NG witcher trio could use a buff

+
From the beginning of HC I really liked these cards but after the nerfs in previous patches they are not good enough anymore.
The biggest problem is that you at least need Serrit and Auckes in hand to get decent value.
To get max value with Letho is more difficult you either need these 3 specific cards in hand or tutor only Letho, any other combination will drop value.
Another problem is if you are forced to play the other 2 witchers early you end up with a bricked 6 point Letho.
To get the combo is proven to be inconsistent in such a way it ain't worth it to add Letho to your deck.
For 8 provisions this penalty doesn't come cheap either which is strange for such a badass figure in the witcher franchise.

For starters I'd like him to change to a card with permanent 2 options:

Melee: damage a unit by 2
Ranged: lock a unit

With the Letho and other witcher(s) in hand:

Letho/Serrit:
Melee: damage a unit by 3
Ranged: (a) lock a unit
(b) lock a unit and damage it by 2

Letho/Auckes:
Melee: damage a unit by 2 and lock it
Ranged: lock all enemy copies of the same unit

Letho/Serrit/Auckes:
Melee: damage a unit by 3 and lock it
Ranged: (a) lock all enemy copies of the same unit
(b) lock all enemy copies of the same unit and damage them by 2

Auckes/Serrit
Lock all enemy copies of the same unit

Serrit/Auckes
a Deal 4 damage
b Deal 5 damage

For option a I see no necessity to change the provision costs or maybe add 1 to Serrit.
For b however it would be justified:

Auckes: 8 provisions
Serrit: 9 provisions
Letho: 10 provisions

What do you guys think? OP, good or trash?
 
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