Miralita;n6936530 said:Also, everything is "fine" with Scoia'tael...
Vellax;n6932620 said:Virtually every NR deck you play against is going to be a Buff-Promote deck. Plan accordingly.
Fujino;n6936730 said:I don't understand the problem?
kapusta23;n6933890 said:Your fault. Shouldn't have passed so early against northern realms.
exie;n6938270 said:See my hand? I didn't get d-bomb or any drawing cards in my opening hand, so passing was my best option. I only drew Ermion and Svanrige in the second round by which point it was too late. Also, the fact that you should never pass against NR in the first round is a disadvantage in itself, especially since I play Skellige.
Sure other decks can build up high scores, but none can go into the second round with 300 in gold like NR.
The best thing about Gwent is the bluffing and deception. NR does not require any of that nor is it affected by it. If the opponent doesn't get the one card they need they lose. You basically play it on autopilot and win more often than not. That's why NR is the only faction I have an issue with: it's the equivalent of a rush deck in Hearthstone, requiring minimal effort to win if the opponent doesn't have their removal cards.
exie;n6939270 said:That deck was truly unbeatable. Weather, scorch, removal none of them could touch this.
andytenshi;n6935820 said:you can pull that same crap with Monster breeder deck. ridiculous numbers are not exclusive to just Northern Realms
MrFloppyVII;n6948790 said:I have to say, I've never lost to NR promote now that I have a competent weather monsters deck. The one single promote tell is that a NR player will get greedy and use foltest's ability right before trying to promote (Every. Single. Time.) and you just have to drop weather right when that happens. With NR you have to aggressively mulligan until you have weather/scorch/D-bomb and let them over-invest into the one unit, then punish. Never pass, and never start a round without removal (And if you don't have answers too often, rebuild your deck).