Night City is huge city in AAA game like we have never seen before. Going with very high speed throughout the city in real time would create some loading/fluidity problems in my view. This is not only trees and empty plains but huge skyscrapers filled with lights, commercials/holograms, activities - because they are open. Even when you drive with your car on a desert there are some problems with popping out textures/objects, now imagine going not with car on planned streets so you allow gentler loading but with high speed and crossing through different districts filled with plenty of objects. And keep in mind that objects/textures were popping out on desert while running on very strong PC build so I guess that average PC users and console users would not experience fluid subway/metro and even strong PC's would have problems. So that function should be sacrificed for the sake of something else.very disapointed, they were making an illusion that nightcity is an immersive and realistic world like rdr2, turn out it's not.