Bioware used to have better publisher than EA. Even Interplay era Bioware didn't have the principles like CDPR. If Baldur's Gate made by CDPR, Tales of the Sword Coast would be a free patch.
Bioware and ea are NOT separate companies any more, at least on an ideological level. The real talent that made bioware great left when EA bought bioware out because they knew the direction that EA would to to it.
In case you did not know how bad EA is, let me give you a taste. Bioware was bought by elevation partners, a sort of union company that is supposed to protect independent studios from being turned into a corporate shill company and why bioware let them be bought by them. John Riccitiello (may his soul burn in gaming hell), quit EA and joined elevation partners, agreed to the buy out of bioware from EA(who have been eying bioware for a while), then this a-hole quit elevation partners and became the CEO of EA. Basically corporate espionage and hostile takeover.
As mentioned, the good talent left bioware and the rest are mostly corporate EA shills or worker drones from other EA departments. Bioware is just a brand name and it is all EA pulling the strings. Look at the huge discrepency between dragon age origins and DA2. You think the old bioware would have released that mess? No, lets look at who the shills in place were who created da2. We have Mike laidlaw who said on record that he HATES old school rpg's (then why do you work for an RPG COMPANY?!?!?!) as creative lead and then you have lead writer David Gaider who is more interested in shoving his personal political ideology into his writing than making a great or even fun game. He flat out says that if you did not like DA2 it was only because you were a homophobe. He seriously said that. Now considering how bad DA2 was you would think they would replace the team. Nope, the same shills are in charge of DA3, which should be considered DA2.2 because it looks like DA2 in an open world. Listening to their fans indeed.
Lets look at everything bioware has done to games since it became EAware and hopefully CDP should avoid like the plauge.
* Mandatory internet and origin required
* Substandard story, boring two dimensional characters
* VERY, VERY, VERY, limited dialog, with only 3 choices between good, sorta bad, sarcastic (part of the problem is because of voiced acting for protag) The wticher 2 has this flaw as well, but it is done better.
* Choices do not matter, regardless of what you select it will always be the same outcome.
* Linear paths for everything, not branching outcomes or choices
* forgettable NPC's and companions, boring world and setting
* One boring ending
* In game ADVERTISEMENT!!!
* Cutting out very improtant parts to sell as day one DLC
* Microtransactions!
* Boring protagonist, the tough as nails brooding military type
* Making the game as politically correct, not offending, and trying to please everyone. In the end, making a very shallow and boring game
* Action, action action! in an RPG game. Every solution involved killing, killing, killing.
* A lot of Fetch and time sink quests to drag out the game
* etc.
Pretty much everything that bioware has done since they became EAWARE needs to avoided like the plague.