Remember when she wanted to teleport to Yennefer? Like she was in 30 different worlds before she managed to do it right?Kodaemon said:If the character in the artwork is indeed Ciri, then we have a walking, talking fast travel option right there/>
Remember when she wanted to teleport to Yennefer? Like she was in 30 different worlds before she managed to do it right?Kodaemon said:If the character in the artwork is indeed Ciri, then we have a walking, talking fast travel option right there/>
All of this sounds freaking awesome. />Chromie92 said:Saw this over at Neogaf.![]()
Please tell me there are horses in Witcher 3 and is it that the name!? Geralt has a beard!
- World supposedly 20% bigger than Skyrim's
- 30-40 minutes to cross world on Horseback
- New streaming technology (CDRED Engine 3)
- Geralt's Memory is restored
- No chapters/acts
- Dude is fucking DONE fighting for everyone else
- Everything from solving MYSTERIES to slaying monsters
- Coming out on "all top-of-the-line" consoles - I'd say that confirms next-gen is in.
There's only one complaint I have about thei plan:General:
- Enemies don’t scale to the player’s level
Plot:
- Can abandon the storyline, but will have repercussions later
- Not doing a plotline is a choice the player has
- Multiple branches of narratives that feed into each other
- Don’t have to do anything outside the main storyline to beat the game
- Could have help in a main-line encounter from an ally you gained in the Skellige archipelago if you’ve completed certain quests in certain ways
- Major events in the main storyline are “gates” for the state of the world
Combat:
- Combat system: three big changes to solve the problem of being locked into long animations
- Every button press mapped to a single strike
- Each move takes a roughly equivalent time to perform
- Can always interrupt your current action to immediately dodge or block
- Can block/dodge when out of stamina, but you’ll be staggered
- Team wants to make the combat “more intimate”
- “You don’t run – in the Witcher 2 you were running constantly. You walk, but your attacks are very fast. Your opponents also walk but they have charges and things like that.”
- Geralt’s dodge roll replaced by a pivot move
- It retains its defensive utility without game-breaking mobility
- Swordfighting: can unlock new strikes and boosts such as improved stamina and parrying
Why are you even considering it?!- The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style/
Can they pull that off... :? Bigger doesn't mean better...- The team felt it missed the huge freedom of open-world games like Skyrim
- World 40 times larger than the last game
The beard just means he stopped shaving.siklara said:Old Geralt worries me a little
No it doesn't. They are focused on story, choices and consequences, now they're bringing this to a much more opened game, nonlinear, not just the story but the levels which felt really small in TW2. Open world doesn't mean Skyrim, shallow quests, and boring exploration.Nah, but it usually means the shift of focus. I would actuall welcome that provided that they go Betrayal at Krondor route as opposed to Skyrim.
Nah, but it usually means the shift of focus. I would actuall welcome that provided that they go Betrayal at Krondor route as opposed to Skyrim.MyselfCosmin said:Jesus everyone's so freaked about when they hear about "open world", it's like the end of the world or something. Don't you all want a bigger game, less scripted, with more quests, more locations ? If it's bigger doesn't mean it's bad ffs
Heck yes, a huge Witcher world to explore filled with hundreds of quests, monsters to kill, choices to make, skills to learn, sounds like a dream come true. I like the open nature of TW1 a lot more than the focus TW 2 had.MyselfCosmin said:Jesus everyone's so freaked about when they hear about "open world", it's like the end of the world or something. Don't you all want a bigger game, less scripted, with more quests, more locations ? If it's bigger doesn't mean it's bad ffs
It looks like they're using roughly the same assets as the Witcher 2 with the video of Triss on a table with a chair.Sirnaq said:Honestly i have mixed feeling about this. World 30 times larger than witcher 2 can't be possibly as detailed as tw2 locations. I fear that we lose that witcher atmosphere and feel. I wish to be wrong but just think about it.
The "threat to humanity" they mention in the vid? Take three guesses.mothra said:PS: wild hunt is the name of the game. So I expect they will deliver on that/> on all fronts.
Y-you are joking right?guipit said:W2 was kinda too detailed anyway.
This was more due the horrible postfilter-effects which blurred the image beyond recognition.Kodaemon said:I kind of know what he means. I had that with Crysis 2. Visual overload, can't tell what's going on on the screen.