I kind of feel like, the REDs are scared of the forumites somehow. They know we can be very very nitpicky, so I think they pay extra attention to what they release. It has to be perfect, and even then, they're still scared about nitpicking.
While there are comments about how much we love CDPR or "good job" comments, they are severely outweighed by the nitpicking comments. And even if the CDPR developers look for some feedback on this forum, they also look for some words of "comfort". I mean, let's face it, a "small" team like this, is pulling something like TW3 off. There's gotta be pressure. And lot's of it.
Please remember that we are under NDA, so we cannot give away answers to a lot of questions that are being asked except in the broadest terms. This leads a lot of people to not post, because why say something when you can't give clear answers? And why can we not talk about things? Various reasons...none of them nefarious or backhanded. Most of the time it's due to the natural process of game development, meaning that things change, at any stage of development and giving specific details only risks a possible change later and then you'll look silly. So that's one reason.
Of course, sometimes talking to fans can be scary as well. Words of RED's tend to be put under a microscope and analyzed from every possible angle and sometimes, no matter how clear we try to be, they will be misinterpreted, which can lead to problems down the road.
Well we do agree Jupiter, most people that post here, do so with the intention to help the game developers realize, what they have done wrong, so that the game will be the best it can be, when it comes out. Each and everyone, posts wherever they feel like they should, and as you said, they do it on threads that talk about what is important to them.
Our experiences of the E3 showing are different though. I remember the chat's reaction after the Microsoft showing. There were mostly comments like this: "The hell, people didn't clap", "Okay that was weird, I'll need to watch this again" and so on. Which would allow me to assume that the showing was received as mediocre by a quite a few people. Myself included at that point. Which means that it did not meet people's expectations. Since it was quite obvious to me that everyone wanted to type "WOW", but could not quite do so.
That being said, the climate changed quite a bit, after the next showings. It was still far away from what people expected before E3.
Now were these expectations unrealistic? I'm not one to judge that. But in my opinion and experience, they were higher than what was showed.
Nevertheless I am happy as well, with the overall E3 showings.
I understand that you do not quite like the word "nitpicking" and the likes. I don't either. I'll try not to use the quite popular term then.
What I feel like is happening, is that "naturally" people focus on the negative parts of the showings, since these are the ones that need to be worked on. This adds pressure to the REDs along with the feedback. Of course everyone is entitled to post whatever they feels like, always following the Forum rules. But I think it would be quite helpful to the developers to hear some nice words every now and then. Which happens, but in my opinion not enough, since I've been hearing that the REDs are kind of "scared" of our criticism. That should be enough of an indication.
So I would say, that there is no real disagreement here. Simply our experience of the E3 showing was different.
Again, I do not think we are scared, so much as we can't really address it here. For example, I can't tell you details about changes from the version that was shown at E3 to what we have now. I can't talk about them, because again, various reasons and none of them have malicious intent behind them.
One other main reason is that we simply do not have the time to really post here and the people who do have time, seldomly have a deep insight into the systems or parts of the game that are being talked about. I am taking about half an hour out of my day right now to write this post. Half an hour I could be spending polishing a quest (and will be, because I'll add that half hour to the end of the day, but you get my meaning).
A lot of us prefer to let our game speak for itself. It sometimes is a bit frustrating (and leads to the desire to not talk publicly) that there is a feeling of distrust from fans. While perfectly understandable in today's industry, please try to understand this from our point of view. as well. We try our best to deliver a great game. But while it is in development, things are in flux. Things change. Yes, even "close" to release.
Those same people clapped their brains out at a CGI trailer. So I wouldn't take the reaction of the Microsoft conference crowd too seriously. Not to mention TW3 was one of the few games (if not the only one, don't remember) to have a live demo, and not some pre-recorded b-roll or CGI crap.
And Jupiter is talking about the reactions on the forums, not of those on a stream or internet in general.
Little addendum here. People WERE actually clapping and cheering for the Witcher Demo at the MS conference. The stream/audio just did not capture any of the crowds reactions. But from what Konrad told us, there was a HUGE reaction to the demo.
To sum it up: we are all acting like ungrateful pricks who think they are better game designers / PR managers.
.....well, so what ? At least we recycle our trash !
I mean...we do that, right ?
(...is...is there anyone here who does ?)
I would not go so far. People are acting like this because they care about the game. This is understandable. Trust me, it would be a lot worse if there would be constant silence or only praise from the community. As someone pointed out, nothing will ever make EVERYone happy. It is important that the community voices concerns and gives feedback.
It is also important for people to realize that we have reasons why we do things the way we do. Sometimes, it feels like fans just assume we are not showing things when we COULD show so much more. And if we can't show more, it must be because our game is completely unfinished or whatever horrible disaster reason.
The truth is most often much simpler. We are making a game. Things change. Showing things in development is something we only do sparingly, because we always try to show the best possible representation of the game we can, be it screenshots, trailers or other marketing things.
In the end, I guess, I am asking for a bit of trust. I know that's hard to do with something you hold so dear. And I am not asking for you to not speak out your mind if you see something that seems weird/lacking/could be better. Just try to not assume the worst simply because there is no screenshots/videos for a while or we do not respond to every question asked. Keep in mind that our main focus lies in making the game amazing and that does not always equate to having amazing trailers all the time.
Thank you all for your continued support and enthusiasm. It helps us a lot.