Coming from Magic, this game is easy. In Magic, well, there are some crazy ass moves I’ve seen that would put the top amazing ones here to shame.
As for reveal decks, yes, yes, they are bullshit. But more so the Spotters. Really? This is what Gwent has come too? Just have a player reveal my hand all the while boosting three maybe four cards in their hand; to which I can do nothing about until they are played.
And it’s just not the reveal decks, it’s the other decks with this sodding boost in hand shit.
Want to buff an elf using a Hakwer card? Fine.
NR Radovid has become a special spamming card fest just to get the Bloody Baron up.
Dwarven decks have become how much boosts I can use on them.
Consume decks are pretty much the same as Dwarven decks.
When you see Dagon or Imerilith leader you know weather spamming is going to happen.
Nilf decks, well there are two, one with Reveal and the other running specials and Witchers.
As for Skellie, those still running axemen weather spam and the other Queensguard with discard mixed in along with in-hand boosting Captain cards times 3.
There is no variety with this game. You see a leader card and you generally know what to expect and brace yourself for the migraine to follow.
I used to play this game a quite a lot during the day. Now? I maybe only play two or three games before I have had enough. Were as with W3 Gwent, I spent more time playing it then the actual game.
Reveal decks need to be toned way down.
Special cards should have their own section in deck building AND be limited to five per deck.
The minimum number of units one can have in their deck is 20.
In-hand boosting cards should be made silver and the card can only be boosted in your hand/on the board and be capped to 10.
The Operator card should be made gold.
Reavers should not gain extra point boost if a forth Reaver is played, in-hand, in your deck or on the board.
Bronze and Silver cards should have a cap on how much boost it can have.
Johnny should only be able to copy a card that is IN your players hand.
Queensguard can only be resurrected twice.
Axemen do, two damage on a random enemy and are boosted by the damage done.
I know many people will not agree with my opinions/suggestions and that is OK. I merely stating that the above suggestions are the lingering issues I still see in this game.
As of right now, this game is less fun then when I started, do to all the crap people are abusing just to win.
I get it. You want to win. So do I. But people don't need to be a'holes bout it.