Well... why would CDPR then try to cut wood with a low quality hammer? What Cyberpunk was shooting for the devs them selves couldn't tell you! It sure as hell is not what was shown in the extensive marketing campaign... it was marketed as THE most deeply engaging open world RPG ever... and what we got is some kind of Frankenstein's monster stitched together from a mediocre action adventure with a decent but short story, a horrendous looter shooter and an beautiful but utterly pointless map...
I completely agree that they shouldn't have wasted any time on driving, because it's irrelevant to the game. I don't agree that the map is pointless, it's an atmospheric experience that most games don't even come close to and is actually fun to explore on foot. It could be more interactive and it would be nice if it contained a greater variety of random encounters, but the game is definitely better by its inclusion.
The RPG/lootershooter mechanics are definitely less than stellar because of how poorly balanced everything is, and that's something they will have to really work out if they want the online standalone to be worth anyone's time.
k so you haven't played GTA so you don't understand why people compare it to GTA, yet you try to argue it can't be compared.
No, I'm arguing that if one person says "I liked GTA better than Cyberpunk" and another person says "GTA doesn't interest me at all but Cyberpunk does" then obviously these games are not made for exactly the same audience, and can't be compared as though they were.