I feel that a great way of adding to the crafting system would be to repair damaged clothing if said piece is not armoured and could scale in difficulty with the games built in difficulty settings, I feel this would add to the emersion and also remind players that an element of risk is involved in going for fashion over function plus would add more function to the stores such as buying repair-Kits or buying repair specs for select iconic items that aren't so easily repaired, some could even demand a mission to obtain.
As an extended request, visible damp-toning on material when wet or glossy if it's a plastic material.
As an extended request, visible damp-toning on material when wet or glossy if it's a plastic material.