anything.
And Smasher is just there to defend Yorinobu and the cherry on top for Johnny (you can spare him if you judge that he deserve to stay alive).

Takemura just want to "use" V for his own revenge and get his life back. It doesn't seem to be really "noble" for me :)
Especially "funny" when he tells V to bow only to those who are superior to him... And that even if he has to die from it, the important thing is to keep his honor... Nice advice Goro :D
 
In my opinion the game is about V's struggle for survival. How far will V go to save themselves?
An act 4 as DLC would change the whole atmosphere of the game.
I think that additional major side jobs which will open up new alternatives in act 3 would be better. I really would like to see V seeking an alliance with Michiko Sanderson nee Arasaka, who is a much bigger enemy of Arasaka inside of Arasaka than Yorinobu ever was. She was actively hunting and dismantling Arasaka operations on NUSA soil for decades. Although there is a faction of Arasaka who is centered around her, she does not lead them.
 
I don't believe there will be one or more expansions after the endings. Everything in cyberpunk literature is dystopian, violent, and sad. The endings are the ones we've already chosen. What I believe is that there will be a lot of revelations and a lot of action in parallel to the main story development. And probably what you decide will greatly affect your final choice. Even I believe that the real villain of the game has not yet been revealed. There are many things explained in half. Saburo Arasaka? Hanako? Adam Smasher? Everything too obvious is too clear. I remember Kerry telling V that "Night City is a city of shadows". Nothing really seems to be what it is. The "good guy" is not what you think and the villain is not who you think he is. Maybe they add more moments to spend with your love interest, etc. I also think they will add more quests with Jackie before the relic theft and with the Peralez. However, I believe the main focus will be around the real origin of what became the soulkiller, Arasaka and all the people at Atlantis. And I think a lot will happen in Pacifica.
 
Hey,
Is there any information confirmed officially at all?
I read quite a few times about the first DLC being set in Pacifica, but I think it didn't come from any official channel.
Any news?

I think they should reveal at least a bit of the Expansion. Like for real, what direction they are gonna go. Farcry 6 insanity, game within game? Typical more map, story, gears, etc or NG+?
 

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Forum regular
True villain of cyberpunk is hidden. Do you remember case of Mr and Mrs Parallez? The ones hidden in background and controlling politics via changing their mind? Its true evil. And right here is possibly some free space for story expansion.
 
In my opinion the game is about V's struggle for survival. How far will V go to save themselves?
An act 4 as DLC would change the whole atmosphere of the game.
I think that additional major side jobs which will open up new alternatives in act 3 would be better. I really would like to see V seeking an alliance with Michiko Sanderson nee Arasaka, who is a much bigger enemy of Arasaka inside of Arasaka than Yorinobu ever was. She was actively hunting and dismantling Arasaka operations on NUSA soil for decades. Although there is a faction of Arasaka who is centered around her, she does not lead them.
There are ways around this if desired, by creating a narrative break that completely changes the nature of the character and only fills in some of the background.

The classic way of doing this is a time jump during which something major has happened to the character.

I'd struggle to think of an example in games (though Witcher 3 is an example of how you could make such a jump work -- switch to another player character and reintroduce the original player character, playable or not, later on).

But literature is full of such devices. In the Count of Monte Cristo, the count is a prisoner who escapes and whose perspective we then lose for a while. The man who returns later on is rich beyond dreams, mysterious and far more darkly shaded. The return of Magwitch is central to Great Expectations. Brideshead Revisited uses a significant time jump to realign almost every relationship in the novel. In Oedipus, time jump and character shift are the devices by which it is possible for Oedipus unwittingly to murder his father and marry his mother.

It's a very effective device for shifting the dramatic vibe of a story without getting bogged down in the soap opera mechanics of how character A got to place B including what they ate for breakfast lunch and dinner.
 
I'd struggle to think of an example in games (though Witcher 3 is an example of how you could make such a jump work -- switch to another player character and reintroduce the original player character, playable or not, later on).

You can do like the two Dishonored DLCs(knife of dunwall and brigmore witches), its a parallel story with a different character that complements the main plot. Then they merge together at some point of the main story.
 
Any dlcs for the endings is not worth it V doesn't have long to live, maybe they should release more story quests that are requirements to ensure V actually cures himself and if possible add more to see is the heist job could have ended differently, cause imo If we had more choices the heist quest would have ended a lot more differently. There have been alot of times where I felt I could have done things differently but was cut off like they rushed the story and cut off paths the we could have taken.
 
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Heist is basically introduction for main story so I dont see how different it could go.

I know a lot of people wound want happier ending for V but after some time I kind of accepted her fate - all of those endings are awesome even if its not we were hoping for. So any post or pre ending DLC will be great for me. Unfortunately I~m pretty sure that all expansions will not alter story ending that much.
 
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