Nithral card feedback.
So i think there are some problems with the Nithral card from the Monster faction.I just crafted that card today and the problems are:
1.It costs 800 scrap to craft (unlike most silver cards that cost 200) and it's effect doesn't really justify that cost.
2.It's a silver card and since u can only have 6 of those in your deck this is a pretty big deal because there are cards way better u could add but i really want a Wild Hunt oriented deck.
3.In it's description it says "Whenever a wild hunt appears on your side of the field remove 1 strenght from a random monster on your oponent's side" and when i saw that i tought "hmm,this means i can reduce the power of Golden cards as well",well,it's not the case.
4.When i use a Wild Hunt Warrior and reduce the strenght of an oposing monster by 1,Nithral's effect kicks in after i use the warrior's effect.
My point is that this card costs waaaaay too much to craft and it's effect is nowhere near worth it and since there aren't too many Wild Hunt cards yet i'd like to suggest some changes too this one.
First suggestion is to make it 200 scrap to craft.The other one is too boost it's effect and my suggestion is:
Let us choose which cards to reduce strenght from and make Nithral's effect kick in BEFORE the effect of the Wild Hunt Warrior because if i hit a unit with 2 points of strenght with Nithral's effect first and then i hit it with the Warrior's effect after it,i get the 2 points bonus for my Warrior and that would be something very useful.
Ow yeah and specify in the description that it doesn't affect Golden units.
So i think there are some problems with the Nithral card from the Monster faction.I just crafted that card today and the problems are:
1.It costs 800 scrap to craft (unlike most silver cards that cost 200) and it's effect doesn't really justify that cost.
2.It's a silver card and since u can only have 6 of those in your deck this is a pretty big deal because there are cards way better u could add but i really want a Wild Hunt oriented deck.
3.In it's description it says "Whenever a wild hunt appears on your side of the field remove 1 strenght from a random monster on your oponent's side" and when i saw that i tought "hmm,this means i can reduce the power of Golden cards as well",well,it's not the case.
4.When i use a Wild Hunt Warrior and reduce the strenght of an oposing monster by 1,Nithral's effect kicks in after i use the warrior's effect.
My point is that this card costs waaaaay too much to craft and it's effect is nowhere near worth it and since there aren't too many Wild Hunt cards yet i'd like to suggest some changes too this one.
First suggestion is to make it 200 scrap to craft.The other one is too boost it's effect and my suggestion is:
Let us choose which cards to reduce strenght from and make Nithral's effect kick in BEFORE the effect of the Wild Hunt Warrior because if i hit a unit with 2 points of strenght with Nithral's effect first and then i hit it with the Warrior's effect after it,i get the 2 points bonus for my Warrior and that would be something very useful.
Ow yeah and specify in the description that it doesn't affect Golden units.
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