night vision style mods

+
Hi, I would really love to submit a new topic for a suggestion, we have all nice cyberstuff implants and such, but it looks like there's not any night vision style mods or even a simple flashlight that we can toggle, I feel some places are way too dark to see them properly, playing with brightness every time I enter a dark place is annoying cause when I get back outside, I have to tone it down again, not sure where this topic should go.
 
I agree though I also haven't finished the game yet so I can't say whether night vision implant exist within the game.
 
How about a simple torch we can toggle on and off, in Fallout 4 we had our pipboy, in Cyberpunk 2077, nothing, something tells me lighting was designed with raytracing in mind, for the ones like me that can't afford to pay 2600$ for a graphic card, we're pretty screwed.
 
I think something like night vision is needed

Also, I think some kind of Thermal/Heat vision is also need to see if someone is on the otherside of a wall
 
I think something like night vision is needed

Also, I think some kind of Thermal/Heat vision is also need to see if someone is on the otherside of a wall

If its possible to use thermal vision in braindance editor, my guess is our trusty cyber eyes are also able to do this, I'm just annoyed they didn't think about the players wanting to use their cyber eyes for more than scanning purposes. Or it was still on the todo list when they were forced to release the game.
 
If its possible to use thermal vision in braindance editor, my guess is our trusty cyber eyes are also able to do this, I'm just annoyed they didn't think about the players wanting to use their cyber eyes for more than scanning purposes. Or it was still on the todo list when they were forced to release the game.

Thats right, forgot about that

But yes, in a Cyberpunk universe Cyber Eyes would be capable of quite a few things... maybe not all options at once but still options that would be good for making specialized characters, such as being able to zoom in for recon, thermal for close quarters combat and so on
 
Hi, I would really love to submit a new topic for a suggestion, we have all nice cyberstuff implants and such, but it looks like there's not any night vision style mods or even a simple flashlight that we can toggle, I feel some places are way too dark to see them properly, playing with brightness every time I enter a dark place is annoying cause when I get back outside, I have to tone it down again, not sure where this topic should go.
Yeah, I think this would be a good idea.

It's a cyber world after all.
 
I agree 100% with this, with setting my gamma I'm either blinded in the day or can't see anything at night, maybe its just my monitor but I've had problems like this before, I understand some areas are supposed to be darker but they seem way to dark sometimes
 
Fair point. I don't know what game developpers have against light but it's a pretty common theme.
The first example that comes from the top of my head is Ghost of Tsushima. When I played the game I though to myself "According to the game, torches or lanterns didn't make it to Tsushima back in the day".
The same though can be said to CP. In a world were people has cybernetic arms and optics, night vision or simple flashlights doesn't seem to be a thing XD

If anything, it would have been nice if turning on the hacking mode worked like a night vision.
 
Thats right, forgot about that

But yes, in a Cyberpunk universe Cyber Eyes would be capable of quite a few things... maybe not all options at once but still options that would be good for making specialized characters, such as being able to zoom in for recon, thermal for close quarters combat and so on



You can zoom in while scanning as long as your weapons are put away..... its a lil weird you cant be looking at a scanable object but you can press up on the d-pan(on console) and zoon up to x8 zoom.
 
I was also surprised that these things, obvious for cybereyes are not implemented.
Nightvision and Thermalview are the first thinks that cross my mind. (I loved this in Wildlands)
... especially when you are scanning in dark areas and see absolute nothing! :rolleyes:
 
Hi, I would really love to submit a new topic for a suggestion, we have all nice cyberstuff implants and such, but it looks like there's not any night vision style mods or even a simple flashlight that we can toggle, I feel some places are way too dark to see them properly, playing with brightness every time I enter a dark place is annoying cause when I get back outside, I have to tone it down again, not sure where this topic should go.

I totally agree.
When you look at the RPG Shadowrun, which this game is inspired by, if not based on, there is thermal, NV, Infrared, etc...

I hope it'll come later on.

Goddamn I love this game. FINALLY! :)
 
Hi, I would really love to submit a new topic for a suggestion, we have all nice cyberstuff implants and such, but it looks like there's not any night vision style mods or even a simple flashlight that we can toggle, I feel some places are way too dark to see them properly, playing with brightness every time I enter a dark place is annoying cause when I get back outside, I have to tone it down again, not sure where this topic should go.

True. I also change the gamma very frequently and to great margins, just because some places are wayy to dark to see anything but my real life reflection. Definitely a needed feature to add flashlights/ night vision or a cyberware which you can put on your optics.

I have compiled a list of all the features which need to be added here. I'll add it to the list.

NOTE: MIGHT CONTAIN SPOILERS!

I love the game! Thank you so much for a great game CDPR! However, these are my concerns and suggestions about the game although I am satisfied with how Nudity is right now, It is included as it is very high in demand. Hope they are fixed or added. Just because I am stating these does not mean that there are no aspects of the game I love. There are many in fact.

These are a list of features I have noticed and in my opinion need some working to do upon or to be added as was either promised or expected by me. If anyone can add on any features to the thread I will do my best to compile them into this one.
It is important that these suggestions go to the CDPR team and needs to be in a concise location so they can easily access and work upon or even take notice. Let me start.

Optimization is Obviously a huge concern and I know it has been stated enough so I have omitted most aspects of it.


Features I would like to be added or improved upon

Character Customization
  • You can never have TOO MUCH of character creation. Need more CDPR, Give us body height, weight, shape, hairstyles, eyes, face shapes etc.
  • More Clothes and styling. Night City was advertised was a City where your looks are the most important and how it mattered to every choice you make.
  • Where are all the Saloons/ Cosmetic Surgeons or Ripperdocs/ Nail and Hairdressers? In game character customization is close to zero.
  • A way to preview clothes before you buy them from shops! I'm not asking to copy the GTA mechanic of buying clothes but perhaps a thought to be considered? Maybe like an interactive dressing room. The way we buy clothes right now is so Basic and games have been implementing it since a decade like Skyrim.
  • Hide Clothing option for people who want the stats on the clothing but don't want the clothes to show, especially with hats and facewear.
  • Transmog : Changing clothes style with different stats. Or even upgrading their stats without changing the look and vice versa. This is a must in 2020 rpg gaming imo.
  • Ability to Dye Clothes and change colors.

AI
  • This is probably the most disappointing aspect of the game for most who wanted immersion. The AI is no where up to par in my opinions. Probably needs a huge overhaul.
  • Police AI is hideous, they just spawn on the player.​
  • Traffic AI is not very immersive. Honking cars seems to work like its supposed to but its too basic. The cars just get stuck by themselves and do nothing but just stay on the street.​
  • I really thought NPC AI would come to me and call me a "Joytoy" or "Sl*t" if I walked around naked. But that does not seem to be the case, at least that's what I gathered from the advertising, I could have misunderstood, still a cool feature maybe. These kind of AI interactions make it "next gen gaming".
  • The more I play the game, the more I find the AI dumber. In the starting I saw the same NPC probably twice. But now 50 hours in, I have seen instances where two exact copies of NPC are beside each other with synced actions.


Shops and Bars : More interactive looking and functioning shops.
  • As stated before more shops : Barber shops/ Cosmetics/ Furniture Shops/ Exclusive gun shops like only snipers/pistols/katanas type.
  • Also I noticed, MOST of the cool looking shops are closed lol, as in non interactable, please open them.
  • If I could actually Interact with the Bartender and have a Drink cinematic scene instead of just buying from the store and getting it into my inventory. Maybe have a dialogue with the bartender etc.
  • Same as the Last Point but with Restaurants, Shops, Bars, etc would be nice.
  • Ripperdocs : Installing Cyberware and Cybernetic parts is so underwhelming. The first scene is very immersive with Viktor, but then its so damn flat. Need at least an explanatory dialogue about the implant and or a conversation with the ripperdoc before getting the implant to ease into it. You can not just make it buy and install like any other market mechanic and expect it to be immersive or satisfying.


Home
Better Home Interaction! I might be saying some points which might already have been implemented here and maybe I just haven't discovered during my play.
  • A way to Add furniture.
  • Expansion of house.
  • More home services like adding a selling machine, Teleport station, Cybernetic upgrades, Mini Bar, etc.
  • Vehicle Garage?


Romance : More Romance Options. All Gender compatibility. NPC Romance.
  • Too little options as of now. Enough Said.


Public and Private Transport
  • Metro System.
  • AV / Basilisk (flying car) system for transport would be cool.
  • Cars feel like they have no gravity or downward force. No heaviness leading to janky driving feel.
  • Adjustable Seat Height In first person PLEASE! I love driving in first person for the immersion but in some cars I can not even see what's in front of the car in first person.
  • This might be a bit too much to ask for in the early stages but flying vehicles (AVs) which we can control like how we can control a car for sure.
  • Better Driving physics, the drifting of a car seems very janky to me.
  • Expensive vehicles should be better in at least some aspect i.e. Looks / Performance Stats etc.


Nudity
  • Censorship of the genitals should be removed. The boxers should be gone even when in FPP view or looking in the mirror or taking a shower. At least in home instance.


Miscellaneous and Bugs
  • FOV changes automatically sometimes.
  • Countering Strong attacks or "Defensive attacks" audio is very rough and glitched.
  • Pinging (Ping quickhack) in some areas generates too many particles and crashes the game and even many computers. //Update this with the location//
  • You can not run after a quick combo in combat and are stuck with walking until you restart the game or do a "Joytoy scene".
  • Do not Disturb mode and Decline Calls and Messages in game.
  • General feet going through ground and glitching out. Enemies dying and getting stuck in objects. Running over NPCS can sometimes can cause them to be stuck in you and throw the car in different directions and screw up the physics, etc.
  • Add an Interface for selecting different load games; a Character Selection Screen. I am playing 3 different lifepaths without wanting to delete any character and every time I have to go to the load game menu and squint my eyes to find where "Nomad" "Corpo" or "Street Kid" are written. Why not have a Character selection screen which acts the same as Load game screen.
  • Fix the speed acceleration or friction on game objects such as fences, rails, side paths, barbed wire etc. Jumping and running on them accelerated me to unbelievable amount of speeds.
  • Bunny Hops or constant jumping while doing a combination of aiming your gun and scanning with TAB are broken. You travel faster than a jet.
  • Double tap of WSAD to dodge should be remapped for default settings.
  • Pressing C to skip dialogues and C to crouch is very irritating, so this should be switched to default too.
  • Weapons Inventory UI is very bad, there is a better mockup here by the user @Pythonx7 which I have attached below to the forum post. Also fix the bugs which refresh the page on disassembly of guns.



These are the prime concerns and suggestions at the top of my head. Again, these are all features which should be added in my opinion, and from the general observable majority of the players. But If Night City is going to be the City of Next Gen Gaming, then these are fair suggestions imo.

PS: I tried my best trying to edit and beautify the post. Sorry if I did a bad job with it, first post. Tell me what I can edit and improve and I WILL do ASAP!.
Thanks :D
 
night vision could be one of the options to plug into your Kiroshi optics ....with the option to set sensitivity... at what darkness level night vision engages ...and add legendary Kiroshi eyes ( 4 slots )
 
Yep, I've run into a few situations in which I wished I had night vision. Infra-red might be a way to achieve that, although actually maybe not because of the oddities of heat. Things like vents and active machinery should naturally be "hot" and means that (in an immersive game) devs have to start thinking about what's hot and what's cold, for the majority of objects in the game world. That's a LOT of work.

Just regular night-vision (like we have in the real world) would be fine and might not even be too expensive to implement. It would also avoid the need for a lot of 'convenient' lighting in situations where it probably should have been dark.

And yes, someone mentioned ShadowRun. Don't forget ultrasound 'vision' as well :D One of my favourite characters in that TT game was a stealth specialist and was loaded with every way of detecting others that's possible. Eyes and ears fully loaded.
 
Top Bottom